Author Topic: Lm Community Made Map  (Read 118575 times)

September 20, 2004, 06:22:41 PM
Reply #200

BobTheJanitor

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For those that have forgotten, the theme is a geothermal energy production plant. So, pipes, steam, deep venting shafts, these sort of things all fit the theme. Computers, of course, you can't really make an NS map without them. And the things I'm most interested in, still, are getting the basic geometry out of the way. Just give things indication textures that show how you eventually want them to look. Don't worry about real pretty textures for now, just get the shape down, and then we'll make it good later.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

September 21, 2004, 07:36:37 AM
Reply #201

lolfighter

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Deep venting shafts? Pits of doom! I crave copious numbers of pits of doom! It's so fun to hide in 'em as a skulk. And marine start definitely needs one.

September 21, 2004, 08:05:39 AM
Reply #202

Decimator

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Don't worry lolfighter, I already have a pit of doom in my hive. :p
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Alert code one.  The temperature is twenty degrees below zero.

September 21, 2004, 08:07:52 AM
Reply #203

lolfighter

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Just don't place a spawnpoint above it, redeemers will hate you.

September 21, 2004, 08:15:03 AM
Reply #204

Decimator

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Well, it's directly below the hive actually, so no knifing of the hive ever.  :D  It's also very very deep, so skulks will be able to grab the walls if they fall in.
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Alert code one.  The temperature is twenty degrees below zero.

September 21, 2004, 09:19:57 AM
Reply #205

That Annoying Kid

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rawr, am I still the only one that thinks a sub forum would be cool? I mean each hive can get a thread which the respective maker can attach there parts of the map [settings in teh ACP ftw] and we can make announcements, have a sticked completion thread, etc.  but this plea has been falling onto deaf ears for some tine now :huh:


also this is going to be a surface installation for the story aspects, becuase a geothermal energy production plant would have to be on the ground to get it's energy  :rolleyes: as soon as we get the majority of the map down I can start thinking about story and such.
MAC DRE: Cold Crest Creeper, a rapper that would dip-n-yoke quicker than he could pimp-n-smoke, flows  that hit your ears harder than Ike hit Tina. Forced to serve a Nickle but would never drop a Dime.
K.C watch out cause the Bay's down like four flats on a Cadilac.

September 21, 2004, 09:20:15 AM
Reply #206

lolfighter

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Skulks rarely choose redmeption though, I was thinking of Fades and Onos. Oh well, russian redemption-roulette.

September 21, 2004, 11:45:00 AM
Reply #207

BobTheJanitor

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Well, it's directly below the hive actually, so no knifing of the hive ever.  :D  It's also very very deep, so skulks will be able to grab the walls if they fall in.
You can knife it, you just have to be at the right point to do it. That's OK though, the official mapping guidelines say that hives should be reachable for knifing and healspraying. Of course, very few of the official maps FOLLOW this rule...

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

September 21, 2004, 02:27:49 PM
Reply #208

That Annoying Kid

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Heard you the first time. Postcount -5
« Last Edit: September 22, 2004, 05:27:35 AM by lolfighter »
MAC DRE: Cold Crest Creeper, a rapper that would dip-n-yoke quicker than he could pimp-n-smoke, flows  that hit your ears harder than Ike hit Tina. Forced to serve a Nickle but would never drop a Dime.
K.C watch out cause the Bay's down like four flats on a Cadilac.

September 21, 2004, 02:34:05 PM
Reply #209

BobTheJanitor

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I think it's getting ignored because there's no real reason for it. It's not like the LM mapping forum is a hotbed of activity, where new posts on the progress of this map are likely to get lost in the churning melee of new imformation being posted at all hours of the day.

Hell, before I bumped this topic the whole forum was in danger of showing no new topics due to inactivity.

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

September 21, 2004, 10:33:10 PM
Reply #210

Dark

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Quote
I think it's getting ignored because there's no real reason for it. It's not like the LM mapping forum is a hotbed of activity, where new posts on the progress of this map are likely to get lost in the churning melee of new imformation being posted at all hours of the day.

Hell, before I bumped this topic the whole forum was in danger of showing no new topics due to inactivity.
[snapback]29372[/snapback]

i have to agree with bob on this since the only reason this forum shows up now is cause he bumped this topic back to the top
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er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
[/b]

September 22, 2004, 07:30:26 AM
Reply #211

Decimator

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There's a railing to keep things from falling in without being rather stupid, so don't worry about it too much.
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Alert code one.  The temperature is twenty degrees below zero.

September 22, 2004, 09:31:40 AM
Reply #212

Legionnaired

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How can I help with this project?

September 22, 2004, 01:49:49 PM
Reply #213

Malevolent

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Yeah, it's not good that this hasn't been posted in for that long (minus now of course). If we could get it so it was updated once a week at least it would keep the interest up somewhat. Anyway, all us other forum members would like to help somehow (I'd almost consider learning to map for it :o).
It's twice as clear as heaven and twice as loud as reason.

September 22, 2004, 03:38:02 PM
Reply #214

Dubbilex

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How can I help with this project?
[snapback]29415[/snapback]

You can do anything that your heart desires.  I've updated the layout posted by devnull a few pages back, and have fixed the upper right side of the map (as in, made it concurrent with what has been mapped/laid out to be mapped).  The areas highlighted in red have been mapped out for sure already, and have been labeled accordingly.

Bob has dibs on the south hive (if he still wishes it).

I have dibs on the marine spawn, unless anybody else wants it terribly badly.  it was tossed at me to begin with.

Deci has dibs on the west hive, as can be seen.

Anything else is up for grabs.  That eans that anyone, yes ANYONE can begin to map them out.

If you're up for that, Legionairred, may the mapping commence :D  And if you're not such a good mapper (which I know isn't the case anyways - you're better than I am), anything else (sounds, textures, sprites, etc) would be vastly appreciated.

September 22, 2004, 04:02:56 PM
Reply #215

Decimator

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Actually, I've already done the node above my hive also.  So you can't do that either.  :p

Edit: I think we need a vent between the two hives farthest from eachother without having to go through the middle hive.  Sooo frustrating to have to protect a building hive and have a turretfarm in the way.
« Last Edit: September 22, 2004, 04:04:48 PM by Decimator »
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Alert code one.  The temperature is twenty degrees below zero.

September 22, 2004, 04:53:24 PM
Reply #216

Bijiy

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The hive below dubb's area is mine, so yeah. :p Seriously though, we need to start thinking of names for areas. :(
« Last Edit: September 22, 2004, 05:02:51 PM by Bijiy »

September 22, 2004, 05:31:09 PM
Reply #217

Mr.Bill

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Ill take up a section, if Im allowd :-D Do I need to get some sort of rmf I spose?

I felt like mapping, so I started a ms.. hope its up to par.
« Last Edit: September 22, 2004, 06:17:37 PM by Mr.Bill »

 
Hows my comming? PM!

For the win

September 22, 2004, 06:28:35 PM
Reply #218

Bijiy

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Pictars Bill, pictars.

September 22, 2004, 07:17:24 PM
Reply #219

Mr.Bill

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Here are 2 pics of ms, from opposite corners, the entire thing can be changed... or redone... or even compiled with pretty lights. either way just wondering if this would be good for the map.

*bracees for flames*

« Last Edit: September 22, 2004, 07:19:07 PM by Mr.Bill »

 
Hows my comming? PM!

For the win