Author Topic: Rates  (Read 6263 times)

April 21, 2005, 04:18:48 PM
Reply #20

NewBorn

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Thanx to all of you who posted ....now  i FINALLY! know what and how settings are good/bad.much  <3
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April 22, 2005, 09:03:22 AM
Reply #21

2_of_8

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Here's a helpful hint. Set your ex_interp to 1/cl_cmdrate - if your cmdrate is 100, then interp should be 0.01, and so on. Also, extrap to 6...
With these settings, my shots are hitting a LOT more. Like, I can safely say that I can kill a skulk using half the bullets before, if not less.
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April 25, 2005, 03:46:48 AM
Reply #22

SwiftSpear

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Quote
Here's a helpful hint. Set your ex_interp to 1/cl_cmdrate - if your cmdrate is 100, then interp should be 0.01, and so on. Also, extrap to 6...
With these settings, my shots are hitting a LOT more. Like, I can safely say that I can kill a skulk using half the bullets before, if not less.
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Push your extrap down as low as you possibly can until you start seeing players with decent pings wiggling or teleporting.  The higher your interp and extrap are the more your visual models and hitboxes will be farther appart.  Also, without a good cmdrate you won't be able to push your interp as low (hence the 1/cmdrate).  I have my interp at 0.5 and my exterp at 2.  Lochness and pjofsky look like they are sesuring and melevolent plays hopscotch, but my hitreg on average is WAY better then it used to be.

Also, don't be a jerk and keep your cl_uprate nice and high.  Anything lower then 30 and you are just a lamer.
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