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Topics - tankefugl (in a tent)

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General / Retail NS!
« on: December 15, 2004, 03:22:56 AM »
Finally. Been waiting for this.


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General / Tankefugl's Blink Mod!
« on: September 14, 2004, 02:55:33 AM »
Cloned from http://www.natural-selection.org/forums/in...showtopic=80656. I'm keeping this posted to the consties forum and some other smaller forums like this one because of bandwidth for the download.

... so it came to be that tankefugl became a bit tired of the leap-ish blink the fade had. I always envisioned the blink like a teleporting ability, but hopefully more usable than the stuck-ish blink from 1.04.

Friday, I downloaded the HL SDK with one goal set: To make a mod with a cooler blink. Today, I present you the tankefugl's blink mod.

Download it, uncompress it into the half-life folder. It will create a folder named "tankefugl". That's the mod. I used a random HLDM map I found laying around that doesn't rely on any sprites and such, and I also used two of the metabolize sounds from NS. I hope noone mind that I included them in the compressed file.

To test it, create a server with the map included. Bind any button to +blink, and play around. Hold down the +blink button to blink. When you do so, you will turn invisible and zoom in great speed in the direction you look (FOV increased, giving you an even increased feeling of WOAHGOINGFAST!). When you release the +blink button, you reappear again making the illusion of teleporting from A to B.

You also cannot fire. (The firing animation will still play, but you will do no damage or use any ammo.) I intend to make you invincible too when blinking, and to make you noclip vs. entities so you cannot pick up stuff or crash into people. However, this is just a proof-of-concept, so I doubt I will use much time to perfect it.

The file is located here (1mb only): http://mirror.playzen.net/halflife/modific...nkefugl-mod.rar

We had a go at this today, playing 5-6 player HLDM with massive blinking. (As the blinking doesn't require any energy yet, you can do it a lot ...)

I'd be happy to give away the sourcecode or help out implementing this into NS somehow, if you ever would decide that this is indeed a cool thing.

Happy blinking!

(Btw, HL SDK is fun to play with.)

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