You know, you have an excellent point there. Temp control made for some awesome battles in 2.01, I guess that ain't much different in 3.x. Chokepoints for the win! Also, nodes should really be a no-brainer I think: NS shows a tendency towards faster and faster rounds, the scales tip even sooner than ever before, etc. But I think we agree that we don't like this on LM. We like the long, epic games, right? Well, more res leads to shorter games, and to the scales tipping sooner. If the game stays 5-2 nodes for just a minute or two, it's basically over. Thus less nodes = longer games. YAY!