Overly Chatty Penguins

The Ready Room => General => Topic started by: aeroripper on November 11, 2005, 12:07:30 AM

Title: NS 3.1 out tomorrow
Post by: aeroripper on November 11, 2005, 12:07:30 AM
make sure everybody fills up LM.
Title: NS 3.1 out tomorrow
Post by: Dirty Harry Potter on November 11, 2005, 06:58:00 AM
also... Changelog (http://www.unknownworlds.com/ns/v31-changelog.html).

And..

<NemesisZero> DHP, OK: "Genossen! Die Zeit zum Handeln ist gekommen! Lange hat das Kapital hinterhältig die Unterstüzung für die mutigen Arbeiter und Soldaten der TSA zurück gehalten! Nicht länger! Treibt die faschistische Bedrohung der Kharaa zurück! Veröffentlicht 3.1 - noch HEUTE!"

<lolfighter> "Bürger der freien demokratischen TSA! Die roten Lügner drohen euch auch noch die letzte Schrotflinte zu nehmen! Soll das Eigentum eines Mannes nicht sein Eigentum bleiben? Hat der Bürger sich Schwere Rüstung und Granatenwerfer verdient, soll er diese nicht auch behalten? Treibt die roten Horden der Kharaa zurück! 3.1 für jeden der es sich leisten kann!"
Title: NS 3.1 out tomorrow
Post by: Lightning Blue on November 11, 2005, 10:10:12 AM
Server updated.
Title: NS 3.1 out tomorrow
Post by: Black Mage on November 11, 2005, 10:41:39 AM
clearly, hax
Title: NS 3.1 out tomorrow
Post by: Diablus on November 11, 2005, 11:16:50 AM
wish i could play, gotta wait till nov 22nd when I come home to experience 3.1! better see you all in the server then too
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 11, 2005, 02:47:46 PM
I know I'll probably be there.
Title: NS 3.1 out tomorrow
Post by: devicenull on November 11, 2005, 04:10:03 PM
Well, I was there.  Then I was frozen.  Then I was there again.  Then frozen again.

FTW!

Apparently despite the fact that I can play CSS fine, NS doesn't like me.  It seems to be having problems with models, but who knows whats going on.

Anyway, randomly when I see any model, I apparently have a chance to freeze.
Title: NS 3.1 out tomorrow
Post by: LowCrawler on November 11, 2005, 04:31:51 PM
Quote
Well, I was there.  Then I was frozen.  Then I was there again.  Then frozen again.

FTW!

Apparently despite the fact that I can play CSS fine, NS doesn't like me.  It seems to be having problems with models, but who knows whats going on.

Anyway, randomly when I see any model, I apparently have a chance to freeze.
[snapback]54248[/snapback]


well at least you never see models, i mean its not like those are important or anything


KEKEKKEKEKEKEK FTL
Title: NS 3.1 out tomorrow
Post by: ANeM on November 11, 2005, 05:19:26 PM
Didn't they say they were 'amost done' like 4 months ago?
I guess its the same with their site.. which was "Coming soon, really" in August.
It been down more in the last year than it has been up..
Title: NS 3.1 out tomorrow
Post by: Manta on November 11, 2005, 05:36:58 PM
NS still exists?  :blink:

Hopefully this gives NS a bit of life for a little bit. I know I haven't played in a good few months.
Title: NS 3.1 out tomorrow
Post by: Spectre X on November 11, 2005, 06:05:45 PM
omgs! its out now!!!!

AHHHHH!!!!

<downloading and installing>

woot!

