er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
repeated use of "kill" command will restart the suicide countdown timer
regen effects do not apply to health and armor in the same tick
yeah, i give you guys loving too!
weapon upgrades do not affect turrets
Quoteweapon upgrades do not affect turretsDoes this mean you will now have level 3 turrets again?
Marines can siege Engine Room from Marine Start
more importanty, when is beta5 gonna be released???
[ 7/23/04 ]:: Release delayedDue to problems fixing two big bugs, we are unfortunately going to have to delay the release scheduled for today. Voogru and Elven have been working really hard to find and fix the 'hitbox' bug (which really has nothing to do with hitboxes) and a client-crash recently introduced for listenservers. We are hoping that this release will be the official 3.0 release, and want to make sure it's especially solid. I under-estimated the difficulty of fixing these bugs, which is exacerbated by the fact that these guys are new to NS coding, and have had to hit the ground running.We're still going to try to release before the CPL next week, but if it's not ready in time, we'll wait until after. There are so many bug-fixes, map updates and polish items in this version that I think it'll be worth the wait. We're sorry if we spoiled your weekend plans!In other news, the new Unknown Worlds and NS web-sites are nearing completion, and will be unveiled in the next couple weeks. We've unified the two sites, and greatly improved the navigation (no more flash), added user profiles, and added instant Constellation donation approval and more. Here's a screenshot to give you an idea.Thanks for hanging in there while we undergo this transition, I don't think you'll be disappointed.
Nooooo! My leet h4x!
B6 Log changes:-Fixed many bugs that nobody ever notices-BUS is finally finished! its finally done!, It will change gameplay tremendously, especially for aliens. BUS stands for the BigUnbalancedSiegetank marines have which will consist of HP and Armor of 900/950 and costs 20 res, it comes with duel siege cannons and 3 Mounted HMGS.-Onos stomp reduced from 1 second to .5 to reduce spam so marines can kill them even more easily-FIXED HITBOXES on skulk (making them "harder" to hit so hp/ap lowered to 50/5 to help out the new players at NS own 5 skulks with 1 lmg clip.-Marine HMG cost down to 10 Shotgun increased to 11 (used to be 10)-Onos hitboxes increased. For easier targeting for marines-LMG damage upped to 18 dmg per bullet-Increased HMG ROF from 650 to 950.-Marine Start comes with 4 free turrets that work without a Factory-New alien bot system because we nerfed aliens so much in these new builds Nobody wants to waste their time playing them anymore!