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« on: March 02, 2004, 02:26:08 AM »
I have made 2 maps and the same thing happened on both of them. I have seen it happen on ns_weldsiege too. I followed 2 different tutorials and I seem to have everything that my map needs to work. I have a ready room with 4 entity bound brushes to join marines, aliens, observe and spectate & 32 spawn points. I have a marine start with a command console with 16 spawn points and a nearby res node. I have 3 hives with 16 spawn points each and a res node nearby. Whenever I compile the map and load up NS and try to join a team it just pops me back in the ready room. I loaded the game up with -dev and found that it is giving this error: AvHGamerules::SelectSpawnPoint(): all spawns full. I asked a Mapper from Guns4Back2School who has made many working maps and he said it is very strange & it must be some bug. I have asked a few people on IRC and they didn't know either.