http://www.unknownworlds.com/ns/ (http://www.unknownworlds.com/ns/)
Title: NS 3.1 out tomorrow
Post by: Manta on November 11, 2005, 10:12:24 PM
Well, if nothing else, I'm glad the server was at least partially full for a bit, even if we never got to play ns maps. It was nice doing the old skulk dance.
Title: NS 3.1 out tomorrow
Post by: Malevolent on November 12, 2005, 01:53:55 AM
Whoa, it must be the end of the world. I'll check it out tomorrow.
Title: NS 3.1 out tomorrow
Post by: A Boojum Snark on November 13, 2005, 12:54:22 AM
I'm so not even interested in downloading it. <_< It will take quite a boredom spell to bother.
Title: NS 3.1 out tomorrow
Post by: aeroripper on November 13, 2005, 03:36:29 AM
I thought it was funny we were up to 9 players and kept playing co over and over.  People won't stick around with co after a round or two.
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 13, 2005, 08:06:20 AM
Then lower minimum number of players for NS to 8 or so. Have NS start with 4vs4, people will join.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on November 13, 2005, 12:00:13 PM
I said it before somewhere, if you didn't like 3.0, you won't like 3.1.  Nothing has really changed in the game, grenades are better, which is nice, and skulks are a little easier to use.  But the strengths and weaknesses of the two teams are virtually identical to the last version.

The shotgun feels almost exactly the same as the old one if you used the special crosshairs, if anything it snipes a little better.
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 13, 2005, 12:04:45 PM
There is a chance of it sniping better. But there is a chance of 5 pellets being 7 degrees outward of the center, too :)
Title: NS 3.1 out tomorrow
Post by: Manta on November 13, 2005, 03:55:10 PM
Yeah, it bothers me when a skulk is relatively close, but half my pellets fly out to the side when I've got my crosshair right on, but I suppose it'll take a bit of the pressure off of skulks when fighting shotguns. Point-blank is still pretty much the same.
Title: NS 3.1 out tomorrow
Post by: LowCrawler on November 13, 2005, 04:48:35 PM
Quote
There is a chance of it sniping better. But there is a chance of 5 pellets being 7 degrees outward of the center, too :)
[snapback]54262[/snapback]


i dont know if any of you guys have shot any kind of distance with a real shotgun, but its just about the same way. Ive hit whitetail from 25 or so yards with buckshot, you  just point and pull the trigger, and its basically luck from there. Sometimes the pellets will fly all wild and sometimes theyll stay tighter.

Title: NS 3.1 out tomorrow
Post by: lolfighter on November 13, 2005, 07:48:31 PM
The shotgun is still the one-hit wonderweapon of death. Reach out and touch someone.
Title: NS 3.1 out tomorrow
Post by: Manta on November 14, 2005, 01:10:27 PM
Quote
Quote
There is a chance of it sniping better. But there is a chance of 5 pellets being 7 degrees outward of the center, too :)
[snapback]54262[/snapback]


i dont know if any of you guys have shot any kind of distance with a real shotgun, but its just about the same way. Ive hit whitetail from 25 or so yards with buckshot, you  just point and pull the trigger, and its basically luck from there. Sometimes the pellets will fly all wild and sometimes theyll stay tighter.
[snapback]54264[/snapback]

So... are you basically agreeing with but clarifying quarter's post? I'm a bit confused.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on November 15, 2005, 04:37:03 PM
Quote
Quote
Quote
There is a chance of it sniping better. But there is a chance of 5 pellets being 7 degrees outward of the center, too :)
[snapback]54262[/snapback]


i dont know if any of you guys have shot any kind of distance with a real shotgun, but its just about the same way. Ive hit whitetail from 25 or so yards with buckshot, you  just point and pull the trigger, and its basically luck from there. Sometimes the pellets will fly all wild and sometimes theyll stay tighter.
[snapback]54264[/snapback]

So... are you basically agreeing with but clarifying quarter's post? I'm a bit confused.
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He's justifying the NS team's reasoning, based on the fact that quarters post called it into question indirectly.
Title: NS 3.1 out tomorrow
Post by: ziggot on November 15, 2005, 06:18:27 PM
its great that its out and people are playing on lm finally, but will people still be playing when the password is removed?

Pls say yes
Title: NS 3.1 out tomorrow
Post by: Spectre X on November 15, 2005, 07:08:47 PM
well, we played HnS today! ...it was fun,

then the server, after we went to bast,

got full!

then emptied...
and emptied...
then 2v2 on eon, somehow...
then everyone left...

Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 15, 2005, 07:11:02 PM
Remove the maps that end up emptying the server, and play maps that people like to join on (yes the extremely overplayed ones)
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 15, 2005, 07:25:24 PM
Quote
Remove the maps that end up emptying the server, and play maps that people like to join on (yes the extremely overplayed ones)
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You mean two-three maps? Sounds like playing Dystopia, which now has TWO maps!
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 16, 2005, 05:28:05 AM
Why, not necessarily. This is current map cycle, most likely:

ns_eon
ns_metal
ns_caged
co_sava
co_angst
ns_hera
ns_lost
ns_nothing
co_niveus
co_faceoff
co_daimos
ns_bast
ns_origin
co_kestrel
ns_tanith
ns_nancy
ns_veil
co_core
co_ulysses
ns_eclipse
co_pulse
ns_ayumi
ns_altair

And this is what we could keep.

ns_metal
ns_caged
ns_lost
ns_nothing
co_faceoff
co_daimos
co_kestrel
ns_tanith
ns_veil
co_core
ns_eclipse
co_pulse
[edit]
ns_origin
ns_shiva

Each map rotation will be at least 3 hours, not bad.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on November 16, 2005, 07:36:18 AM
Dude, since when does origin empty servers?  It's right beside eclipse and veil when it comes to NS map popularity.  Where does shiva fit in? it's kind of new to say that it empties servers already.
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 16, 2005, 03:05:10 PM
Sorry, it doesn't. I was writing this in the morning while waiting for a file to upload, and had very little time - I missed those 2 maps.
Title: NS 3.1 out tomorrow
Post by: DarkScythe on November 19, 2005, 04:11:29 PM
lol it's been a while, but i was wondering what the heck happened to u guys..
3.1 is ok, just rines rushing hand grenades all the time and aliens are pretty much the same..

i'd like to play on LM again, cuz LM was really one of my favorite servers, but it's jsut never populated.. yeah i read some of the old threads about the server dying but i didn't think it'd be that bad..
personally, i hate CO so when I do a server refresh in steadm LM never came up lol, so I added it directly when LiquidSnake told me ppl were playing on it again and it turns out u guys were playing CO.
and it was full, so I couldnt join. So i waited a couple minutes, and then it went to NS so i started my usual "wait til a non-res-slot frees to join" and all of a sudden everyone left
i wouldnt mind helping get ppl on but seeing it at 0/17 all the time isnt very inviting..
i've just been pubbing around IAM's Gorge's Hideout and the NSA classic server (sometimes vet but they rape me there) and occasionally g4b2s.
i'd say some of us should make an effort in idling on the server every now and then, cuz it'd attract others lol, i think one of the bigger reasons ppl don't come is the seeing 0 players on it.. 1 or 2, u know they're at least waiting for a game.

my two cents cuz i miss LM lol

p.s.
2of8, nancy is still fairly popular (at least whenever i play on gorge's hideout and nsa) and hera is voted fairly often too.. cant say anything about co tho, i don't play co.

shiva is sorta split.. it's new so many ppl have a hard time navigating but the players i've met either hate it or love it, there isnt anyone who claims to be impartial :/
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 19, 2005, 05:12:23 PM
Hera is sort of the most unbalanced official map in NS. I'm not sure about nancy, however.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on November 19, 2005, 06:43:24 PM
hera totally empties servers.

I would say I like new eon, but it doesn't change the fact that it empties server.  We need only the popular maps, this server is having a hard enough time filling as it is.
Title: NS 3.1 out tomorrow
Post by: Niteowl on November 21, 2005, 01:03:47 PM
Correct me if i'm wrong, but hera is imbalanced in aliens favour?
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 21, 2005, 04:35:51 PM
Yes.
Title: NS 3.1 out tomorrow
Post by: LowCrawler on November 21, 2005, 08:44:28 PM
Quote
Correct me if i'm wrong, but NS is imbalanced in aliens favour?
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nitey i fixed your post.
Title: NS 3.1 out tomorrow
Post by: lolfighter on November 21, 2005, 09:07:30 PM
omg! Owleh! You were gone for a while. I was afraid you'd died of old age or something.
Now we just need Shina back.
Title: NS 3.1 out tomorrow
Post by: Lightning Blue on November 22, 2005, 12:14:22 AM
Hey, look! Everything is still dead, can we bury the mod yet?
Title: NS 3.1 out tomorrow
Post by: Ulatoh on November 22, 2005, 03:04:12 AM
Quote
Quote
There is a chance of it sniping better. But there is a chance of 5 pellets being 7 degrees outward of the center, too :)
[snapback]54262[/snapback]


i dont know if any of you guys have shot any kind of distance with a real shotgun, but its just about the same way. Ive hit whitetail from 25 or so yards with buckshot, you  just point and pull the trigger, and its basically luck from there. Sometimes the pellets will fly all wild and sometimes theyll stay tighter.
[snapback]54264[/snapback]

