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« on: July 22, 2004, 11:01:55 PM »
The key to commanding is knowing what it is that you can do to help win the game.
I know that sounds kind of stupid, but I see a lot of commanders not doing this so I'll give it a whirl.
There are 3 things that I've notice can help you win the game on top of killing the aliens themselves, not only is it important to do them, but you must usually do 2 or more at the sametime.
1. Capping RTs/Recapping.
Marine RTs aren't designed to last the whole game (only if you electrify, but those go down to fades). Its important to always have people constantly trying to cap you nodes, even when you attack. Never send all your marines to do anything, spread them out and cap, and try not to have more than 3 people cap a node, because you are losing extremely valuabe time, and more importantly, ground. The faster you move the less time the aliens have to react and get good posistioning. You are going to lose nodes, it happens, just don't forget about recapping.
2. Destroying Enemy RTs.
The aliens really do not have the luxury of going "punch for punch" with regards to RTs. Take these suckers down as early as possible, cripple their res, and you can deny the most important unit in the alien arsenal, the Fade. Destroying RTs also delays everything, which is not to be overlooked. It is extremely important to deny their res, because as it stands the alien economy is already crap, if they are reduced to 1 RT, you can pretty much delay their fades by about 1:00-2:00; but this is also dependent on RFK. Slice those towers down for an easier time, and do it EARLY. Sometimes you can even catch a gorge evolving if you move quick enough.
3. Attack the Enemy Base.
This is not to imply a game winning attack, but it can be. A simple distraction, or a little bit of pressure on the hive can free up your other marines to cap/destroy RTs. The most important thing to remember when attacking is that every attack does not have to end the game. Frequent, but decisive attacks on the enemy make them get uncomfortable, which only helps the marines. You can sometimes destroy some chambers, or maybe catch a skulk evolving. Even if you don't even hit the hive that much, it makes a GREAT distraction.
Those are the 3 things you have to know what to do properly in order to win the game. If you can do more than one at a time successfully, you will WIN most of the time, if you can do 3/3 at the same time, the aliens will NOT win, I personally guarentee that.
The trick is being able to manage all 3 things, which is the most difficult part of NS imho.
I hope this helps.