Overly Chatty Penguins

The Ready Room => General => Topic started by: lolfighter on March 17, 2004, 04:31:23 AM

Title: Shieldgun Jumping
Post by: lolfighter on March 17, 2004, 04:31:23 AM
Quite simple. Aiming a fully charged shieldgun at the ground or a wall or something an' lettin' 'er rip causes exactly 45 points of damage. Doing it twice leaves you with ten health, third time's the ticket to respawn. Now here's where the fun starts: Jumping right before you let 'er rip gives you a major boost. This should all be common knowledge. But hear my idea: Do it from the top of the comm tower (center node) in ons-torlan, while at ten health. Major hurt and crunching sounds upon arrival two hundred feet below. Or try flinging your ragdoll body through the hoop in the bombing run map (no, standing on the hoop before you do it doesn't count).

There are many possibilities, let's see what you can come up with!
Title: Shieldgun Jumping
Post by: Anarki3x6 on March 18, 2004, 03:30:01 PM
use the flak cannon secondary fire :D

aim it straight down between your legs and BEWM it sends you flying into the air in a gory mess  :lol:
Title: Shieldgun Jumping
Post by: lolfighter on March 19, 2004, 09:29:02 AM
But then there's no ragdolly fun... :(