^^^^^^^^^^^^^ truth
Title: NS 3.1 out tomorrow
Post by: rad4Christ on November 22, 2005, 06:28:36 AM
Quote
Hey, look! Everything is still dead, can we bury the mod yet?

And go to what? That's the real problem.

Honestly, I've moved to CS:S. Yes, a form of the mod I left for NS. It's not brain surgery, but it's mindless fun in the right community, and I've found a pretty decent one. Well adminned, not overly modded, and great group of regulars. LM is/was that, but the game that brought us together has died. So, what do we do, go to something like CS:S/DOD:S with more appeal, or just close the community?
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 22, 2005, 12:32:00 PM
Quote
Quote
Hey, look! Everything is still dead, can we bury the mod yet?

And go to what? That's the real problem.

Honestly, I've moved to CS:S. Yes, a form of the mod I left for NS. It's not brain surgery, but it's mindless fun in the right community, and I've found a pretty decent one. Well adminned, not overly modded, and great group of regulars. LM is/was that, but the game that brought us together has died. So, what do we do, go to something like CS:S/DOD:S with more appeal, or just close the community?
[snapback]54322[/snapback]
I'd rather go to classic dod myself, too much of a nadespam fest in DOD:S. CS:S is almost the same as CS too, except it has ragdolls and more lag and worse netcode, so yeah. Pretty isn't a good reason to choose a game, if any of the source games get some more features besides physics then I'll jump on the bandwagono, LIKE VEHICLES!
Title: NS 3.1 out tomorrow
Post by: Lightning Blue on November 22, 2005, 03:41:45 PM
If we had admins who'd play CS:S I'd run it.
Title: NS 3.1 out tomorrow
Post by: devicenull on November 22, 2005, 04:07:41 PM
I'd play CSS, except I lack a server to play it on :)

What about normal CS?  I usually play that more then source..
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 22, 2005, 04:15:12 PM
You don't necessarily need to have current admins admin the CS/S servers, or not even anyone from this community if need be. I'm sure there are plenty of responsible and mature people in those player banks to fill a few admin slots.
Title: NS 3.1 out tomorrow
Post by: Spectre X on November 22, 2005, 05:44:19 PM
We definitely do NOT just want to pull the plug on the community.

I suggest CSS (because I have it) or BF2 (again, because I have it)

<edit> ya, any games with vehicles also helps  :D
Title: NS 3.1 out tomorrow
Post by: Lightning Blue on November 22, 2005, 05:44:49 PM
I don't have the time nor the desire to field an all new staff. Dev already has my permission to try whatever he wants...but first I need to check something.
Title: NS 3.1 out tomorrow
Post by: Diablus on November 23, 2005, 11:56:07 AM
dod classic ftw
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 23, 2005, 01:39:30 PM
Quote
CS/S... plenty of responsible and mature people...
[snapback]54331[/snapback]
Those don't go together.
Title: NS 3.1 out tomorrow
Post by: Diablus on November 23, 2005, 02:04:43 PM
if your reading this post right now. JOIN LM SERVER. even if its empty...JOINNNN :angry:
Title: NS 3.1 out tomorrow
Post by: lolfighter on November 23, 2005, 03:40:15 PM
And just because I can, I'll say it again: BF2 is not an option. In order to make a server ranked, EA not only demands that you give them complete access to your box, but will also greatly limit your access to your own box. And if a server is not ranked, nobody plays on it, or so I am told. This community doesn't have enough BF2 players to fill a server on its own, so it'd have to be ranked to attract players from outside. And a ranked server is out of the question.
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 23, 2005, 05:27:03 PM
Quote
And just because I can, I'll say it again: BF2 is not an option. In order to make a server ranked, EA not only demands that you give them complete access to your box, but will also greatly limit your access to your own box. And if a server is not ranked, nobody plays on it, or so I am told. This community doesn't have enough BF2 players to fill a server on its own, so it'd have to be ranked to attract players from outside. And a ranked server is out of the question.
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BF1942 is a better option than BF2 lolol!
Title: NS 3.1 out tomorrow
Post by: Diablus on November 23, 2005, 07:35:57 PM
Quote
Quote
And just because I can, I'll say it again: BF2 is not an option. In order to make a server ranked, EA not only demands that you give them complete access to your box, but will also greatly limit your access to your own box. And if a server is not ranked, nobody plays on it, or so I am told. This community doesn't have enough BF2 players to fill a server on its own, so it'd have to be ranked to attract players from outside. And a ranked server is out of the question.
[snapback]54344[/snapback]
BF1942 is a better option than BF2 lolol!
[snapback]54345[/snapback]


