I believe in "give the customer what he wants and he'll pay you for it," though. Yes, we don't pay for NS in general. A fraction of us does, though, and the greater the playerbase, the greater the money. And the game continuously seems to alienate its playerbase. The resolve to keep the two gametypes alike may be a question of marketing over design, but I believe that it's a bad decision even from the standpoint of marketing. It's shooting yourself in the foot plain and simple.