Author Topic: Ns 3.0 Thoughts  (Read 17558 times)

January 30, 2004, 10:10:00 AM
Reply #80

rad4Christ

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Sometimes I think the most obvious way to balance high tech would be to allow webs at hive 2...
but u need bile bomb ALOT to counter seige attacks on a hive
??? I've never seen a gorge actually use bilebomb for anything but attacking solo RTs. Honestly, where there's a siege, there's turrets. Where there's turrets, there's a phase gate. Where there's a siege base with a phase gate, there's a lot of pissed off marines with guns. And a shortranged super-weak attack for a super slow and vulnerable lifeform... eeeh...
Actually, if you get a higher lifeform to take the brunt of the attack, 2 gorges can wipe out ANY base ina few seconds. In fact, we did this just yesterday on Biodome. 2 Gorges evolved in the vent at xeno, waited on an onos to attack and draw fire, then rush and biled the phase and TF. Within 7-8 seconds... poof... no pg or TF. Team came in a cleaned up.

On a side note, I new strat I'm seeing pop up is that someone immediately sves for onos from the start. Actually, in bigger games, 2 save for onos. By the time second hive comes around, you have 2 onos to take out sub bases and nodes. The marines usually don't have a fully effective counter. BUT, the onos is not a tank anymore as we all know. SO he must be used more like a fade. As hit and run when marines are present. I've seen this strat where veteran players (by that I mean good ones) horde for onos and someone else saves for hive. It wors well in the end, especially with a lerk or two. The most important thing is to wait for second hive, with DC and MC. If you onos at one hive, there's a much higher chance you won't last 2 minutes...

The problem with this strat is that ppl are so condition to say "OMG, you went onos?!? You reswhore!", so ppl feel guilty doing it. But I think it's a viable strat.
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January 30, 2004, 11:19:32 AM
Reply #81

Niteowl

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interesting use of the onos. i'd be happy to spend rez preparing the bases and rts while 2 competent players save for onos, no problem with that. i just want to win. hrm. that's prolly a bad trait, as i've had near heartattacks comming losses..

but, as has been said before, no alien can really go around by themselves anymore, with redemption and regen nerfed, with the new massive fade and onos hitboxes, everyone needs support.
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January 30, 2004, 11:48:25 AM
Reply #82

Satanic Monkey

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I heard something about armour and the number of hives affecting it, I didn't notice anything.
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January 30, 2004, 11:58:57 AM
Reply #83

BobTheJanitor

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If I recall correctly at one hive your armor absorbs slightly less than 2.01 leves, at two hives it's the same, and at three hives, it's beefed up a little more. So aliens are actually starting out at a disadvantage now but getting a little one in the end game when it doesn't matter so much anymore.

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January 31, 2004, 08:16:21 AM
Reply #84

lolfighter

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rad4Christ,Jan 30 2004, 06:10 PM]The problem with this strat is that ppl are so condition to say "OMG, you went onos?!? You reswhore!", so ppl feel guilty doing it. But I think it's a viable strat.
Feeling guilty about going Onos? Heck, I even feel guilty about getting ammo because of all that crying about armory humping. Next time I hear somebody calling me a humper I'm gonna timeban them...

January 31, 2004, 08:34:08 AM
Reply #85

Legionnaired

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All things in moderation lolfighter.

Any idea what the effects of carapace on onos are? I haven't dared to try it in a game yet, I'm wondering if it's maybe a contender for regen.

January 31, 2004, 09:11:10 AM
Reply #86

Satanic Monkey

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Has anybody ever tested focus with primal scream? Like if there were 3 onos with level 3 focus and a lerk constantly doing primal scream. Since primal scream makes attack 2x faster or 30% faster or something like that.
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January 31, 2004, 11:07:30 AM
Reply #87

[JFF]Kirby

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i personally like aliens in 3.0... well combat, if i dont come into the game to late that i cant get any kills... in normal ns tho its a little tough being an alien, its almost like you NEED more than 1 up per chamber in order to win, my onos adreneline regen cloak combo doesnt work any more :/

January 31, 2004, 11:40:13 AM
Reply #88

Jefe

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Has anybody ever tested focus with primal scream? Like if there were 3 onos with level 3 focus and a lerk constantly doing primal scream. Since primal scream makes attack 2x faster or 30% faster or something like that.
Focus only affects slot 1 weapons.

*DISCLAIMER*  Do not take the above post seriously.

January 31, 2004, 12:45:22 PM
Reply #89

BobTheJanitor

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Roger, and he's talking about primal scream's effect on the onos' slot one weapons.

Nubcaek.

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there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

January 31, 2004, 07:39:22 PM
Reply #90

DumbMarine

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Any idea what the effects of carapace on onos are? I haven't dared to try it in a game yet, I'm wondering if it's maybe a contender for regen.

In 2.01 carapace always doubled your bullet-eating capacity. Skulk went from 9 to 19 shots. Fade went from 30 to 60. I dunno how it is in 3.0, but I'll bet it's the same.

February 01, 2004, 09:50:07 AM
Reply #91

Lito

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caraspace no longer doubles the armor.  if that were the case, the onos would be unstoppable at 1200 armor.  It gives a mild percentage.
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February 01, 2004, 09:52:44 AM
Reply #92

Geminosity

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carapace is also effected by the number of hives you have =P

February 01, 2004, 10:11:50 PM
Reply #93

Legionnaired

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Cara also increases armor absorbtion. I think with cara, you can take more pain under fire, so it'll be good if in co-ordination with a Bile rush, but if you're taking out eleced nodes and bases, then just go with regen.

February 02, 2004, 02:16:41 PM
Reply #94

a civilian

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In 2.01 carapace always doubled your bullet-eating capacity. Skulk went from 9 to 19 shots. Fade went from 30 to 60. I dunno how it is in 3.0, but I'll bet it's the same.
Not quite correct.  Skulk went from 11 to 16 bullets (9 to 19 was in 1.04), Fade went from 36 to 55, and Onos went from 72 to 100.

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carapace is also effected by the number of hives you have =P
Not exactly, though it is true.  Armor, in general, is affected by the number of hives.
« Last Edit: February 02, 2004, 02:17:06 PM by a civilian »