bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "say_team /stuck"
bind "\" "pausable 0"
bind "]" "snapshot"
bind "`" "toggleconsole"
bind "a" "+use"
bind "c" "+showmap"
bind "d" "+back"
bind "e" "+forward"
bind "f" "+moveright"
bind "g" "impulse 3"
bind "h" "impulse 7"
bind "j" "+left"
bind "k" "givepoints;givepoints;givepoints;givepoints;givepoints;givexp"
bind "m" "+showmap"
bind "o" "admin_chatmode"
bind "p" "admin_saymode"
bind "q" "stopsound"
bind "r" "+reload"
bind "s" "+moveleft"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "lastinv"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+scrollup"
bind "DOWNARROW" "+scrolldown"
bind "LEFTARROW" "+scrollleft"
bind "RIGHTARROW" "+scrollright"
bind "CTRL" "+voicerecord"
bind "SHIFT" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "impulse 81"
bind "F4" "readyroom"
bind "F5" "impulse 90"
bind "F6" "impulse 91"
bind "F7" "impulse 92"
bind "F8" "impulse 95"
bind "F9" "impulse 94"
bind "F12" "retry"
bind "DEL" "admin_say Friendly Fire is ON - do not attack teammates or team structures"
bind "HOME" "admin_unllama llama"
bind "END" "admin_tsay Type rules in console for the rules! not our fault if you don't read them!"
bind "KP_HOME" "bind mwheelup slot1;bind mwheeldown slot2;bind mouse2 slot3"
bind "KP_LEFTARROW" "impulse 116"
bind "KP_5" "impulse 117"
bind "KP_END" "impulse 113"
bind "KP_DOWNARROW" "impulse 114"
bind "KP_PGDN" "impulse 115"
bind "KP_ENTER" "admin_glow blue"
bind "KP_MINUS" "statusdump"
bind "KP_PLUS" "+popupmenu"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "slot2"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "slot3"
bind "MOUSE3" "impulse 100"
bind "MOUSE4" "+popupmenu"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "0"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "0"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
con_color "255 255 255"
console "1"
crosshair "1"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "alien1"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "Holy_Devil"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "70"
skin ""
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume ".5"
+mlook
exec userconfig.cfg
//Tracers
traceralpha 1 //prefs set tracer bullet alpha component
tracerblue 0 //prefs set tracer bullet blue component
tracergreen 0 //prefs set tracer bullet green component
tracerlength .5 //prefs set tracer bullet length
traceroffset 30 //prefs set tracer bullet offset
tracerred 5 //prefs set tracer bullet red component
tracerspeed 2000 //prefs set tracer bullet speed
developer 0
bind del "admin_say Friendly Fire is ON - do not attack teammates or team structures"
alias ex_maxerrordistance ""
gl_texturemode "gl_linear_mipmap_linear"
cl_allowdownload 1
cl_allowupload 1
bind "KP_ENTER" "admin_glow blue"
bind "KP_END" "impulse 113"
bind "KP_DOWNARROW" "impulse 114"
bind "KP_PGDN" "impulse 115"
bind "KP_LEFTARROW" "impulse 116"
bind "KP_5" "impulse 117"
bind kp_plus +popupmenu
gl_max_size "512"
ex_interp .05
bind f1 jointeamone
bind f2 jointeamtwo
bind mouse4 +popupmenu
bind mouse3 "impulse 100"
bind mouse2 slot3
bind mwheelup slot1
bind mwheeldown slot2
alias "statusdump" "clear; status; condump"
bind kp_minus "statusdump"
bind "DEL" "admin_say Friendly Fire is ON - do not attack teammates or team structures"
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind ";" "+mlook"
bind "=" "sizeup"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "i" "impulse 7"
bind "j" "impulse 9"
bind "l" "impulse 105"
bind "m" "+showmap"
bind "o" "rcbot bot_menu"
bind "p" "wb add"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode2"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+scrollup"
bind "DOWNARROW" "+scrolldown"
bind "LEFTARROW" "+scrollleft"
bind "RIGHTARROW" "+scrollright"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F7" "editps"
bind "F9" "givepoints"
bind "F10" "spawnhive"
bind "F11" "killhive"
bind "INS" "+klook"
bind "DEL" "kill"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "impulse 1"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+popupmenu"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "15"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "150"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "15"
cl_vsmoothing "0.05"
con_color "255 155 50"
console "1.0"
crosshair "1.000000"
fps_max "100.0"
fps_modem "100.0"
gamma "2.500000"
gl_dither "0"
gl_max_size "512"
