i too have found myself in a situation where we have been pushing towards the hive, (i have everyone muted because they make so much noise i cannot hear skulks with my crappy headphones) then i find myself totally alone in or near the hive room. i kill a few rushing skulks and then im being presented with the annoying challenge of either falling back (and propably getting killed in the process) or hold the position at least for some time. (edit: and be then accused of spawncamping)
now, what people fail to realise is that there are methods to prevent spawncamping from happening. for instance, get a decent lerk and you will never get spawncamped as long as hes alive. even the best marine cannot hold out against a hivecamping, spore-happy lerk unless he has a hmg or jp.
skulks in general need to learn to scout ahead and parasite marines as they approach the hive room (or any other place for that matter), then ambush or something. its ridiculous that people stubbornly want to play the game as they see fit and not how it has been made. if you refuse to defend your vital objectives or come up with the proper counters to situations then no rule or plugin will help you win.
which brings me to another point, the umbra-spawn plugin. now there are situations where its good and to some extent evens out the odds. then there are situations where id rather see it go. for example:
marines want to siege a hive. every skulk that spawns gives the hive umbra (i think) and they are affected by umbra for several seconds, so effectively almost every skulk that rushes the marines has double hp. obviously this is not how the game was meant to work.
marines want to kill the hive node. this is just as valid as killing the armory or ip in ms. and you are bound to run into spawning skulks in the process. if theres 2 marines theres no way they can hold out against spawning creatures that have 180 hp, 1/3 of an lmg clip. almost as ridiculous is the "elec-spawn" plugin which i wont comment on any further.
oh, and i have plenty of experience on this matter, i have been spawncamped just as much as any of you here. take it lightly, if you get the marines out they will be back in a minute (better equipped) or they wont. if you cant kill them youve lost and you already did something wrong (or teams were just stupidly stacked, imo those kinds of games arent worthy of playing properly [read: lerk practice
]).
on bs_:
it is everyones personal choice, it has always been, no? someone tell me why the attitudes started changing :S
i use scripts and im willing to teach anyone about them to the extent of my knowledge. i dnot think them as harmful or cheating, yes they give convinience (what a word) and yes some give an outright advantage (_special). i can play without them just fine as i use mwheel. a much bigger disadvantage is fps and hardware in general. i am at a disadvantage because my mouse is buggy and freaks out for no reason. im also at an advantage because i get 100 fps no matter whats on the screen. perhaps everyone should be restricted to fps_max 30 (if you have over 30 fps, TRY THIS and try to bhop) and ball mice to even the playing field? i think not.