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Messages - Keyser59

Pages: [1] 2 3 4 ... 7
1
General / Give this guy a cookie.
« on: March 16, 2005, 01:56:11 PM »
I'm pretty sure that thread existed for the clanners that got banned from servers without saying a word. Yeah, there the few who go on a server and light up the place with their trashtalking, but then there are those who don't

Believe me, you don't have to act like a smacktard to be banned.

2
Off Topic / Congratulations IntensityRising
« on: February 27, 2005, 08:57:14 AM »
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Urgh, beginning trig is so easy if you memorize stuff, but it gets boring. Then it gets worse.
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Practically you would never have to solve that, *ahemcomputersahem*.

3
Off Topic / Pharmacutical Drugs
« on: February 04, 2005, 10:09:23 AM »
Technically phlegm is created in response to a virus or bacterial infection in the lungs, not exactly what you'd breathe in. I guess important is a relative term here. It's certainly more satisfying to spit out the crap that has been clogging you up, but it doesn't make difference to whether you get better or not.

4
Off Topic / Pharmacutical Drugs
« on: February 03, 2005, 04:07:05 PM »
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It doesnt digest in your stomach, it just coats your throat with the rest of all the snot and boogers. Thats what its for, lubrication.
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Umm, phlegm originates from your chest (lungs), thus why it is hard to breath when you're sick. When you swallow it, it does not go back into the lungs, and it doesn't stick to your esophagus because it's already coated. So it goes straight into your stomach.

Coughing the stuff up is more important than whether you spit it out or swallow it. Generally steaming up a bathroom with a hot shower will loosen the phlegm in your lungs.

5
Off Topic / Another HL2 discovery.
« on: February 03, 2005, 10:28:05 AM »
Pretty well known, I use it all the time in DMing. Shooting at their feet allows for more error than straight at them, and its also pretty cool to see the corpse fly up in the air.

6
Off Topic / Musical Influences
« on: February 02, 2005, 06:24:10 PM »
Jethro Tull, Rush, Stevie Ray Vaughn, Bad Company, Boston, Lynyrd Skynyrd, Allman brothers, Jeff Beck, Cream.

Although all these guys are pretty mainstream, they're not as popular as they used to be. They're more tailgating material, since the accepted steady dose of rap and country is used in parties nowadays. I still rock out to them though.  ^_^

EDIT: Please don't use indie as a genre. There is no sound that really define what Indie is, and it has been used way too ambiguously. The first thing I think of when I hear Indie is guitar pop, so more specific genres can be applied folks.  :)

7
Off Topic / Pharmacutical Drugs
« on: February 02, 2005, 04:36:52 PM »
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If you have a lot of liquid snot in your nose, and your near a sink, here's an effective (yet really disturbing ) way to get rid of some of it.

Youve all caughed up flem before I assum (green stuff from the throat). All you need to do, is snort all the snot you can from you nose, into your throat, this is where most people swallow, BUT NO NO! don't swallow it! caugh it up like you would flem and spit it into an appropriat place at your own leisure. This is not the type of thing you try to do in public, but if your in a private area, or alone outside, this helps keep things clear for a while till you can get to a kleen x box or what not.


I'd suggest being ready to spit, because holding that stuff in your mouth is just not  a cool feeling. :-D
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How is swallowing it different from spitting it out? Instead of flem digesting in your stomach, its lying on the ground in front of you?

8
Off Topic / Finally, I have arrived...
« on: January 30, 2005, 08:39:05 PM »
you should probably stop hacking then

9
Off Topic / You want this HL2 mod
« on: January 13, 2005, 02:06:46 PM »
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if you attach enough balloons to the airboat or buggy it floats up and if you get in you can drive around in the air. Pretty cool, now if you could only control your altitude you'd have a real airboat  :D
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If you attach 4 of the highest balloons (green) to each corner of the airboat, and you go off a ramp, you basically have an airplane that descends very slowly.