gl_texturemode "gl_linear_mipmap_linear"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "0"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "-0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "Necrosis"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1.000000"
volume "0.700000"
setinfo "friends" "0"
voice_dsound "1"
max_shells "1"
+mlook
+jlook
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+popupmenu"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "invprev"
bind "\" "impulse 3"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "impulse 11"
bind "c" "sensitivity 200"
bind "f" "impulse 100"
bind "h" "impulse 10"
bind "l" "impulse 81"
bind "m" "+showmap"
bind "o" "impulse 80"
bind "s" "impulse 91"
bind "t" "impulse 201"
bind "v" "sensitivity 2000"
bind "x" "sensitivity 20"
bind "y" "impulse 9"
bind "z" "sensitivity 1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+jump"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F12" "snapshot"
bind "DEL" "+reload"
bind "PGDN" "+movedown"
bind "PGUP" "+moveup"
bind "END" "+duck"
bind "KP_END" "+voicerecord"
bind "KP_ENTER" "messagemode2"
bind "KP_INS" "lastinv"
bind "KP_MINUS" "quit"
bind "MWHEELDOWN" "slot2"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+use"
bind "MOUSE3" "slot3"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "99"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "120.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "99"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "99"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
name "2_of_8"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
voice_overdrive "3"
volume "0.800000"
+mlook
exec userconfig.cfg
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "impulse 11"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "l" "impulse 105"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 10"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+PlayWAV"
bind "DEL" "ToggleWAV"
bind "PGDN" "impulse 90"
bind "PGUP" "impulse 93"
bind "HOME" "impulse 92"
bind "END" "impulse 95"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+voicerecord"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "1"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "155.000000"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "30"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "0"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "IntensityRising"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.890000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "" "1"
+mlook
exec userconfig.cfg
gl_xaim 1? oll, nice h4x HD.[snapback]43141[/snapback]
HD, can you highlight the parts which make you a good skulk? :D
my binds (im left handed btw). I have 3 seperate jump keys because im a freak.
mouse1 = fire
mouse2 = jump (lerk/jetpack)
mouse3 = drop weapon
mwheeldown = jump (bhop)
t =up
g = down
f = left
h = right
j = jump (marine/alien)
space - duck
r = slot1
alt = slot2
c = slot3
v = slot4
y = +use
u = reload
d=popupmenu
b=flashlight
m = minimap[snapback]43157[/snapback]
exec controls.cfg
exec settings.cfg
cl_autohelp 0
console 1
developer 0
+mlook
cl_himodels 0
r_mmx 1
mp_decals 32
r_decals 256
crosshair 1
cl_quickselecttime 0
hud_fastswitch 1
hud_saytext_time 5
hud_deathnotice_time 6
m_filter 0
r_detailtextures 0
voice_loopback 0
ati_npatch 0
ati_subdiv 0
cl_forcedefaultfov 0
cl_musicenabled 0
cl_musicdelay 0
fps_max 100
cl_allowdownload 1
cl_allowupload 0
cl_download_ingame 0
cl_dlmax 512
rate 25000
cl_rate 9999
cl_resend 3
cl_cmdbackup 80
cl_cmdrate 101
cl_updaterate 101
ex_interp 0.05
ex_extrapmax 1.2
cl_gaitestimation 1
cl_lc 1
cl_lw 1
cl_vsmoothing 0.05
cl_smoothtime 0.1
gamma 3
brightness 5
lightgamma 2
m_pitch 0.0009625 // 0.0009625 means 1 degree per inch per sensitivity
m_yaw 0.0009625 // for my specific mouse and windows mouse settings
sensitivity 75 // and for an fov of 90 degrees
m_side 0.8
controls.cfgunbindall
// Movement
alias forward_move "+forward"
alias forward_stop "-forward"
alias +forward_standard "forward_move"
alias -forward_standard "forward_stop"
bind uparrow forward_move
bind e "+forward_standard"
bind d "+back"
bind s "+moveleft"
bind f "+moveright"
// Jump
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "+moveup; 1jump; 1jump; +jump"
alias +5jumps "+moveup; 1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-moveup; -jump"
alias -5jumps "-moveup; -jump"
alias jump1 "alias +jump_ +jump; alias -jump_ -jump; alias jumpswitch jump5; echo 1"
alias jump5 "alias +jump_ +5jumps; alias -jump_ -5jumps; alias jumpswitch jump1; echo 5"
