Author Topic: Dewm Three, oooooooooooh....  (Read 7649 times)

August 05, 2004, 10:32:23 AM
Reply #20

X-S-Z

  • Legacy Reserved
  • Fade

  • Offline
  • **

  • 366
    • View Profile
    • http://
Heh, I've been having fun with my game crashing to the desktop every time I move ten feet. Hell, on top of that, the game repeatedly freezes in place and the lights turn off afterward.  <_<

Time to hunt for ye 'ol omega drivers for my card. If that doesn't work, ill just have to wait for a patch.... Damn, but it's fun when it's actually playing, runs beautifully until it hits one of the forementioned snags.

August 05, 2004, 12:07:50 PM
Reply #21

Uranium - 235

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1797
    • View Profile
For the record, stop talking about martianbuddy in IRC. EVERYONE KNOWS ALREADY - YOU'RE NOT 'SMART' OR 'CLEVER' FOR FIGURING IT OUT, AND IT'S NOT A VERY WELL-HIDDEN SECRET.

NO.

ONE.
 
CARES.

August 05, 2004, 12:15:19 PM
Reply #22

Malevolent

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1923
    • View Profile
Wewt, my new RAM comes today (I decided to stop playing until I got some more). :D
It's twice as clear as heaven and twice as loud as reason.

August 05, 2004, 03:55:18 PM
Reply #23

Seth

  • Gorge

  • Offline
  • *

  • 231
    • View Profile
    • http://go.to/simclarke
well it turns out it was driver problems, i installed some "DNA" drivers for my ati 9800 and whala running perfect on high setting.

apparently i'm not the only one that had this problem, found the cure at doomforums.com if anyone else needs it...

man what a creapy game, i find myself clinging to walls/shadows limping around with below 25hp most of the times, prolly should have dont "medium" difficulty before doing "extra insaneness" difficulty  o_O
Through the mudd and the blood to the green fields beyond, for ours is not to question why our is but to do or die.

And when we die and die we shall to saint peter we shall tell, just another soldier reporting sir, I've served my time in hell.

August 05, 2004, 04:43:27 PM
Reply #24

Niteowl

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2194
    • View Profile
    • http://www.oldf.net
when i open a door, it lags... so, yeah, i think i'll wait until The Boss lets me buy some upgrades for Ye Olde Puter.
"I don't have to know an answer, I don't feel frightened by not knowing things, by being lost in a mysterious universe without any purpose, which is the way it really is as far as I can tell. It doesn't frighten me."
-Richard Feynman

August 05, 2004, 05:05:34 PM
Reply #25

BobTheJanitor

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2193
    • View Profile
    • http://
Quote
when i open a door, it lags... so, yeah, i think i'll wait until The Boss lets me buy some upgrades for Ye Olde Puter.

Make sure you turn ALL the details down as far as they'll go. There's an 'advanced' setting in the video settings that I didn't notice at first. Even when you're running in 'low' mode it's still doing a lot of fancy bump mapping and shadowing and such. Once I turned all that off, it runs a lot better. And the game is so dark that it doesn't really matter if detail is low... it looks the same! (gg id for making a super high tech engine for displaying NICE GRAPHICS and then making the game too dark to SEE ANYTHING)  :p

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

August 05, 2004, 06:30:57 PM
Reply #26

X-S-Z

  • Legacy Reserved
  • Fade

  • Offline
  • **

  • 366
    • View Profile
    • http://
Just in case anybody missed this on the NS forums...

Doom3 Tweak Thread

Doom3 performance boosts, and they really work.

August 05, 2004, 07:04:43 PM
Reply #27

Tombomb

  • Skulk

  • Offline
  • *

  • 140
    • View Profile
    • http://
How come i see no inernet multiplayer sites up?

Thanks Dubb & Satiagraha for teh sweet hook up of Sig and Avatar
(Quote) Tombomb
DURPDE DUURRR????

August 05, 2004, 10:31:11 PM
Reply #28

Jefe

  • Fade

  • Offline
  • **

  • 460
    • View Profile
    • http://
hey this game is pretty repetitive

*DISCLAIMER*  Do not take the above post seriously.

August 05, 2004, 10:54:53 PM
Reply #29

Satiagraha

  • Marine

  • Offline
  • ****

  • 960
    • View Profile
    • http://
Quote
hey this game is pretty repetitive
[snapback]25094[/snapback]
And you're surprised... why?