any game where you could call artillery on your own troops to FF is win in my books
Title: NS 3.1 out tomorrow
Post by: Niteowl on November 24, 2005, 07:32:50 AM
BF1942, any source mod, any HL mod, I'm easy. Anything super high end, is a no go (i.e. BF2).

I vote for a MUD server!!
Title: NS 3.1 out tomorrow
Post by: tankefugl (in a tent) on November 24, 2005, 09:31:20 AM
MUD! :blink:  <3
Title: NS 3.1 out tomorrow
Post by: Necrosis on November 24, 2005, 01:20:39 PM
Telnet MUD ftw.




I suggest 42. Its easy to run, there's a good selection of stable enough mods. You have the core game, or one of the Desert Combats, Galactic Conquest, or Interstate. Its also cheap to pick up, for anyone who (for whatever reason) never bought it.
Title: NS 3.1 out tomorrow
Post by: Dirty Harry Potter on November 24, 2005, 03:23:28 PM
either way, couldn't a MUD be run in the background of almost any computer held together with more than gum.. So find something else as well :p
Title: NS 3.1 out tomorrow
Post by: confused! on November 25, 2005, 08:11:17 PM
I am back from vaction, i quit my job. and nw its time for some game based sweetness. ofcourse tonight i have a small drinking engagement involving a large number of folks i knwo being home for thanksgiving. but still. i shall be around a pc nearly all the time so if im on irc just ask and usually i'll be up for something.

oh, also if there is any interest i may put up a serious sam 2  coop server from time to time. have to see how it pings from the office/ set up some routing..
Title: NS 3.1 out tomorrow
Post by: Malevolent on November 27, 2005, 09:18:05 PM
I tried playing 3.1 the day after it came out, but the server was empty. I haven't tried since.
Title: NS 3.1 out tomorrow
Post by: Fewlio on November 27, 2005, 09:20:30 PM
Quote
I tried playing 3.1 the day after it came out, but the server was empty. I haven't tried since.
[snapback]54372[/snapback]
I love you malev.
Title: NS 3.1 out tomorrow
Post by: Malevolent on November 29, 2005, 05:20:27 PM
Quote
Quote
I tried playing 3.1 the day after it came out, but the server was empty. I haven't tried since.
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I love you malev.
[snapback]54375[/snapback]
<3
Title: NS 3.1 out tomorrow
Post by: DarkScythe on November 30, 2005, 07:45:42 AM
lol i've played a few games on LM, and they were really fun, with all the old reg's
but it all ended the same way, at the end of three maps or so, either it changed to an unpopular map that some non-regs left OR one team was so good the other team decided to ragequit but either way, it ended up dropping us to about 9 people or so, ONE short of the NS and it went CO and the remaining 9 players, dissatisfied with CO, left
I think CO kills the server more than livens it up lol :/
If i wanted to play CO there are about 2135907346 other CO servers out there.. I originally came to LM cuz it was a well-skilled, mature NS server (and i wanted to beat HD, but..i don't think that's gonna happen any time soon)

