Author Topic: The Horror  (Read 5948 times)

August 15, 2004, 03:32:14 PM
Reply #20

Fewlio

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[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
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No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
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UNLESS it's like, lagging. On old hera tombomb kept getting in when there was no  slots left and ned was getting the boot ^_^.

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August 15, 2004, 06:43:42 PM
Reply #21

Lito

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Doesn't autoretry not recognize resslots and joins when there is a slot available?  Before I got my slot, I had to sit there, masshing my enter key on "refresh", camping for the 15/17
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August 15, 2004, 07:12:27 PM
Reply #22

a civilian

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Doesn't autoretry not recognize resslots and joins when there is a slot available?  Before I got my slot, I had to sit there, masshing my enter key on "refresh", camping for the 15/17
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It depends on how the reserved slot is configured, I believe.  On some servers, it is hidden; this means non-reservists can use auto-retry, but it also means reservists must force a connect to join a full server.

August 15, 2004, 07:12:38 PM
Reply #23

Necrosis

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Precisely as you stated Lito.

Other tricks are to time the game, and try and sneak in very quick on mapchange. This is getting somewhat easier now that LM has a growing tendency to lag out on mapchange... A resourceful nonslotter can try and sneak in, hehe.
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August 16, 2004, 06:31:33 AM
Reply #24

Black Mage

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try a console connect, those bypass the steam "joo r nub, servar is full" dialogue and actually ask the server if you can join

August 16, 2004, 11:12:47 AM
Reply #25

Nooblet

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I just use HLSW to connect just change the dir to steam and it works fine for me.
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August 20, 2004, 03:27:18 PM
Reply #26

Uranium - 235

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I never have to wait!

August 20, 2004, 07:00:27 PM
Reply #27

JHunz

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try a console connect, those bypass the steam "joo r nub, servar is full" dialogue and actually ask the server if you can join
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However, the server was actually full.  If the server is stuck at 17/17 for a while, what it usually means is that someone is connecting but taking an unusually long time to do so.  A non-slotter who forces a connect, for example, is not booted until the server finds out their steamID and kicks them off.  A reserve slotter taking forever to connect will not boot a non-slotter off until the server finds out their steamID.  Blame cruddy ISPs for the three-minute delay
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August 30, 2004, 01:01:25 AM
Reply #28

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Often when it's 16/17 I can get into the server, but I'm promptly kicked out once it realizes I'm not special.  I don't think I've ever waited more than a minute to play though (I'll just switch servers if the wait is that long).

September 02, 2004, 03:23:51 PM
Reply #29

Fewlio

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[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
[snapback]26144[/snapback]

No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
[snapback]26293[/snapback]
Except that game of old hera with the battle of the nubs! Ned vs tombomb! WHO WILL GET THE LAST SLOT?

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September 02, 2004, 07:29:10 PM
Reply #30

Dark

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[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
[snapback]26144[/snapback]

No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
[snapback]26293[/snapback]
Except that game of old hera with the battle of the nubs! Ned vs tombomb! WHO WILL GET THE LAST SLOT?
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the answer was neither since the slotters came out in full force that night >:D
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er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
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