Author Topic: Dynamic Crosshairs  (Read 10881 times)

April 27, 2004, 09:41:07 PM
Reply #20

Radeon

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I believe hes talking about lastweaponused

April 27, 2004, 10:12:18 PM
Reply #21

Grillkohle

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There is lastinv, which changes to the last weapon used without confirmation, regardless of whether fastswitch is 1 or 0.
Then there is hud_fastswitch 1, which disables the necessity of firing after a number for weapon change has been pressed.

April 27, 2004, 10:54:41 PM
Reply #22

BobTheJanitor

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Is lastinv lagged in CS like it is in NS? I would assume, since it all uses the base HL code. In NS at least using lastinv has to send the command to the server and then back to your client before the weapon switches, whereas slotx commands just switch the weapon immediately.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

April 28, 2004, 11:31:11 AM
Reply #23

Radeon

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is lastinv like quickswitch?  it takes me no time at all to quickswitch(last weapon used) between primary and secondary weapons.