10
Off Topic / You want this HL2 mod
« on: January 12, 2005, 09:57:23 PM »
This mod is pretty fun.

http://mdivi.:Dyouanddie.com/physics.avi

my stunt jump  :p

http://mdivi.:Dyouanddie.com/insideboat.avi

ackz's jump

http://mdivi.:Dyouanddie.com/physics01.jpg

Shot of lined up cars

sorry, the site sensors swears, replace :D with f---

11
Off Topic / What's your peticuliar highlight?
« on: December 27, 2004, 01:35:54 PM »
Finally convinced my dad to hand me down his Epiphone Dot electric guitar and amp.

http://www.eazi-k.com/guitar/dot/dot_l.jpg

12
General / Magnum.
« on: December 20, 2004, 07:24:03 PM »
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Thirty seconds of charge time? Doesn't sound hugely unbalanced to me, considering the fast pace of deathmatch.
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It wasn't really overpowered by itself, it just made the pistol more useful than the smg. Most people would just run around charging their pistol, fire, then switch to the smg. The bug wasn't practical in combat, but it did give an added chance to magnums, crossbows and rockets.

13
General / REQUIRED READING FOR PLAYERS
« on: December 13, 2004, 01:36:40 PM »
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this should be the rule.

"No marines may enter the hive during any point of the game because to many damn peope keep bitching about the damn thing instead of just enjoying the game."

THERE. I think THAT will fix it.
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Nope, I got banned for spawncamping without ever being near the hive. I couldn't even see spawning skulks.  :blink:

14
General / Magnum.
« on: December 13, 2004, 01:31:30 PM »
Pistol glitch, you charge up your pistol by holding mouse 2 then pressing mouse 1, and after 30 seconds ago you release mouse 2 and you discharge your whole pistol clip into a guy, generally resulting in an instant kill.

They fixed it in the latest patch, along with making the magnum weaker.

15
Off Topic / Career And Jobs
« on: December 09, 2004, 07:12:43 PM »
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All this talk of chemistry...... yeah what niteowl and keyser (Some of) says is right, chemical engineering is all about flowrates and reactors and such like, while chemistry isn`t all titrations but more the makepu of things like polymerisations etc.  :D I actually am a chemist working in research for a home and personal care company. Coming up with ideas for products to make your home lifes better. The actual work is quite interesting but try explaining what I do and generally I get laughed at  :D I wouldn`t say I`m a whizz at chemistry though, unlike some of the big brians here. But I can come up with some different twists on things.

Its amazing how much presenting you have to do though. Nowadays you have to sell your work and say why your results will be useful. Can be annoying.

Patent Law is very hard to get into, an ex work mate here tried taking a course to get into it from being a wizz at chemistry, he still hasn`t got in yet.

But good luck if you can keyser.
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Heh, I was overgeneralizing a bit. In all my chem classes we just performed titration after titration.

16
General / REQUIRED READING FOR PLAYERS
« on: December 08, 2004, 12:48:39 AM »
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I actually like the no spawncamping rules, its part of the reason I like playing on this server, that is just a point of prefernace, I don't like getting killed before I can move, exspecially just so that some jackass can get +1 kills at my exspense of +1 deaths; statwhoring takes the fun out of the game. What I don't like is the fact that everyone seems to be jumping on every friggin marine that walks into a hive and takes a shot at something moving, and that people are getting banned for actions they commited with absolutly no malicious intent. Since an admin has to go through all the trouble of logging the ban anyways, why not just post a message in game "hey a Civ, you've camped the hive long enough, don't risk spawncamping" After all, things like that and pancaking are certianly one of the heat of the moment things that any of us might accidentally do with enough adrenilin in the right situation...

I don't so much mind the no spawncamping rules, but have you tried deciphering the rules as it is now? It's not "no spawncamping" anymore, its no "going anywhere near the hive unless you can accomplish something". There are rules when or when you can't build a phasegate, when or when you can't hit the hive, how many people are required to be legit spawncamping. I'd rather focus on playing the game and having fun instead of worrying about situations which could get me banned. Sometimes I think the only sure way to not be banned is to stay away from the hive at all costs, especially when players, not admins, are the first to whine about anything that might possibly be related.

Swiftspear, my node example was a continuation of what happens when rediculous rules get out of hand to get a better picture of what is happening now on a lesser scale.

Spawncamping is a MUCH more easily enforceable rule when it stays at "killing the players as they spawn before they have a chance to protect themselves". I'm not sure why the server decided to extend that simple rule to something so drawn out and convoluted, but I guess part of it has to do with me  <_<

17
General / REQUIRED READING FOR PLAYERS
« on: December 07, 2004, 08:01:52 PM »
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Keyser -

You misunderstand what I'm writing. Try and look at it this way -

The rules say "Speed limit 60mph"

A poor driver then drives at 70mph because he's making the most of his 10kph phantom higher limit that is still "legal"

A good driver is going under 60 but above 50 (being the lower percentile).

The good driver reads the rules and acts on them, the poor driver is taking advantage of a loophole in order to speed. Sure, he's not driving excessively fast on paper, but in reality he's motivated to speed as much as possible in order to get a 10-20mph edge on everyone else.


In the case of spawncamping, it would be abusing rules concerning location of the shooter, how many times he tries to actually kill a structure instead of camping, etc. On paper a poor player will try to defend his actions using the law, but his intentions are to exploit. Another possible explanation is someone who uses knowledge of the law in order to exploit the legal system for their own benefit. On paper they're doing no wrong, but in spirit they are exploiting the system.

I hope that clarifies.

If you're worried about shooting a skulk in the hive, alone, then perhaps you really shouldn't be in the hive shooting the skulk. Yes, this sometimes will mean a player has a poor game because noone else is following the game plan, but thats a situation where you would have to lose and deal with it. Big difference between

"I rushed the hive, I had no reinforcements, so I fell back"
and
"I rushed the hive, I had no reinforcements, I decided to stay and camp because I thought people would eventually come and turn my spawncamping into a rush"

I think you're the one who misunderstood me. Key concept here is reflexes. When you're lerk and you are getting shot at, you are going to move in such a way that will avoid enemy fire. This is true in any situation of any version. You don't think to yourself in that situation "Hmm, I can only fly so fast in the Z direction, so I'll make sure to stay under the speed cap."

Let's face it, the point of any game is to win. That's why we play. Yes we play to have fun, but it wouldn't be a (good) game without a competitive nature to it. Say the rules say you couldn't come within 2 rooms of an active spawning hive. What would you do then? Probably camp the rule outside of the limit so you wouldn't get banned. What would you do if the rules said you could only cap 5 nodes on the map at any time? You would cap those 5 and not go over. Would you cap only 4 for following the 'spirit' of the rule? No, because that is rediculous. The spirit of the law is rediculous when you have the rule set up to block every possible loophole to the poorly thought out rule.

Now with spawncamping, you have to consider the rules before entering the hive with teammates. The team has to consider "Hmm, can we actually destroy structures or hives without camping excessively if we enter?" rather than "How can we use the best teamwork to pull this off?" This is more frustrating than I can put into words, and it hurts the flow of the game considerably.

Same thing with medpack requests. You try to do as many as possible without tripping over the arbitrary line of 'spamming'. Would you let yourself die because you've not quite reached the limit but you really need a medpack?

I'm not sure if you've ever driven before, but a driver doing 60 in a 70 zone will get passed by just about 90% of people on the road. You talk about a bad driver doing 70, when more than half go over the speed limit. God forbid you're driving on a one lane road, if you do 10 miles under the speed limit someone will commit a rage crime against you. Especially in the city.

I'm not sure where you got the notion that driving the speed limit was bad, but way back in my drivers Ed you got bad marks if you went and stayed more than 5-10 mph under the speed limit for a consistently. It's called impeding traffic.

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No, I'm explaining to you that "valid tactic" doesn't necessarily mean one thats in the spirit of the game. Second, if you think those are unfair or unsporting solutions to game problems then you're partway to understanding why some people don't like spawncamping.

No, what I'm saying is play the game the way it was meant to be played, no hacks, no DDOSing the opponents computer, no sending hired assasins, no setting up arbitrary rules, etc... I mean every wacky rule that restricts teams from playing the game how it should be played is another step taken away from how the devs intended the game to played. Pancaking is not a big enough problem that it causes bad lerks to become invincible, unlike where flying cost no energy. I mean if all you do is hit the ceiling and floor, than you won't be contributing anything anyways. Spawncamping is easily prevented with scouting and teamwork (look at that, no spawncamping rules actually hurt alien teamwork  o_O ), and 'spamming' rules should only be applied to those who are intentially ruining the game.