jump5
bind "\" jumpswitch
bind "SPACE" "+jump_"
bind mwheelup +jump
bind mwheeldown +jump
// Crouch
alias crouch_on "+duck; alias toggle_crouch crouch_off"
alias crouch_off "-duck; alias toggle_crouch crouch_on"
alias +crouch "crouch_on"
alias -crouch "crouch_off"
bind "SHIFT" "+crouch"
bind leftarrow "crouch_on"
// Walk
bind "z" "+speed"
// Weapon
alias attack_on "+attack"
alias attack_off "-attack"
alias +attack_standard "attack_on"
alias -attack_standard "attack_off"
bind mouse1 "+attack_standard"
bind downarrow attack_on
bind mouse2 "slot1"
bind w "slot2"
bind r "slot3"
// Slot 4
alias slot4welder "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_welder"
alias slot4grenade "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_grenade"
alias slot4mine "weapon_webspinner; weapon_primalscream; weapon_divinewind; weapon_charge; weapon_acidrocketgun; weapon_mine"
bind g slot4
bind h slot4welder
// Numbers
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind 0 "slot10"
bind mouse4 "+reload"
bind mouse5 "impulse 3" // drop weapon
// Gorge
bind x "impulse 91" // Offense Chamber
// Communication
bind backspace "+voicerecord"
alias voiceon "bind capslock +voicerecord; alias voiceon_toggle voiceoff; echo Ingame Voice ON"
alias voiceoff "unbind capslock; alias voiceon_toggle voiceon; echo Ingame Voice OFF"
voiceon
bind "=" voiceon_toggle
bind capslock "+voicerecord"
bind u "messagemode2"
bind y "messagemode"
bind b "impulse 9" // Taunt / Need Backup
bind v "impulse 7" // Follow Me / Chuckle
bind c "impulse 8" // Covering / Need Healing
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
// Scores
bind tab +showscores
// Miscellaneous Useful
bind ctrl "+popupmenu"
bind m "+showmap"
bind o "impulse 201" // Spray Logo
bind alt kill
// Flashlight
bind t "impulse 100"
// Use
alias use_on "+use"
alias use_off "-use"
alias +use_standard "use_on"
alias -use_standard "use_off"
bind mouse3 "+use_standard"
bind rightarrow "use_on"
// Teams
alias marineteam "exec marine.cfg; jointeamone"
alias alienteam "exec alien.cfg; jointeamtwo"
bind "F1" "marineteam"
bind "F2" "alienteam"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "spectate"
// Other
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "F12" "crosshair 0; wait; snapshot; wait; crosshair 1"
bind pause "pause"
alias musicstart "cl_musicenabled 1; nexttrack"
bind "ins" musicstart
bind "del" "cl_musicenabled 0"
alias cleartext_stopsound "stopsound; hud_saytext_time 0; wait; hud_saytext_time 5"
bind n cleartext_stopsound
alias r "retry"
alias null
alias impulses "exec impulses.cfg" // this is an impulse list
alias enablescripts "exec controls.cfg;currentcfg"
alias disablescripts "exec scriptless.cfg"
bind home "enablescripts;fix"
bind end disablescripts
bind pgup auth // Icon off
alias fix "-lookup; -lookdown; -left; -right; -forward; -back; -moveleft; -moveright; -moveup; -movedown; -duck; -speed; -jump; -attack; -use; -reload; -popupmenu; -showmap; -showscores; -voicerecord"
// Bug fix
alias slotbug "record temp_bugfix;wait;stop"
// Server Plugins
bind "/" "say /stuck"
bind "[" "say timeleft"
bind "]" "say nextmap"
scriptless.cfgecho "SCRIPTS DISABLED"
bind space +jump
bind shift +duck
bind mouse3 +use
bind e +forward
bind mouse1 +attack
bind F12 snapshot
-duck
marine.cfgecho "MARINE CFG LOADED"
sensitivity 60 // 60 degrees/inch
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "1jump; 1jump; +jump"
alias +5jumps "1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-jump"
alias -5jumps "-jump"
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
alias currentcfg "exec marine.cfg"
//bind F6 "exec commander.cfg"
alien.cfgecho "ALIEN CFG LOADED"
sensitivity 90 // 120 degrees/inch for skulk and gorge, 90 for fade (and lerk?), 80? for onos
alias 1jump "+jump; wait; -jump; wait"
alias +3jumps "+moveup; 1jump; 1jump; +jump"
alias +5jumps "+moveup; 1jump; 1jump; 1jump; 1jump; +jump"
alias -3jumps "-moveup; -jump"
alias -5jumps "-moveup; -jump"
bind q "impulse 11" // Need Ammo / Attack
bind a "impulse 10" // Need Medpack / Incoming
alias currentcfg "exec alien.cfg"
// Class
bind F6 "exec gorge.cfg"
//bind F7 "exec lerk.cfg" //placeholders
//bind F8 "exec fade.cfg"
gorge.cfgecho "GORGE CFG LOADED"
alias currentcfg "exec gorge.cfg"
exec alien.cfg
bind a "impulse 90" //RT
bind q "impulse 95" //hive
I use arrow keys lol.[snapback]43213[/snapback]
QuoteI use arrow keys lol.[snapback]43213[/snapback]
So do I, ever since I started playing games it seemed more comfortable.
