Author Topic: Jumping Rant  (Read 9613 times)

July 16, 2004, 02:45:10 PM
Read 9613 times

BobTheJanitor

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Seriously. How realistic is jumping in half life or any of the mods to date? It's not. At all. No one gets into a gunfight and jumps around like a madman in an attempt to dodge bullets. Intelligence says you'd dive for cover, but only a few mods have coded diving of any sort, and that's diving for stunt appeal,  and not so much for getting out of someone's crosshairs. Fighting terrorists? Jump out from a corner and shoot them in the head in midair. Fighting aliens? If they get near you, start bouncing around, they won't bite you then, haha! Fighting monkeys? Evil rabbits? Demons? Nazis? Jump, Jump, JUMP!!! And once you allow jumping to stay in the game, you have to balance around it. I'd love to see a game without any jumping at all.

How would I get around the map? I hear you ask. Let me ask you this. For all the realism mods there are out there, compare them to the realistic 'map' (AKA the world around you) that you've been walking through all day long. How many times today, in the area that you've walked through (which is probably orders of magnitude bigger than any HL map could ever hope to be) have you ever needed to be able to jump four feet in the air and 6 feet horizontally in order to clear a gap so that you could go about your daily life? How many times have you actually JUMPED in the last week? Month? YEAR? (jumping rope for exercise doesn't count, you dolt) I'd just love to see a game that purported to be realistic and was designed around no jumping whatsoever. Or extremely realistic jumping. e.g. - that soldier with 100 pounds worth of gear, ammo, and weaponry on his back being able to jump about six inches in the air and having a good chance of spraining his ankle on the way down. Not to mention completely losing your ability to aim a weapon if you're bouncing while you do it.

I don't particularly hate jumping, mind you. I just got off on a rant and didn't know when to stop. And it's better than working.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

July 16, 2004, 02:56:30 PM
Reply #1

Leaderz0rz

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Rainbow Six series doesn't have jumping.

July 16, 2004, 03:00:58 PM
Reply #2

BOZO

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If I could do it in real life I woldnt be playing VIDEO GAMES.

capslock=hint
« Last Edit: July 16, 2004, 03:01:12 PM by BOZO »

July 16, 2004, 03:23:23 PM
Reply #3

Niteowl

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yes, that's a very good point bob. but there are few mods out there that don't really need (or discourage a lot of) jumping.

Hostile Intent
Day of Defeat
TFC (i KID I KID!!!)


er, yeah, yer right, there are FAR too many "MUST JUMP TO EVADE/MOVE FASTER" games out there.
"I don't have to know an answer, I don't feel frightened by not knowing things, by being lost in a mysterious universe without any purpose, which is the way it really is as far as I can tell. It doesn't frighten me."
-Richard Feynman

July 16, 2004, 03:38:41 PM
Reply #4

Grimm

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You can't blame the games themselves, it's the 5 year old engine that allows people to hop like mad.

July 16, 2004, 04:12:09 PM
Reply #5

Seth

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then firearms is for you my good friend, if you jump+fire odd's are you will shoot yourself in the head/foot, not to mension the horrible stamina loss of just 1 jump and the huge movement speed loss of the landing.

if you've ever noticed jumping in a mod/game, its proly a lower end mod/game most of the more finely turned ones have removed jumping or as in firearms nerf'ed it so horribly as to take away all usefullness other then climbing boxes.

just my nickel and dime.
Through the mudd and the blood to the green fields beyond, for ours is not to question why our is but to do or die.

And when we die and die we shall to saint peter we shall tell, just another soldier reporting sir, I've served my time in hell.

July 16, 2004, 04:53:53 PM
Reply #6

killer_of_spiders

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ghost recon. very good game with no jumping.


why I love full auto weapons, accuracy through volume.

July 16, 2004, 04:55:18 PM
Reply #7

BobTheJanitor

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I'm not saying I completely despise jumping and everything jumping related. I'm the first to admit that I jump around all the day long in NS. So does everyone else. The game was coded with jumping in and now has been balanced around crackjumping marines and bunnyhopping skulks.

I just see it as a silly relic of 80s platformer games that doesn't have a place in a lot of games that attempt to be realistic.

