makes alot of sense
thanks for fixing my code LF :blush:
The pherapod was awesome
somethign that I found ever more awesome was binding mousewheel up and down to +jump and then spamming it and holding forward. I really liked having that in the game, it reminded me of NS, and I think gordon walks way to damn slow, and can only sprint for short enough distance to make it pointless. ^_^
I liked the triggered events, like the smokestack falling down. I missed the all knowing vortie in teh hovercraft level :wacko:
I really want to listen to breen talk at the end again, I want to hypothesize about what breen was talking about in reference to highest bidder [g-man's services] and stuff. I also thing in hl3 that he made it thru the portal and into his host body, cause I don't recall seeing him die other than the orb falling down.
I think it's cool how the weapon destroyer powered up the grav gun, I'm looking forward to running hl2 with cheats next time.
The posion headcrabs were slow, but like LF says when teamed up with a fast headcrab, or even a regular one they can be very deadly. The snipers were cool but real snipers wouldn't have the laser, but that would be unballanced. I loved ravenholm, and I loved the War of worlds feel that the striders presented outside the courtyard by the citadel. I also think that dog was obscenely leet, esp when I saw combine soldiers *running away* at the very end, I thought "wtf must be backup somewhere" the I look around and see dog chucking a minivan at them :huh: