... can we FINALLY, PLEASE move beyond mindless killing and arcade-like HL mods coverted to source?
Okay, let me be more specific.
This game looks great, hdr is neat but nothing major though in this incarnation IMO, levels look awesome visually and look realistic.
BUT
I cannot play this game for more than maybe 15 minutes at a time... why? Because its like counterstrike but with WWII weapons and more recoil. Maybe its partly the small levels converted to source that were originally built with HL engine in mind, but people die WAY to often. Even on a 24 player server i just get impatient with finding a far away sniper spot and manage to kill somebody then another sniper or MGer mowing you down from a distance. It seems the average lifespan of a player is maybe 30-45 seconds if that. Why do these games have to be SO DAMN FAST... why can't they slow it down with bigger levels and make it so that its actually slow paced house to house fighting like it would have been?
Although it looks like there is a small element of teamplay, there is still little if any really needed to take control of flag spots. That's another thing, capturing flag spots is WAY to easy... you should at least have to hold that area for a while with a couple of teamates rather than one or two people just rushing the points and winning in 40 seconds!
I understand some of the problem is just pub play and in a clan scene playing with people you know and working together would probably be better, but i really don't think this game fosters teamplay in the average pub other than needing two people to capture a flag in an area.
I guess i'm just getting sick and tired of the ultra fast paced slaughter games and looking for something more involved than dying constantly.
Anybody else feel that way?