I'm happy either way, as long as I can still go to LM for my classic fix. We could try a ns/ns/co/ns/ns/co map rotation for a while. If the team can win the game fast, there's no lag problem, it's only the longer games that start lagging. Just when things start getting hot and heavy, pings skyrocket. =S
Edited for different map rotation. I'd rather have two ns, then one co, then repeat. The alternating map method sounds like a little too much combat. I told ya combat would get dull pretty quick!