Well, we've got a bit of bad news, as well as a piece of good news.
The bad news first: ns_dubbilex is dead. The architecture got so bastardized that I finally got the stupid "invalid surface extents error" - basically the be-all-to-end-all for a mapper. What's more, old versions of the map get the very same error. I actually have an inkling as to what caused it - I apparently had a small trojan on my system a few weeks back that corrupted some system files. To remedy this, I ran Scandisk - for some reason or another, my mapping files had been among those files corrupted. I got them to work again, but this incident makes me wonder...
Now the
good news! I've already begun reconstruction. I nearly have an entirely new marine spawn/cliff area done (much better than the last - there were so many things I had wanted to change with ns_dubbilex but couldn't. needless to say, the new marine start is much, much different and (I feel) a whole lot better. I'm going to continue through the map - which won't take nearly as long, as I'm actually a competent mapper now (like I was not when I began ns_dubbilex.)
Wait a little while, and I should have a few screens up of my new and improved marine spawn
Don't cry, Uranium - it was better this way :lol: ^^