Author Topic: Awesome Game on Metal  (Read 8973 times)

December 11, 2004, 08:02:28 PM
Reply #20

TheAdj

  • Skulk

  • Offline
  • *

  • 75
    • View Profile
    • http://
No I'm often pissed off and yelling, it's just not constant.

December 11, 2004, 09:49:12 PM
Reply #21

[Freemantle]

  • Lerker

  • Offline

  • 20
    • View Profile
    • http://
I was on the alien team. Learned the important lesson about why not to say GG at three hives. Awesome game all.
Your sig's dimensions are too big, max is 400x75, yours is 455x120. -DHP
[size=8]Why am I still playing this game?[/size]

December 11, 2004, 11:00:31 PM
Reply #22

EmperorPenguin

  • Legacy Reserved
  • Skulk

  • Offline
  • *

  • 146
    • View Profile
    • http://
What an awesome game that was.  I remember feeling absolutely drained towards the end, because it was such a slugfest.

Big thank you to Rad for putting up with our early node-swapping incompetencies, not to mention staying the whole 75min when others might have dropped in frustration.

Also, have to salute Adj for all the crazy hmg/jp work you did.  The dude just kept chasing down onos and fades, gunning them down.  What was that, like a dozen fades on your wall after that game?  What is it with you and flying, anyway man?  Unstoppable.

Thank you aliens for not hitting us quickly enough after the third hive, I can't remember the last time 'rines made it back from a three hive game without some crazy ninja/sg rush.

I think it boils down to Rad's slave-driver attitude towards res.  It was always, grab this node, save that node, kill this node.  He never let 'em go down.
"What is it that makes a complete stranger dive into an icy river to save a solid gold baby?  Maybe we'll never know."

December 12, 2004, 06:24:24 AM
Reply #23

Mr.Ben

  • Legacy Reserved
  • Fade

  • Offline
  • **

  • 311
    • View Profile
Rad's a pimping comm but he's never on when I am :(. He's one of the few comms who realises his role when he gets in the chair and doesn't just stare aimlessly at the screen turret farming hives but rather grabs the team by the horns and guides them to victory. Communication is key. The other potential comms on LM should take a leaf out of his book.

PLEASE RAD, COME ON THE SERVER AND COMMAND0 ME!
« Last Edit: December 12, 2004, 06:28:35 AM by Mr.Ben »

<3 BenjamiN/Benny/MrBen - Washed up clanner, ex-contributor and forum troll.
#lessthanthree on qnet

December 13, 2004, 01:24:00 PM
Reply #24

rad4Christ

  • Legacy Admin
  • Onos

  • Offline
  • ***

  • 614
    • View Profile
    • http://
Well, I'm on throughout the day, but mostly my evenings (GMT -5) now that I have DSL. SO GET ON THEN!
tim
Christianity, if false, is of no importance, and if true, of infinite importance. The only thing it cannot be is moderately important. CS Lewis

SheenaYanai
: why do i have to be a stone? i dont want to be a stone... i want to do some harm.... can i be a exploding stone at least?

December 13, 2004, 03:10:00 PM
Reply #25

TheAdj

  • Skulk

  • Offline
  • *

  • 75
    • View Profile
    • http://
Quote
What an awesome game that was.  I remember feeling absolutely drained towards the end, because it was such a slugfest.

Big thank you to Rad for putting up with our early node-swapping incompetencies, not to mention staying the whole 75min when others might have dropped in frustration.

Also, have to salute Adj for all the crazy hmg/jp work you did.  The dude just kept chasing down onos and fades, gunning them down.  What was that, like a dozen fades on your wall after that game?  What is it with you and flying, anyway man?  Unstoppable.

Thank you aliens for not hitting us quickly enough after the third hive, I can't remember the last time 'rines made it back from a three hive game without some crazy ninja/sg rush.

I think it boils down to Rad's slave-driver attitude towards res.  It was always, grab this node, save that node, kill this node.  He never let 'em go down.
[snapback]35864[/snapback]

I stopped counting at 20 fades, several times I killed several in a row and couldn't keep a count.  Definitely killed more upper lifeforms than skulks however.  Aliens lasted so long because they constantly put more nodes up to replace the lost ones and generally kept us busy with basehits.  Aliens rarely do both of those constantly.

December 16, 2004, 12:14:41 AM
Reply #26

SwiftSpear

  • Legacy Reserved
  • HA Marine

  • Offline
  • *****

  • 1161
    • View Profile
    • my site
Vile Kings University tech department!

How I lothe thee!!!

Sounds like it was an awesome game, wish I was there
« Last Edit: December 16, 2004, 12:15:08 AM by SwiftSpear »
<------OOOooooOOOoo, Hyperlink!
Final Hope Faith, COME ONE COME ALL