Author Topic: Our Very Own Do0blex's Map...  (Read 30014 times)

November 16, 2003, 01:39:41 PM
Read 30014 times

Uranium - 235

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1797
    • View Profile
If you haven't seen it yet, check it out. Still a massive WIP, but one of the best looking maps I've seen...

http://www.natural-selection.org/forums/in...=ST&f=4&t=45733

November 16, 2003, 01:57:58 PM
Reply #1

BOZO

  • Skulk

  • Offline
  • *

  • 134
    • View Profile
    • http://
OMG! That look fecking sweet. I hopes LM can PT it^^ *hint hint*  ^_^

November 16, 2003, 02:31:30 PM
Reply #2

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile
Thanks, u235   ^_^

Like he said, it's still veeeeeery much a WIP (you really should disregard the crappy pictures on the first page, as they are over two months old   :p.  I'll post a current archive of all (basically) finished areas of the map in this here thread, once I gather the screens.

Unfortunately, unless I get massively inspired very soon, there's no possible way that it will be done in time for 2.1.  :p

In light of this, my favorite forum topic ever, I'll post screens here before I post them on the ns.org forums.  But there's a catch to this - you guys must help me plan my map and critique it:  make it a map that you'd be happy to play.

I've been working on a slight addition lately, but I have no shots as of yet.  I'll perhaps get them up tonight  :)
« Last Edit: November 16, 2003, 02:33:49 PM by Dubb »

November 16, 2003, 02:58:28 PM
Reply #3

BOZO

  • Skulk

  • Offline
  • *

  • 134
    • View Profile
    • http://
No problem Dubb, we critique everything anyway  :D

November 16, 2003, 05:11:28 PM
Reply #4

Xodlike

  • Lerker

  • Offline

  • 18
    • View Profile

November 16, 2003, 05:42:34 PM
Reply #5

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile
Well, a stupid leak that I just couldn't solve showed up in my new room, so I started it from scratch.

Needless to say, there will be no pictures of it tonight   o_O

November 16, 2003, 05:43:51 PM
Reply #6

Hida Tsuzua

  • Legacy Reserved
  • Skulk

  • Offline
  • *

  • 84
    • View Profile
That's a shame.  It looks like a really sweet map.  I'll bet it'll look even better this time around!

Lamarck's Heir
Thanks to Dubbilex for the sig and Pjofsky for hosting!

November 16, 2003, 05:51:20 PM
Reply #7

BOZO

  • Skulk

  • Offline
  • *

  • 134
    • View Profile
    • http://
awww man  :(
*BOZO takes the map leak and kicks the crap out of it*
« Last Edit: November 16, 2003, 05:52:07 PM by BOZO »

November 16, 2003, 05:51:45 PM
Reply #8

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile
HOWEVER an archive of the rest of the screens can be found here!

I'll get that stupid room fixed.  And just you wait - it's a sweet one.  Normally I WOULD post VHE screens....but that would be jumping the gun.  You'll just have to wait until I have time to light and texture it  :)

*EDIT*  Fear not - the leak isn't in the map itself - only in the new room I made (I made it separate so I could see what I was doing.  I planned on adding it to the actual map when it was built).  ns_dubbilex is not lost   ^_^
« Last Edit: November 16, 2003, 05:53:22 PM by Dubb »

November 16, 2003, 07:31:52 PM
Reply #9

Lightning Blue

  • Overlord Penguin
  • HA Marine

  • Offline
  • ******

  • 1181
  • Personal Text
    The Story Never Ends
    • STEAM_0:0:1372
    • View Profile
    • The Lunixmonster
I want a spot with a big trigger hurt that I can teleport players to  >:D
To the stars!

insert witty line here

November 16, 2003, 07:41:07 PM
Reply #10

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile
your wish is my command  :p

November 16, 2003, 07:50:31 PM
Reply #11

Nuketheplace

  • Reserved Slot
  • Fade

  • Offline
  • **

  • 270
    • View Profile
    • http://
OMG dub is compiling.  Cmon just 30 more posts and I'll be up there to.

November 16, 2003, 08:07:14 PM
Reply #12

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile

November 16, 2003, 08:16:55 PM
Reply #13

BOZO

  • Skulk

  • Offline
  • *

  • 134
    • View Profile
    • http://
Lol Dubb, are you really going to put in a trigger hurt room? If you do you got to put op some snazzy texture that says "Your LB's Bitch now foo!" or somthing along those lines^^  ^_^

November 16, 2003, 08:20:41 PM
Reply #14

Dubbilex

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 968
    • View Profile
Oh now I just HAVE to do that!

Of course, NS itself will probably be a foggy memory by the time I actually finish a map  ^_^

But yeah - I'm TOTALLY doing this!

November 16, 2003, 09:11:43 PM
Reply #15

Hida Tsuzua

  • Legacy Reserved
  • Skulk

  • Offline
  • *

  • 84
    • View Profile
That beats an boring slay command any day!  Hmmm...could you have a penguin with a gun to give out the pain?

Lamarck's Heir
Thanks to Dubbilex for the sig and Pjofsky for hosting!

November 16, 2003, 09:24:05 PM
Reply #16

Xodlike

  • Lerker

  • Offline

  • 18
    • View Profile
Damn it dubb finish the map XD

November 16, 2003, 09:45:38 PM
Reply #17

Narfwak

  • Skulk

  • Offline
  • *

  • 30
    • View Profile
    • http://www.fftclan.com
I love the colored lighting.  It really adds a unique style and flavor to the map.  Yummeh.

November 16, 2003, 09:49:46 PM
Reply #18

BOZO

  • Skulk

  • Offline
  • *

  • 134
    • View Profile
    • http://
Quote
That beats an boring slay command any day!  Hmmm...could you have a penguin with a gun to give out the pain?
LOL! Teliported to a room with a giant penguine thats that dishes out pain  :D thats classic.

November 16, 2003, 09:56:14 PM
Reply #19

Uranium - 235

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1797
    • View Profile
Quote
I love the colored lighting.  It really adds a unique style and flavor to the map.  Yummeh.
Makes it stand out. No one ever really does colored lighting right...