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Sure, whatever. Fact is however that I'm part of the happy majority who's had no problems. Are we all yes men? Or are we the target audience of LM? I air my disagreements in the proper areas, I make my suggestions in the proper place, I understand my contribution to the server and I understand the influence I can expect to exert on others. I'm something called the average player. I'm something called a realist. I have an imagination, but I can separate dreamland from reality.

Browsing through the ban forums give a good impression of the happy satisfaction, not to mention the legions of names on Archi's list who are community members. Eh?

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If you kept tipping your King in chess then eventually noone would play you. You don't see many people tipping their King because "OGM SICILIAN DEFENSE WTFBBQ". Its a nice comparision but flawed and doesn't take into account that there exists a vast amount of tards who F4 the second things don't go their way - and I for one have had the best games when its been an uphill struggle.

The best players often tip their king long before the game is over, and yet they are still considered the best. Eh? People don't play chess for an uphill battle or to experience the thrill of the moment, it is played to match intelligence against intelligence. (hint: this is probably where you should argue the difference) Tipping your king is conceiting, and is widely respected among the best players.

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I may be wrong, but if the marine team shotgun rush the hive then aliens will quickly learn the value of defense. In one game, on Lost, we marines trained into the alien hive, totally unopposed, and lmged it down with massed unupgraded firepower. Valuable lesson taught to the aliens. Marines dont need to fear the hive, the only need to fear camping in the hive shooting spawning skulks. Hiding in the vent and building a pg is fine. Rushing it with all hands is fine. Or so I read it.

2 skulks can demolish chew down key structures that the marines will never recover from if they aren't on their guard. What can 2 marines do? Delay the enemy by spawncamping. Whoa, they actually seem sorta equivalent!

18
Off Topic / Career And Jobs
« on: December 07, 2004, 02:52:34 PM »
Chemical engineering has the same core classes as chem majors freshman year, but then they break off. ChemE's take courses focused in heat transfer, fluid mechanics, and general physics, while Chems focus more on the stoichiometry and quantum aspects of chemistry.

In short, chemists work in the lab performing titrations and measuring the speed of protons, while chemical engineers actually go out and accomplish practical work.  :rolleyes:

ChemE is the hardest major at Delaware hands down (party school), even when it is bit of a party school. When I see all my business major friends stumbling into my room at 10:00 on thursday drunk to hell, I want to secretly drown them in my toilet.

Not that I don't have my fun, but it's still frustrating how hard you have to work. It makes you appreciate the times when you can relax, those few and far inbetween moments.

(Right now I'm procrastinating doing a quantitative chemistry lab, and a set of calculus problems, thanks guys)

19
General / REQUIRED READING FOR PLAYERS
« on: December 06, 2004, 08:39:29 PM »
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If you look at a rule and think "Ok its legal then as long as I don't do this" then you're really not in the right frame of mind to play on someone's server.

The problem with LM is that you have to think like this, or you will get banned. Adj got banned for playing lerk like he usually does. Believe me there is a fair amount of up and down movement in regular lerk play, you have to constantly think to yourself "oh crap I exceeded the speed cap on the lerk in the vertical direction I better tone it down or I'll get banned" or "oh crap I just killed that skulk in the hive I better step back a few feet or I'll get banned" or "oh crap I just hit that medpack bind 3 times in the last minute that was a bit excessive I better stop or I'll get banned".

That's the main dissatisfaction I'm seeing others exhibit in general.

EDIT: These are all perfectly acceptable on any other server, so if you don't know the "letter" of the law as necrosis said, you stand a good chance of being banned.

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UNDERSTAND the difference between the rules of a game, and the spirit of a game. Unplugging someone's pc is an effective and valid tactic of defeating them at a pc game. Getting up from your chair at a LAN and shooting your opponent IRL is again a very effective way of ensuring your victory. Are either fun for the opponent? No. Are they how the game was meant to be played? Not likely.

I think anyone here realizes that we are talking about something within the confines of a game here. Those examples are meaningless. Please give something more realistic.

20
General / REQUIRED READING FOR PLAYERS
« on: December 06, 2004, 07:16:44 PM »
Dying isn't fun for me, the rules need to reflect that.

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