It comes down to the fact that it's not really jumping, it's dodging, but in a silly fashion. Ah well, like I said, this was mostly random thoughts floating around in my head while I was avoiding working on some poor guy's broken PC.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

July 16, 2004, 05:30:52 PM
Reply #8

Keyser59

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Because gameplay > realism, and oftentimes jumping can add a whole new level to even a supposedly realistic game.

July 16, 2004, 06:36:10 PM
Reply #9

BobTheJanitor

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I understand your points, and it's not something that could be changed in a game that's already as old as NS without a redesign of hundreds of other little things, but I'd still be curious to see a game implement non-jumping and still have a realistic way to avoid being shot at.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

July 16, 2004, 06:37:45 PM
Reply #10

Asal

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IF nothing else, it can at least amuse me....and it gives me something to do, with my lack of life.  >:D
Asal 'The Unforgiving'
Fedaykin, Warrior of the Desert Mouse

"I will live to be immortal...or die trying!"

July 16, 2004, 06:52:08 PM
Reply #11

holy_devil

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i hate this discussion of jumping =/ it should just be a server option to whether or not jumping is allowed at all, uses stamina, infinite jumping who cares, and bhop. this way theres no more arguement, but i guess that requires actual effort to put in =/ theres arguements for and against everything, its a matter of if the mod wants the realistic feel or the you need to bhop to compete feel.

July 16, 2004, 07:10:43 PM
Reply #12

devicenull

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Or extremely realistic jumping. e.g. - that soldier with 100 pounds worth of gear, ammo, and weaponry on his back being able to jump about six inches in the air and having a good chance of spraining his ankle on the way down. Not to mention completely losing your ability to aim a weapon if you're bouncing while you do it.
Nanites give teh super jump :p

NS needs the ability to CLIMB (mantling?) instead of jumping.. climbing a box is a lot better then bhopping around.. but I'm just in the habit of jumping to everywhere in ns

July 18, 2004, 11:26:20 AM
Reply #13

That Annoying Kid

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realistic jumping eh?

CS!

you jump, you go wildly innacurate, and then you land and have an attrocious slowdown
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July 18, 2004, 12:39:14 PM
Reply #14

JHunz

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realistic jumping eh?

CS!

you jump, you go wildly innacurate, and then you land and have an attrocious slowdown
Or you jump and crouch and can aim just fine.  That's really realistic right there
"We have plenty of youth, how about a fountain of smart?"

July 18, 2004, 12:51:26 PM
Reply #15

Diablus

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Hostile Intent has jumping?
« Last Edit: July 18, 2004, 12:55:23 PM by Diablus »

July 18, 2004, 03:15:39 PM
Reply #16

Dark

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the only thing i found wrong with jumping in ahl was that if you crouch+jump you are 100% accuarate or than that the dives made the jumping aspect moot
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er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
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July 18, 2004, 04:28:26 PM
Reply #17

sonic

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Because gameplay > realism, and oftentimes jumping can add a whole new level to even a supposedly realistic game.
Heaven forbid they take away your precious bunnyhop.
« Last Edit: July 18, 2004, 04:28:42 PM by sonic »

July 18, 2004, 04:57:57 PM
Reply #18

Bogglesteinsky

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I say we keep jumping. In fact, lets encourage it. Every game from now on must have jumping and bunnyhopping as standard. Ok, so they won't be fun to play, but at least Bob will have a lot more of these rants. They are very interesting and entertaining.

Keep up the good work dude.
« Last Edit: July 18, 2004, 04:58:17 PM by Bogglesteinsky »

July 18, 2004, 05:07:03 PM
Reply #19

Satiagraha

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I agree with Bob. Although, I don't want to see jumping totally gone, but rather realistic jumping, not "realistic jumping effects". For example, when have you ever jumped and then landed to find that you are moving really really slow? Usually after you land a jump, you're movin fast. But also, you can only jump like 6" up in the air without pulling your legs up (hence jumpcrouching). And when have you ever tried to get up ontop of something big and just jumped and crouched? if you nipped the corner, you'd fall flat on your face, that's why you don't do it. You'd use your hands to grab the edge and pull yourself up. Something like a 6" jump with the ability to grab onto an edge above you and pull yourself up is more realistic than any mod's jumping I've seen.

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