Author Topic: Map Idea  (Read 3659 times)

December 02, 2004, 10:35:13 AM
Read 3659 times

[Freemantle]

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I made some deathmatch maps for local CS lans a few years ago, so I'm not retarded with hammer. Let me pitch the idea and maybe one of you experienced-types could help me with the technical stuff.

Team Deathmatch:

Long rectangular map with a 144 unit high chain-link fence that you cannot shoot through. Each team only spawns on one side.

A crane on either side.

Wrecked cars, explosive barrels, and random debris on either side.

Airboat (Tau-equipped) on either side.

I just don't know the specifics on putting in the vehicles or physics objects. Anyone have any experience?
 

Your sig's dimensions are too big, max is 400x75, yours is 455x120. -DHP
[size=8]Why am I still playing this game?[/size]

December 04, 2004, 09:20:41 AM
Reply #1

Mr.Bill

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An orb spawner, a slow one, but one where you can just shoot em off or pick it up and throw it at people would own.

 
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For the win

December 04, 2004, 11:19:35 AM
Reply #2

Anarki3x6

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uuuuuhm an orb spawner... when one of those orbs gets to the other side it'll annihilate the entire other team lol
-_^

December 04, 2004, 10:01:46 PM
Reply #3

[Freemantle]

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It took about 4 versions, but I have a playable version of a map similar to this concept (full concept by niliq, except the cars). Drop by the channel if you want to play it. I want to organize a bigger game of it (8v8 or so).

Here's the layout now. I'll post pics when I get the chance. The map is bisected by an inpenatrable glass wall. Each side has an assortment of throwables and explodeables. As soon as I figure out how, I'll write in respawn for exploding objects. At the top of the map (2400 units! That's really tall) are a bunch of floating cars. I dare you to try and move them :D. On each side over the wall is a box that a rocket launcher spawns in.  You can stack cars/items to make a bridge to the box, or you could play basketball with the hand grenades and blow the RPG out of the hole (hopefully on to your side). Grenades spawn on the floor in abundance, and each side is color coded red and blue. Works pretty well with teamplay ( I think, I need a large player PT ). We used Hopelessness' server, which was good when nobody was downloading (and terrible when they were). If you played this map and have feedback, post it here!
« Last Edit: December 04, 2004, 10:10:13 PM by [Freemantle] »
Your sig's dimensions are too big, max is 400x75, yours is 455x120. -DHP
[size=8]Why am I still playing this game?[/size]