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Topics - SlickWill

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General / There is one problem with NS.
« on: April 25, 2005, 12:52:44 AM »
Rines don't pay attention to comm and do not follow orders while working together as a group and cohesive team.  That's it.  Simple.  There is no need to nerf aliens or make rines ultra powerful for this reason.  Sure, even in match play it is lopsided a bit, but I firmly belive that it results from exceptional individual play on alien part (ie. Fades own.)

Expanding this a little bit:

The game boils down to one thing, something that we as a gaming community have largely lost sight of...keeping res flow up and the other team's flow down.  This is just about impossible without teamplay.  

Expanding this a little bit:

No longer is the focus of games to destroy, take and keep rts (all of which involves massive teamplay); rather the focus is to take hive locations.  Rts are just a means with which to do this.  I believe the focus needs to be shifted.  After all, even if aliens have two hives...if they don't have higher lifeforms, then HA or JP own, especially with full upgrades.  Even just SG/HMG own.  You usually end of killing fades at least once, expecially when pressuring hives.  If res is at a premium, the problems of having to fight 8743 fades is solved.  I am not saying that one should let aliens have 3 hives while destroying res, rather I am saying that rts are more important in my mind to destroy then hives.  Think, how many times have you had a two hive lockdown to have it lost to one measly MC rush with a couple of fades or an onos...That hurts.

Now, exanding this further to new issues in the newest Beta:

Lots of Rts were removed from maps.  Mainly the ones outside of MS.  Due to this fact, without hardcore teamplay and following of orders, keeping rine res flow up and alien res flow down is all but impossible.  BHAM, the real issue of the Beta has been identified, rine inability to match alien res flow.  It is not due to the res flow system, rather it is due to the physical process.


No teamwork/order following lead to --->  No emphasis on RT destruction and/or protection leads to --> Increased difficulties with new resource node layout --> utter marine ownage.

My two cents.

General / GRR, my fps is screwed up
« on: April 19, 2005, 11:28:59 AM »
For no reason, my fps dropped from hovering about 100, to 45-50 and even into the 20's for no reason.  It's really making gameplay quite laggy... I have a 9800 pro, don't think I should be having these issues.  Does anyone have any suggestions or ideas about what is going on?

General / Rates and ffp
« on: April 11, 2005, 11:16:40 AM »
I have had problems recently after I tinkered with my rates getting everything to the optimum setting.  What do I need to do?  How do I get that choke thingie to come up and when it is, what is going to be my goal to lower for optimum playing ability.  Thanks guys.

General / Killing eggs
« on: April 03, 2005, 07:51:45 AM »
Is it better to unload all clips and knife, or just knife?  Combo of lmg/knife, pistol/knife.  I heard that just knifing is the fastest.  Or does it matter what lvl weapons.  Btw, does weapon lvl affect knife damage?

General / Serious issue affecting LM gaming qualitiy.
« on: March 28, 2005, 04:53:36 PM »
Now, this is something that has bothered me for some time and I have finally gotten around to posting it.  But before I start, by no mean do I mean this to be a rant, because that would defeat the purpose of the post in the first place.  Rather, it is meant to be a start to what I hope will be a serious discussion:

Lame quitting, usually by rines, because the end game is longer, is severely affecting the quality of the LM.  Most often it happens before all chance of a win or a competative game is gone, rather only when the game is swung from the lame quitters favor.  Now, if it were just a public issue, that cannot be solved and just has to be lived with.  But it is not.  Rather, a number of regs, res slotters and even some admins, one in particular, do it ALL THE TIME.  In fact, they announce it:  "bbl, be back in a few", etc.  Not only is the game then ruined for the remaining players, but IMO, that is unfair use of RS privelage, especially when non-slotters often struggle to get in games.  Then the person with the RS rejoins, kicking someone who hasn't lame quit and played through perhaps a slightly unpleasent series.  

Well, I guess I have two points:  1.  If you are a reg/RS/admin, don't lame quit, it just ruins games and it has been getting more and more common.  2.  If you have a RS, then be a little considerate to those you don't and sit through that extra 5-6 minutes of losing.

Like I said, I don't mean this as a rant, rather I am just putting forth some issues which have been on my mind.  Looking forward to some feedback.

General / New Comming strategies?
« on: March 07, 2005, 12:15:30 AM »
I have noticed that comming is VERY different.  Anybody have any techniques that seem to ahve repeated success?  As noted above, please don't post about an idea you have which may work or sounds technically fit, just actual working strategies.  <<<<<Need to work on my uber leet comming skills.   :D

General / Marine tricks
« on: March 03, 2005, 08:26:08 AM »
1.  How do you alternate running and jumping so fast you can very nearly outrun a celerity onos.
2.  How do you jump bakcwards so fast repeatedly.  I can only seem to get one jump and it's very half hearted.
3.  What is your trick to knifing?  I can't seem to get anything but the lamest knife kill.

Just trying to ge some leetness.   :p

General / Server Stats
« on: February 27, 2005, 04:15:51 AM »
What are the server stats based on?  I see Archi is number one and he gorges a lot, so is just about total points in a game.  BTW, I'm a humble 20  v_v .

General / What do you do while you play NS?
« on: February 24, 2005, 10:51:29 PM »
I am always eating and playing with one hand.  BTW, don't let this go where I KNOW it's going to go, especially with playing NS with one and playing the meatstick with the other.

General / Rine/alien order join
« on: February 24, 2005, 10:40:01 PM »
I was just wondering how it would be recieved if a server change to make rines have the extra player in SMALL games, like 5 or less on a team.  For example, 4v.5 is actually 3 v. 5 and it's really hard to get something done as rines, because you simply don't have the firepower vs. hive/onos/fade, which is made worse by the fact that aliens get them faster, before rine upgrades can take affect due to the res system.  

In large games it doens't matter cuz rines are overpowered bastards.  :angry:  

So, what you guys think?

As always,


General / Getting altair out of rotation?
« on: February 13, 2005, 04:10:41 AM »
Was just wondering if altair could be removed from the rotation.  Everytime it comes up, it clears the server, even if there is an admin playing  :o .  I have yet to actually see anyone want to play it, so it just takes away from the game.  :(  What you guys think?

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