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Messages - Leaderz0rz

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General / Re: TF2 Roles
« on: October 01, 2007, 12:20:22 AM »

As a medic, don't be afraid to use your melee weapon, it, like all the melee weapons, is RIDICULOUSLY powerful.

For engineer, you basically want to put it in a place that's not too small (a demo man will rox it), or too large (so that the SG is outside it's tracking radius, that is, a soldier can shoot at it without the SG firing back). Build the ammo dumps anywhere you think there will be lots of friendlies in need of healing, where they will also PROTECT it. Some engies like to put their dispensers close to their SGs, so they can upgrade/repair it ad infinitum. Teleporters, obviously, are built near where your guys spawn, and exit where your guys have gained control (pretty important in push/defend maps (dustbowl)).

I'm liking the SCout more and more. He has double jump, is ridiculously fast, can cap points twice as fast, and has that UBAR BAT OF DOOM. Wide open spaces are his friend. Close corridors he gets pwned. Two point blank shots from his scattergun pretty much destroys everyone.

I don't like the soldier, because I suck at him. His missles move really really slowly.

Demo-man I see alot of elite players use. It's damn tricky to score  a direct hit with the grenade, but it does RIDICULOUS damage. I think they one hit kill Heavies. I use a demo man whenever there is a pesky SG setup, and a corner I can bank around.

HW/heavy is pretty straightforward. Pre-spin your gun by pressing the RIGHT CLICK. Shoot stuff. Watch your ammo. Protect your medic.

Ah, so many tips from a super mediocre player like myself. Are there any classes you have questions about?

Teleporters in TF2? Well that basically ruins any chance I will be playing it

Off Topic / Need help making video card decision
« on: June 13, 2006, 05:29:03 PM »

Off Topic / Need help making video card decision
« on: June 12, 2006, 02:08:22 PM »
ati 9800xl will work for most anything you want to play and is fairly cheap. if you want better opinions go to

Off Topic / LM Warcraft 3 map!
« on: June 08, 2006, 08:20:30 AM »
you should have a final boss called the "Lunixmonster" that is summoned by LB

Off Topic / Spore-the game
« on: May 11, 2006, 10:25:16 AM »
there is a 30 min gameplay video with commentary on google video from last year

Off Topic / LM Warcraft 3 map!
« on: May 08, 2006, 06:33:47 AM »
No screenshots? THIS IS ALL A HOAX

Off Topic / NS and ID
« on: April 23, 2006, 09:57:44 PM »
it isn't so much the idea..but the work involved. HL2 by far is not an easy engine to mod and takes a long time to get anything reasonable to be released. You might want to take a read through the dev journal post by one of the Fortress Forever guys to see what I mean.

Off Topic / LM Warcraft 3 map!
« on: April 18, 2006, 05:03:38 PM »
I should get a hero unit or i'm not playing!

Off Topic / TES4:Oblivion
« on: April 13, 2006, 12:24:46 AM »
how about posting about secrets and cool areas you found? screenshots of your characters etc!

General / So who's left?
« on: April 06, 2006, 02:13:32 PM »
WoW and anything anyone else wants to play really

Off Topic / TES4:Oblivion
« on: March 24, 2006, 08:50:45 PM »
Share your knowledge so far!

1.There is a large dungeon right when you come out of teh sewers by the two bandits

2.Spend the night in the boat inn in the waterfront...

Off Topic / NS and ID
« on: March 11, 2006, 11:55:42 PM »
name is lame tbh
Yea but so is Natural Selection. The weak don't get eliminated, (which is, in essence, what the original idea stood for) - focus cloaker nubs are alive as evar :)

@ID: should be interesting to see a game that has all the bad parts of NS taken out.

despite the meaning Natural Selection just sounds cooler besides when I see ID i think quake

Off Topic / NS and ID
« on: March 10, 2006, 06:29:27 PM »
name is lame tbh

Off Topic / Google Page Creator
« on: February 25, 2006, 04:26:50 AM »
all you need a gmail acount..i have 50 invites if you need one just give me your current e-mail

Off Topic / Lord of The Ring:Battle for Middle Earth 2
« on: January 28, 2006, 11:00:22 PM »
Does anyone have this and want to play? I'm looking for someone I know to play with if you do hit me up in irc.

Off Topic / Go see Saw II.
« on: November 02, 2005, 04:48:58 PM »
i don't like scary movies D:

Off Topic / Black and White 2
« on: October 09, 2005, 11:41:56 AM »
Well I have been playing BW2 for the past day and I am enjoying it. I've never played the first one so I can't really comment on it in that respect. If you like empire building and some weak RTS battles then you might enjoy this game. Visually its amazing for all the effects and stuff but I think the unit models could of used some work. One thing I would like to mention is the objectives are kind of meh. Like click all the tutorial signs and stuff =p. It can also get kind of overwhelming when you have like 9 different towns each wanting different things =p  I also find its hard to move peasents from one city to the next becuase somtimes you take over a town with no one in it becuase they migrated to your city and you need to make a town of breeders over there and you have to drop and drop 1 by 1 which is annoying. Over all its a fun experience which might be worth picking up if your a fan of those types of games

Graphics: 9/10
Gameplay: 8/10
Fun Factor 8/10

Off Topic / Battlefield 2 1.03 Patch
« on: October 06, 2005, 11:39:19 AM »
Maybe shrug but everyone seems to be sergeant + now

Off Topic / Battlefield 2 1.03 Patch
« on: October 06, 2005, 12:02:57 AM »
new bug you can gain from 1-3 ranks randomly for no reason at all...i'm a Sergeant now and BM is a corp lol

Off Topic / Could Unknown Worlds be any more unprofessional?
« on: October 04, 2005, 11:51:09 AM »
You donate in hopes that it helps develope the game and keep it enjoyable for you. You want to support things you believe in. When they start destroying somthing you believed in and everything starts going down hill you second guess if you should of donated or not. They need to get on the ball and get the forums up and the website up and release media and such every 2 weeks or so for their next release. They need to give people a REASON to look at the website and to check the forums like they did way back when.

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