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General / Ns Identity Consistency
« on: November 20, 2004, 12:17:39 PM »Quote
i think NS, more than the other games i've played, kinda demand you to have a name that's pronouncable (yes, i know, i know [OldF]Niteowl-TSA is a mouthful), but the zillioins of variations of leet speak names and gobbly gook that make it HELL on a commander to give orders, really is painful. Likewise it makes it hard to ask so and so to get to double, or please drop another DC, or just go fade already.I think your name would become "OldFNiteowl TSA" or maybe "Niteowl TSA" or "NiteowlTSA" or something.
in short, his restrictions make names that are usually easier to see at first sight.
but, uh, i'm not sure why he's setting that restrictions for the site.[snapback]33685[/snapback]
But Flayra said he'd definitely allow people to change their name after the corrections are made, so you'd be able to change it to "Niteowl". Or "Niteowl TSA" since spaces are allowed.
Many of us are unaffected though. Like "Guspaz". Nothing changes. Cheez loses his !, but I don't think his forum name had that either.
And yeah, somehow I suspect this ties into the BUS, and somehow these names will be used in-game.
I listened to that interview the other day (the one from the 15th), at this point 3.0b6 is expected to have phase one of the BUS implemented in code (But disabled and hidden), and at that point Flayra said they'd let slip a bit more info since the BUS will be closer to completion.
Flayra was also saying pretty grand things about the game though, saying that no other game has done it before, and it will change the way that ALL games are played. He said it may not be as unique or different as the FPS/RTS hybrid genre he helped define, but still pretty big.