Author Topic: Your Thoughts On Hive 1 Onos  (Read 12693 times)

March 10, 2004, 11:30:14 AM
Reply #20

Cheez

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sure sure, onos is a crappy meatshield.. but who has been winning the majority of games on LM? hmmmmm?
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March 10, 2004, 11:44:59 AM
Reply #21

Ulatoh

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the main problem with balance is that people dont play their classes like they're meant to, and its not allways the individuals fault,

The onos is supposed to charge with the entire team, them attacking what he cant get to...

skulks are supposed to AMBUSH not doge bullets max payne style and land two bites and die...

Aciv is a fades fade, the reason he is so lethal is cause the class was made to be played like he does, not the LA LMG rines counterpart...

Gorgs are supposed to be fairly fearsome in battle, I.e. using traps, " building two ocs around a corner, luring in a few rines, and spitting at them."

and lerks are played worst of all, their bite is like a snipers knife, not the main attack, but useful in a pinch.  Lerks are supposed to ASSIST other large groups...


Now tell me, Its true, an onos running into any MS thats turtled is going down...

But if the onos ran in, with umbra and spore spam, while skulks attacked rines from behind, and fades flew in and out picking people off, and gorgs healing at the rear.... whos gonna win? the 2 hmgs?       Negative, Rouge Leader.
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March 10, 2004, 02:23:49 PM
Reply #22

Niteowl

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Negative, Rouge Leader.
*sarges voice from RedVsBlue*
"ROUGE leader?!!? what sorta namby pamby sissy pants tart filled weakling taught TSA rine training center did you GO TO SON!?!? i AIN"T using no ROUGE!! and i SURE AS HELL AIN"T FOLLOWING NO LEADER OF IT EITHER!!"

:p


but, yeah, i agree with everything else you said.
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March 10, 2004, 02:24:28 PM
Reply #23

Diablus

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rad4Christ,Mar 10 2004, 04:36 PM] Exactly. That's why the aliens don't have as many counters. Marines NEED teamwork to win, and as long as there are pubs, and the "balancing" comes from them, the games will be dumbed down. Instead of making a game that requires a little altering of the CS gameplay mentality, Flayra is going for a game "anyone can enjoy". I don't argue this, it's his game, his way. But as long as that happens, we need to be able to find our own way to deal with it. The onos is now an elec RT eater, and PG killer, a outpost destroyer, and meatshield. That's its new job. It is not meant to attack marine squads, at least not in its current form. Figure out how to use it for the abilities it has, and you'll do fine. Rambo and expect to live against four or five marines with shotties, never onos again...
your totally wrong there on the onos rambo, the Onos SHOULd be able to take care of itself without the use of other teamtes just like 1 HA can agaisnt skulks, lerks, gorges and even a fade, also teamwork totally screws up the onos gameplay, unless u have skulks attacking while u retreat, or a lerk umbraing u FROM A DISTANCE, then ur going to die, i dont know how many pointless times ive deied becuase my team thinks "healing the onos will save him" im unprediactable as onos, i use it as its built now "hit and run for ur damn life behind a corner", now there has been so many times when 1 skulk or 1 gorge KILLS me, Which causes the end game for aliens, take for instance Nancy's game, i got blocked by 2 gorges trying to heal me in mess hall, i died and didnt have enough res to go onos again. now if i would have lived things would prob have been different and they wouldnt of seiged subspace hive with absolutly no problem. now if u read my long and boring post u would have seen that 3 onos couldnt take 4-5 HA/HMG's and not even kill 2, its total bull^^, 75* 3 against 15+ (whatever HMG is) *4-5, it adds up to about 225 for the aliens who HAVE in fact, thier own res and marines it comes out to about 60-100, now ur telling me 225 is worth it at hive 1?, also gem is correct, mosr games are won by fades such as civilian, not onos. onos are just the sweepers, the giant thing that has to duck in most maps to get around, who dies in less then 1 clip of a HMG. Im quite sick of it, onos is totally worthless at hive 1, besides "killing marine rts" now i seriously doubt that will help when a group of marines go to save it, and as onos skills, us 3 onos all devoured 1 marine quickly, and tried goring the other HA/HMG's which totally failed.

currently onos with the teamwork (who are usually using it as a shield) is suicide and a mistake for the damn skulk/gorge right behind him. And onos "abilities" at hive 1 totally suck, only stomp is what makes the onos worth the 75 res.
« Last Edit: March 10, 2004, 02:26:19 PM by Diablus »

March 10, 2004, 02:36:58 PM
Reply #24

Cold-NiTe

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actually, cold-nite, quite the opposite.
the dev team was reportedly looking into the onos-faceplate-absorbs-damage idea the last time i checked
Really?  Awesome!!  I hope something comes of it!
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(the above statement has three qualifiers in it, meaning that while it is probably false it cannot completely be disproven :p)
Aawwwww!  I guess I fell face first for that one. :(  I found two qualifiers, what is the third? Darn.
« Last Edit: March 10, 2004, 02:37:09 PM by Cold-NiTe »

