I'm starting to build steam into HL2 mapping, and I have a feeling that as time progresses that you will see higher and higher quality maps coming from this lousey 1.2Ghz. This is going to be the thread where I post what I have accomplished for the sodomizi-... ah-er... reviewing of the greater LM community.
My 1st map, a modified idea from the player Nil_IQ, is basically done and I am now moving on to different ideas. As I try to explore the possibilities afforded by the source engine, I will move farther from quirky, deathmatch style maps and into more thematic, believable environments.
Later this evening I'll condense the outcomes of my 1st map, dm_niliq, and attach a download and some screenshots. I will be mapping into the early morning on a different project, which I will discuss later.
Any input from the community (mappers especially, but players are very important to me too) is used and considered in all things. My top priority in all things is fun. It's not a map if it is a chore to play, and I'm doing all I can to improve how well they play.