Ok, here's what I would like to try, gathering a selection of GOOD suggestions for NS
I'll then compile this to a few places, and post it to the NS forums as a PDF.
I'm hoping if we get enough of the good ones together, maybe we can get someone to listen to use (Having a nicely formatted list without the nubs spamming it will also help)
When you post, I'd like to see it like this if you suggest something
Feel free to discuss, but try not to spam
Team: (Marines/Alien)
Short (1-2 line) Description
Explanation as to why we should have it (Not too long, but long enough)
I'll start:
Aliens
Bring Lerk spikes back
The alien team currently lacks any good long-range weapon. They have spit and acid rocket. Spit is on an alien not designed for fighting, and has a slow RoF/minimal damage. Acid rocket isn't available until the third hive, and it is not very effective. For the fade to use acid rocket, it has no ability to blick away, as all its energy is used for 3 acid rockets.
Marines
Nerf electrifcation damage
Electrifying a res node should not mean that it is unkillable, without a serious investment of time and res. Aliens have no way to kill it, until they get fades. This disrupts the res flow, as aliens need res to take down marine RT's, but they can't get res until they kill marine RT's. Catch-22.
Note: If you aren't suggesting stuff, don't put the team and stuff, so its easy for me to pick the suggestions out
Note2: I'm looking for small changes that would help NS, I'm not looking for things that will alter gameplay in any way