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March 10, 2004, 03:32:17 PM
Reply #25

Loke The Sleek Peruvian

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Yes, you can get knocked down, play VS and you'll see Vampires get knocked down when shot.
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March 10, 2004, 05:16:59 PM
Reply #26

Niteowl

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Yes, you can get knocked down, play VS and you'll see Vampires get knocked down when shot.
we're not sleek enought to play vampires, silly!
"I don't have to know an answer, I don't feel frightened by not knowing things, by being lost in a mysterious universe without any purpose, which is the way it really is as far as I can tell. It doesn't frighten me."
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March 10, 2004, 05:19:17 PM
Reply #27

Black Mage

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actually, cold-nite, quite the opposite.
the dev team was reportedly looking into the onos-faceplate-absorbs-damage idea the last time i checked
Really?  Awesome!!  I hope something comes of it!
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(the above statement has three qualifiers in it, meaning that while it is probably false it cannot completely be disproven :p)
Aawwwww!  I guess I fell face first for that one. :(  I found two qualifiers, what is the third? Darn.
"looking into"

March 10, 2004, 05:26:11 PM
Reply #28

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in breaking news lucas arts are making 'rouge squadron' in response to the massive mispelling of their popular title 'rogue squadron'.  From early reports you must lead luke to put on some rather seductive shades of lipstick and makeup, gaining points for neatness and not looking like a tart.

March 10, 2004, 08:00:48 PM
Reply #29

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in breaking news lucas arts are making 'rouge squadron' in response to the massive mispelling of their popular title 'rogue squadron'.  From early reports you must lead luke to put on some rather seductive shades of lipstick and makeup, gaining points for neatness and not looking like a tart.
wow wouldn't that be really strange and i know for one i wouldn't play that game unless i was under some kind of hypnosis <_<  :blink:
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er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
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March 11, 2004, 08:02:45 AM
Reply #30

rad4Christ

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your totally wrong there on the onos rambo, the Onos SHOULd be able to take care of itself without the use of other teamtes just like 1 HA can agaisnt skulks, lerks, gorges and even a fade,... us 3 onos all devoured 1 marine quickly, and tried goring the other HA/HMG's which totally failed.
You're right, it SHOULD be, but it isn't. Therefore, IN ITS CURRENT FORM, it's useless against multiple marines with upgrades and adequate aim. You can run in, devour, and run out, but at hive one without stomp, that's even asking for it.
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March 11, 2004, 09:22:31 AM
Reply #31

Lito

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every time you die and there is a gorge around, you ALWAYS blame it on them.

NEWSFLASH:  Smart gorges ALWAYS, ALWAYS stay on the side.  That time ,diablus, i was closing in a bit further because you were going into the hall, our of healing spray range.  you saw a me and IMMEDIATELY blamed be for blocking you.

Its not always the gorge!  Leave them alone!
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March 11, 2004, 11:27:00 AM
Reply #32

Ulatoh

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March 11, 2004, 07:54:05 PM
Reply #33

Cold-NiTe

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every time you die and there is a gorge around, you ALWAYS blame it on them.

NEWSFLASH:  Smart gorges ALWAYS, ALWAYS stay on the side.  That time ,diablus, i was closing in a bit further because you were going into the hall, our of healing spray range.  you saw a me and IMMEDIATELY blamed be for blocking you.

Its not always the gorge!  Leave them alone!
Yeah they can blame the gorges all they want, but we give them like 1.5x longer lifespan because of our healing.  And yes, the smart ones do stay to the side and parallel movement.

Maybe the onos would rather have no gorge support at all eh?

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March 11, 2004, 07:57:26 PM
Reply #34

a civilian

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Actually, because of the greatly increased health and armor values of the Onos in 3.0, Gorge support is now nearly worthless.  They heal far too slowly.  In fact, assuming infinite energy, it takes a single Gorge about 60 seconds to heal a nearly dead Onos to full health.
« Last Edit: March 11, 2004, 08:00:50 PM by a civilian »

March 11, 2004, 08:03:35 PM
Reply #35

Cold-NiTe

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Gorges should heal a percentage of the unit being healed, not some base number.  Honestly that would help alot...  Something like 35% - 15% sounds about right.  What is it now?  50hp?

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March 11, 2004, 08:12:14 PM
Reply #36

a civilian

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Gorge healspray heals 16 currently (quadrupled versus structures).  I believe all forms of alien healing should heal a percentage plus a fixed number.  Otherwise, with such a great difference between the health and armor of the higher lifeforms and that of lower lifeforms, they will end up having an enormous disparity between their effectiveness on different lifeforms.

March 15, 2004, 12:01:34 AM
Reply #37

DiscoZombie

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there should be a way to either beef onos up, or go onos earlier, when he's actually useful... an onos vs. a squad of low-level LMGers = win; an onos vs. just a couple high-level HMGers = mega lose...

maybe make onos cost some low amount like 50, but limit it to one onos on the team at a time?

just speculating...