So if you guys still favor trying to keep NS up, I would say change the map rotation as 2of8 suggested, leaving out the crap maps and putting in the popular ones, and lowering combat requirement to 8 or even 6..
best option imo is get that voting plugin or whatever it is they use on IAM's Gorge's Hideout or the NSA Classic Server, where there are two rounds of voting, first for a random selection of 6 maps or so (at least one CO and one NS map) and second round to vote on the two maps that got the most votes previously
this way, if the server wants to play CO, they can switch to CO whenever they want, otherwise it will field to the likes of the majority of the server population at the time
Title: NS 3.1 out tomorrow
Post by: Lightning Blue on November 30, 2005, 01:04:56 PM
Or I can do what I did last (?) year and remove CO entirely.


Good idea!
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on November 30, 2005, 05:48:22 PM
Because people would rather join a 0/17 NS than 0/17 CO.
Title: NS 3.1 out tomorrow
Post by: Diablus on November 30, 2005, 09:56:49 PM
not really, i prefer a 0/17 co, and im not even a big fan of co
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on December 01, 2005, 05:03:29 PM
Sarcasm :rolleyes:
Title: NS 3.1 out tomorrow
Post by: Malevolent on December 01, 2005, 07:22:55 PM
I prefer 15/17 NS, so I will even out the teams and it'll be awesome.
Title: NS 3.1 out tomorrow
Post by: Fewlio on December 01, 2005, 09:12:02 PM
I don't really care either way, people still always ask me to change it to a good map since there's only like 4 total.
Title: NS 3.1 out tomorrow
Post by: DarkScythe on December 01, 2005, 11:05:50 PM
lol well wouldnt a revision to the maplist change that?
2of8 suggested that, just change the list to only have the "good" maps and u wont ever need to change cuz the server will do it for you lol

personally i hate CO it's like the CS community (which i hated) playing NS, so i'd be up with LB's removing co lol, but people sometimes want a quick co round or two then back to NS
right now the server is 0/17 CO and i wouldnt join.. if it was NS tho i'd consider.. i remember i was with someone else the other day jumping around the server for about an hour waiting for ppl to join but no one did.. maybe it was cuz we were on co all that time? i dunno
Title: NS 3.1 out tomorrow
Post by: Fewlio on December 02, 2005, 12:34:56 AM
The problem is the list of good maps is SO SMALL that there wouldn't even really be a rotation, everyone would get bored of the same maps over and over. Shrinking the map rotation will be a temp fix yeah, but what happens after a week of everyone playing the same few maps? I can tell you what, people get sick of them and don't want to play at all. Easiest way to determine what maps to remove is to ask everyone the maps they hate and remove them, then ask them which maps they love, which we will end up with around 4 maps give or take 2.
Title: NS 3.1 out tomorrow
Post by: DarkScythe on December 02, 2005, 11:48:33 AM
the lack of maps is already a given even with a full rotation, because there aren't that many maps to begin with (i mean, look at UT, it's just fragging over and over but they have dozens and dozens of maps, whereas NS ships with a stock of maybe a dozen, and only about half of them play well)
point is, there are some that are so bad people blatantly hate them so those would be candidates to be removed (like altair?) the others can be removed on the cycle but i dont think that prevents people from voting for them does it? true there will only be a list of 4-6 maps if we did some strict removal, but if you left them on, it would basically be the same 4-6 maps ppl ask u to change it to anyway
and yeah, it does get boring after a while of playing the same maps over and over, but we've had basically the same amount of maps since 1.03 (cant say for previous versions, i came in 1.03) and it's managed to survive somewhat. but i don't think we expect people to play for 4 hours straight either.. either way, the voting system will take care of nearly all map-related problems cuz it responds to exactly what the people want, not by percentages, but by numerical values, where highest voted wins.
Title: NS 3.1 out tomorrow
Post by: 2_of_8 on December 02, 2005, 07:46:25 PM
People don't stay long enough on the server experience a full cycle with the new, "small" rotation - 14 maps, minimum of 2.25 hours assuming each game is 15 minutes long (which they aren't), and no combat is played (in which case it'd be even longer). Nobody plays NS for 2.25 hours straight nowadays, the rotation becoming full of stale maps really isn't important.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on December 03, 2005, 02:26:45 PM
Quote
the lack of maps is already a given even with a full rotation, because there aren't that many maps to begin with (i mean, look at UT, it's just fragging over and over but they have dozens and dozens of maps, whereas NS ships with a stock of maybe a dozen, and only about half of them play well)
point is, there are some that are so bad people blatantly hate them so those would be candidates to be removed (like altair?) the others can be removed on the cycle but i dont think that prevents people from voting for them does it? true there will only be a list of 4-6 maps if we did some strict removal, but if you left them on, it would basically be the same 4-6 maps ppl ask u to change it to anyway
and yeah, it does get boring after a while of playing the same maps over and over, but we've had basically the same amount of maps since 1.03 (cant say for previous versions, i came in 1.03) and it's managed to survive somewhat. but i don't think we expect people to play for 4 hours straight either.. either way, the voting system will take care of nearly all map-related problems cuz it responds to exactly what the people want, not by percentages, but by numerical values, where highest voted wins.
[snapback]54456[/snapback]
You get at least 8 maps... 9 if you keep shiva, although it's looking like a server emptier on other servers...  I personally think new eon is keepable if it's kept to the back of the rotation as well, but most people don't like it.
Title: NS 3.1 out tomorrow
Post by: Fewlio on December 04, 2005, 07:41:24 PM
Shiva? Gross, you must be including a bunch of other crap maps.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on December 05, 2005, 04:45:13 AM
ns_metal
ns_caged
ns_lost
ns_nothing
ns_tanith
ns_veil
ns_eclipse
ns_origin

