Author Topic: Magnum.  (Read 13848 times)

December 14, 2004, 02:26:00 AM
Reply #40

lolfighter

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2323
    • View Profile
Thirty seconds of charge time? Doesn't sound hugely unbalanced to me, considering the fast pace of deathmatch.

December 14, 2004, 04:08:53 AM
Reply #41

Clashen

  • Legacy Reserved
  • Onos

  • Offline
  • ***

  • 612
    • View Profile
    • http://
Quote
Thirty seconds of charge time? Doesn't sound hugely unbalanced to me, considering the fast pace of deathmatch.
[snapback]36064[/snapback]


More like 10secs. you dont NEED to load up the whole mag, you can just wait for like 5 shots and shoot just them.
<snip>, your sig image is, or rather was i suppose, 48kb, max size is 22kb. - DHP
<zing>, your mom is, or rather was i suppose, 200kg, max size is 100kg LOL - clashen

December 16, 2004, 01:42:35 PM
Reply #42

DiscoZombie

  • Skulk

  • Offline
  • *

  • 137
    • View Profile
    • http://
was it a bug or a feature?  I didn't get to try it 'fore they took it out...

December 18, 2004, 01:53:56 PM
Reply #43

Clashen

  • Legacy Reserved
  • Onos

  • Offline
  • ***

  • 612
    • View Profile
    • http://
Quote
was it a bug or a feature?  I didn't get to try it 'fore they took it out...
[snapback]36364[/snapback]


bug
<snip>, your sig image is, or rather was i suppose, 48kb, max size is 22kb. - DHP
<zing>, your mom is, or rather was i suppose, 200kg, max size is 100kg LOL - clashen

December 20, 2004, 07:24:03 PM
Reply #44

Keyser59

  • Gorge

  • Offline
  • *

  • 204
    • View Profile
Quote
Thirty seconds of charge time? Doesn't sound hugely unbalanced to me, considering the fast pace of deathmatch.
[snapback]36064[/snapback]
It wasn't really overpowered by itself, it just made the pistol more useful than the smg. Most people would just run around charging their pistol, fire, then switch to the smg. The bug wasn't practical in combat, but it did give an added chance to magnums, crossbows and rockets.

December 20, 2004, 08:24:59 PM
Reply #45

TheAdj

  • Skulk

  • Offline
  • *

  • 75
    • View Profile
    • http://
All the insta gib weapons had a weakness.  The magnum did not.  It got nerfed.  It isn't a problem anymore.  Problem solved.

December 22, 2004, 08:11:58 AM
Reply #46

lolfighter

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2323
    • View Profile
I'm not surprised at all. Sounds like an oversight to me. Come to think of it, wasn't the standard HLDM magnum just as strong?

December 23, 2004, 08:32:59 AM
Reply #47

lolfighter

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2323
    • View Profile
Oh, ok. I remembered it as being 100% accurate and rather deadly.

December 28, 2004, 11:09:17 AM
Reply #48

Clashen

  • Legacy Reserved
  • Onos

  • Offline
  • ***

  • 612
    • View Profile
    • http://
waa?
the Magnum in HL1 ROXED, along with the zoom
<snip>, your sig image is, or rather was i suppose, 48kb, max size is 22kb. - DHP
<zing>, your mom is, or rather was i suppose, 200kg, max size is 100kg LOL - clashen

December 28, 2004, 05:29:49 PM
Reply #49

Clashen

  • Legacy Reserved
  • Onos

  • Offline
  • ***

  • 612
    • View Profile
    • http://
i dont  give a damn aboiut HLDM competetive, it roxed on public noob HLDM servers. DOT.
<snip>, your sig image is, or rather was i suppose, 48kb, max size is 22kb. - DHP
<zing>, your mom is, or rather was i suppose, 200kg, max size is 100kg LOL - clashen