We are the shadow that comes in the night and says "ARRR!"
"yarrr I'm gaybeard the butt pirate, and I've come to plunder yer booty!" -TAK

August 05, 2004, 11:44:54 PM
Reply #30

Anarki3x6

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 861
    • View Profile
yarr im playing an hour or 2 a day cuz its getting a bit boring, not in a hurry to finish it anymore
-_^

August 06, 2004, 12:34:04 AM
Reply #31

Grimm

  • Legacy Reserved
  • HA Marine

  • Offline
  • *****

  • 1005
    • View Profile
    • http://www.livejournal.com/users/grimmus
Anarki is wussing out, the monsters are getting too scary for him.  ;)

August 06, 2004, 12:53:06 AM
Reply #32

Anarki3x6

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 861
    • View Profile
*hides wimpering in a corner* yeah it gets scary at the end :ph34r:
but nah i spent like 5 hours playing dawn of war today so that took most of the doom 3 playing time, at least ill have something to do for the next couple days :)
« Last Edit: August 06, 2004, 12:56:57 AM by Anarki3x6 »
-_^

August 06, 2004, 04:21:48 AM
Reply #33

Seth

  • Gorge

  • Offline
  • *

  • 231
    • View Profile
    • http://go.to/simclarke
i just finished it on vet setting, going to try nightmare next  >:D

if its getting repetitive that means u are proly cheating, i found it very unpredictible as to what spawn of satan i would be facing around the next corner and i was always suprised... also the selection of weapons seems to be up to the task of handing just about every situation.

those like spider drone's are sweet, i loved bumping into them cause i just knew things were going to get hairy around the corner...



i'd say the only part i found annoying is the transportation thingy with the 4 pads but there is really like 8 or 10  <_<
i ending up circling that stupid place so meny times uhh what a piss off... 45mins later i was on my way.  :(



soul cube is to die for, i love it, its a life saver/live taker!  :ph34r:
Through the mudd and the blood to the green fields beyond, for ours is not to question why our is but to do or die.

And when we die and die we shall to saint peter we shall tell, just another soldier reporting sir, I've served my time in hell.

August 06, 2004, 05:13:09 AM
Reply #34

lolfighter

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2323
    • View Profile
I can completely agree with Bob. System Shock 2 had that effect on me: The first level was incredibly creepy and scary and horrible, but since I could never let my guard down, it wore off quickly.

August 06, 2004, 10:41:54 AM
Reply #35

Uranium - 235

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1797
    • View Profile
I keep hearing people complaining about the teleporter pads - Why am I the only one who had no problem with it? I teleported to the exact locations I needed to every time (even into the "secret rooms" first)

August 06, 2004, 11:05:49 AM
Reply #36

Anarki3x6

  • Legacy Reserved
  • Marine

  • Offline
  • ****

  • 861
    • View Profile
Quote
i just finished it on vet setting, going to try nightmare next  >:D

if its getting repetitive that means u are proly cheating, i found it very unpredictible as to what spawn of satan i would be facing around the next corner and i was always suprised... also the selection of weapons seems to be up to the task of handing just about every situation.

those like spider drone's are sweet, i loved bumping into them cause i just knew things were going to get hairy around the corner...



i'd say the only part i found annoying is the transportation thingy with the 4 pads but there is really like 8 or 10  <_<
i ending up circling that stupid place so meny times uhh what a piss off... 45mins later i was on my way.  :(



soul cube is to die for, i love it, its a life saver/live taker!  :ph34r:
[snapback]25112[/snapback]

unpredictable ? cmon who are you kidding
-_^

August 06, 2004, 11:24:53 AM
Reply #37

Malevolent

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1923
    • View Profile
Quote
Just in case anybody missed this on the NS forums...

Doom3 Tweak Thread

Doom3 performance boosts, and they really work.
[snapback]25079[/snapback]
Nice XSZ. Next DirectX 9.0c. :D
It's twice as clear as heaven and twice as loud as reason.

August 06, 2004, 02:18:27 PM
Reply #38

Slink

  • Legacy Reserved
  • Skulk

  • Offline
  • *

  • 115
    • View Profile
um, how's the multiplayer?  the campaign was great, in my opinion.  I think going through first time as veteran helps. It might be because you can't just take every type of monster in the game with a shotgun, atleast in lategame, so not knowing what monsters are next can be difficult.  i'll have to try it on lesser diff.

But, they seem to somehow think that dialup is eeevil.  I'm un-allowed to join any multi-player games.  So, how is it, for those of you that both have Doom 3 and broadband?
"That's a rather tender subject.  Another slice anyone?"

*Warning: Content May Not Be "G" Rated.  And it may be morally reprehensible, to boot.

August 06, 2004, 03:02:06 PM
Reply #39

BobTheJanitor

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 2193
    • View Profile
    • http://
OK, hell is just getting annoying. Is this how the final punishment will be for evil sinners? Being knocked off bridges into lava by stupid looking floaty heads that don't freaking die when you shoot them (even though your aim is dead on) and then having to quickrestore and try again FOR ETERNITY?

Repent now, ye evildoers.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck