I've not actually been involved in modding for some time now.
I did mapping and interface deisgn for "Last Warrior", probably the only TC for Shadow Warrior.
I was also mapping for an Unreal mod known as "Stone Killer" for Inferno Interactive. But with a lot of complications and team members disappearing, we stopped.
I also did modelling, skinning, mapping and coding for a Duke3D TC for Quake. This was closed by 3D Realms themselves since they've apparently put a lot of money into things that stop people making a Duke game on the Quake engine. Got 2 games, 2 mouse pads and 2 shirt's from them, so all wasn't too bad.
Other than that, i used to run a site named Giberish "back in the day" which was a Quake 2 player model site, i also made 2 Quake 2 player models (
Sheep and
UFO, both still up on Polycount). Yes, both of those models suck, i know it. But the sheep model actually developed quite a following and a clan based from that model alone (BAH) seeked me out and recruited me just because i created it.
Hmm, what else. I (albeit very briefly) wrote for Polycount when it was known as Q2PMP.
So yeah, i've done some stuff.