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Messages - That Annoying Kid

Pages: 1 2 3 [4] 5 6 7 ... 54
61
Off Topic / Can of whoop ass opened
« on: September 13, 2005, 10:54:47 PM »
^^

Same with LF's point, I want to see some counter arguments

62
Off Topic / Talk About Nostalgic...
« on: September 12, 2005, 10:32:40 PM »
hai shootbang <3

63
Off Topic / Can of whoop ass opened
« on: September 11, 2005, 10:09:52 AM »
I would concour, and he waited a week for editorial comments

64
Off Topic / Can of whoop ass opened
« on: September 09, 2005, 04:03:15 AM »
^^

Kanye actually got cut off, NBC producers threw the switch before he could finish his statement.

I watched the clip posted by niteowl and it's damn true. The spin machine is already in action.

65
Off Topic / This is longcat
« on: September 08, 2005, 12:25:49 AM »
elaborate on drama fewpid

that is a long cat

66
General / Oh My God!
« on: August 30, 2005, 01:05:10 AM »
sounds totally bitchin man, I wish I had a steamed comp

67
Off Topic / Google Talk
« on: August 29, 2005, 03:34:31 PM »
Fork over for pro you hippies, then it owns all

68
Off Topic / MrBill won't be here
« on: August 28, 2005, 10:59:54 PM »
I want more stories of bill dealing with his ISP

69
Off Topic / Is the LM Community dead or just boring?
« on: August 10, 2005, 08:06:33 PM »
for your  collection?!

70
Off Topic / need MMORPG
« on: August 07, 2005, 06:58:24 PM »
RO!

mRO!

join the plauge that has take lB from us!

71
General / ns+mygames
« on: August 07, 2005, 06:37:28 PM »
okay


totally uncalled for and completely irelevant <_<  :angry:

72
General / ns+mygames
« on: August 07, 2005, 05:56:52 PM »
They have been crossed since every release after Flayra said it was a possibility

73
General / NS 3.1 Changelog (Preliminary)
« on: August 07, 2005, 03:21:01 PM »
[random]
I myself couldn't see the touche in LB's first 'statement, I just wanted to facilitate a discussion about serverside performance in an attempt to fix one of LBs big NS gripes


<3 TFIAT

74
General / ns+mygames
« on: August 07, 2005, 03:17:02 PM »
I can only hope it's NS cause it's about damn time

75
General / NS 3.1 Changelog (Preliminary)
« on: August 03, 2005, 11:35:58 PM »
Quote
How is this going to fix NS? I don't see anything about serverside performance!
[snapback]52623[/snapback]
^^

Touche indeed


*Tak glances at tanke momentarily
*Tak ponders asking on NSF

NS has always been not so hot on the serverside optimization, but still it would be nice to know whats going on, LB makes a good point

[edit]
yeah Manta, I've always wanted the hand grenades to have more bounce and oomph to the throw, so you can send them off a wall or two. I'm a fan of putting cooking in. NS has always made leaps and bounds in the small things that make it look nice on the HL engine, but that doesn't make up for the kind of server usage I see alot of people gripe about
[/edit]

76
General / NS 3.1 Changelog (Preliminary)
« on: August 02, 2005, 08:09:39 PM »
people who rush to say that and spout steam user data just irk me, if NS is dying let it die and shut up about it, I'm still going to play my favorite online game, it was the first   game I got heavily into community aspects, and I remember reading about NS when it was just released salivating, and this changelog gave that memory a couple runs for it's money specifically


- Skulks can now vault from walls. When attached to a wall, pressing jump will make the skulk jump in the direction the player is facing.
- Precision wallwalking: While holding +speed (aka walk) the skulk will stick to walls much more rigorously then before. This makes it possible to navigate difficult architecture.

O Invoking a query from the popupmenu ("Follow me", "Covering you", "Weld/Heal me") displays an icon over the player issuing the query. This lasts for 6 seconds.
- The invoking player may look at another player to issue that order directly to their target. The query will pop up in the upper middle of the target player's HUD.

O Set Alien base Cloaking opacity from 10 to 0 (aka 100% Cloaking)
O Armory now consistently supplies 10 health with every use (once per 0.9 seconds)
O Added some client-side consistency checks for sprites (e.g. muzzleflash)
O Mines can no longer be placed on players or structures
O Commander created structures now dropped from 4 units above the floor (should help with some sinking structure issues)
O Added support for labelled minimaps:
O All sayings from the popupmenu now have a cool down time of 3 seconds, to prevent them from being spammed. <-- .txt anyone?


want to post more, computer leaving

damn

77
Off Topic / Pet pics
« on: July 24, 2005, 10:13:58 PM »
I would post one of the hundreds of random MUGA pics I have

but the windows me 56k 64mb nvidia geforce2 computer got taken by my "faja"

sooo this one will have to do



he hasn't been on the harness in 2 years, he free ranges in the back
his current favorite spot is to the right in the picture, past the apple tree, to the side of the pear tree box. The tree on the left is a cherry, and the tree to the left of that out of sight is one of the two peach trees in the backyard

78
Off Topic / If you were a supervillian...
« on: July 24, 2005, 05:14:28 PM »
Quote
Magneto.. because he has the coolest power ever.
[snapback]52412[/snapback]
okay rath, onslaught is magneto + the professor

79
Off Topic / If you were a supervillian...
« on: July 23, 2005, 01:36:03 AM »
onslaught

80
Off Topic / Is the LM Community dead or just boring?
« on: July 20, 2005, 06:32:43 PM »
I see everything in I can possibly see w/ my level

I'm constantly lerking, and posting cause I really can't get on the server

it's not dead at all, everything has an on and an off period


good to see you scoot <3

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