I used 2_of_8's list, but then I realized he included metal in it and was shamed.  So that's 7 maps.  Seriously, all those might not be eclipse ir tanith but they aren't server killers and are all definitely playable (except metal).
Title: NS 3.1 out tomorrow
Post by: aeroripper on December 05, 2005, 09:08:56 AM
I think eon looks good this version :-/
Title: NS 3.1 out tomorrow
Post by: DarkScythe on December 05, 2005, 10:37:40 AM
personally i absolutely love tanith, origin and veil
definitely veil
eclipse and caged are good too but they're sorta "standard" sorta like the kind of "like" u can have for CS' de_dust (that is if u dont hate it)
the rest i don't mind playing

imo altair and eon are too maze-like, and that's what made it unpopular..
eon is ok now, in terms of playability, but it's still kind of complex
Title: NS 3.1 out tomorrow
Post by: Necrosis on December 05, 2005, 04:12:16 PM
Another patch out??
Title: NS 3.1 out tomorrow
Post by: Fewlio on December 05, 2005, 06:34:49 PM
Quote
ns_metal
ns_caged
ns_lost
ns_nothing
ns_tanith
ns_veil
ns_eclipse
ns_origin

I used 2_of_8's list, but then I realized he included metal in it and was shamed.  So that's 7 maps.  Seriously, all those might not be eclipse ir tanith but they aren't server killers and are all definitely playable (except metal).
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metal.. heh, funny quarter.

Caged, I've had the best 3 hour games a few months back on caged as an onos.

Lost, are you joking? Lost stopped being good once Greedo stopped working on it, right after he "fixed" the map.

Nothing, I used to love, but now I'd label it mediocre but still pretty, I hate how you can kill the MS vent too.

tanith, hooray for tommyd!

Veil, marines win, seriously I can win commanding this map with one hand.

Eclipse, overplayed to death in the first month, HURRY UP AND DIE ECLIPSE! It's like dust with less blinding textures.

Origin, I've always had fun with cloaking on this map, I'd have to agree on it being good.
Title: NS 3.1 out tomorrow
Post by: SwiftSpear on December 06, 2005, 12:35:00 AM
I agree with you fewl, but lost and nothing still aren't server emptiers for some reason, dispite the fact that you would have to be dumb to admit they aren't some of NS's better maps.

Like I said before, new eon isn't that bad, played a few matches and scrims on it and once you learn the map it isn't that large and it's acctually quite balanced.  Eon used to be crappy map, but I've had alot of fun there the last couple times I've played it anyways.