Maybe it's something to do with being left handed.[snapback]43243[/snapback]
QuoteQuoteI use arrow keys lol.[snapback]43213[/snapback]
So do I, ever since I started playing games it seemed more comfortable.
Maybe it's something to do with being left handed.[snapback]43243[/snapback]
compare the distances, esdf/wasd area to where a right-handed person holds his/her mouse, to arrows vs left handed mouse. about same distance =p[snapback]43257[/snapback]
I have a friend who is obsessive about using arrow keys. He doesn't have an obsessive disorder or anything, but he's a very organized person; can't stand asymmetry. Therefore, the way the "W" is to the left slightly irritates him, so he doesn't use it.[snapback]43272[/snapback]
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "impulse 92"
bind "2" "slot1"
bind "3" "slot2"
bind "4" "slot3"
bind "5" "slot4"
bind "6" "slot5"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+speed"
bind "c" "+showmap"
bind "d" "+back"
bind "e" "+forward"
bind "f" "+moveright"
bind "g" "impulse 100"
bind "l" "impulse 105"
bind "q" "lastinv"
bind "r" "+use"
bind "s" "+moveleft"
bind "t" "+reload"
bind "u" "messagemode2"
bind "v" "+showmap"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "+duck"
bind "~" "toggleconsole"
bind "ALT" "+voicerecord"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+moveup"
bind "END" "centerview"
bind "KP_END" "impulse 93"
bind "KP_DOWNARROW" "impulse 94"
bind "KP_PGDN" "impulse 91"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "155"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "20"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "100"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch ".022"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "Confused!-TSA"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "16"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
+jlook
exec userconfig.cfg
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+hop"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "comm_on"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "use"
bind "j" "impulse 81"
bind "l" "impulse 105"
bind "m" "impulse 10"
bind "o" "impulse 91"
bind "p" "impulse 92"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 9"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "+jump"
bind "~" "toggleconsole"
bind "BACKSPACE" "+voicerecord"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "stopsound"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+pistol"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "81"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "0"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0.000000"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "60"
cl_updaterate "60"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.030000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.300000"
mp_decals "300"
name "obs.olete <fatty>"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
+mlook
exec userconfig.cfg
//use toggle
alias use "+use;bind g unuse"
alias unuse "-use;bind g use"
bind g use
//jump
alias +hop "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -hop "-jump"
bind space +hop
//pistol
alias +pistol "+attack;"
alias -pistol "-attack; wait; +attack; wait; -attack;"
bind mouse3 +pistol
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "slot3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "i" "impulse 92"
bind "l" "impulse 105"
bind "m" "+showmap"
bind "o" "impulse 91"
bind "p" "impulse 90"
bind "q" "+speed"
bind "r" "lastinv"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "slot4"
bind "w" "+forward"
bind "x" "slot2"
bind "y" "messagemode"
bind "z" "slot1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+voicerecord"
bind "CTRL" "+jump"
bind "SHIFT" "lastinv"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_END" "+speed"
bind "KP_INS" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+popupmenu"
bind "MOUSE3" "+reload"
bind "MOUSE4" "+duck"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "15"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "Copy"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "1.0"
cl_musicvolume "155"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "15"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "72.0"
fps_modem "0.0"
gamma "2.740000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "SwiftSpear"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.960000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
+jlook
exec userconfig.cfg
Why do you keep dying so much then Swifty?Because I attack alot more then I hide. Being able to bunnyhop is deceptively useless most of the time.
KEKEKEKEKE![snapback]43378[/snapback]
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "impulse 123"
bind "-" "sizedown"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "P" "+popupmenu"
bind "[" "invprev"
bind "\" "+showscores"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "say /stuck"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 10"
bind "h" "impulse 11"
bind "i" "admin_chatmode"
bind "l" "impulse 105"
bind "m" "+showmap"
bind "p" "amxmodmenu"
bind "q" "+speed"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 9"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "impulse 81"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+scrollup"
bind "DOWNARROW" "+scrolldown"
bind "LEFTARROW" "+scrollleft"
bind "RIGHTARROW" "+scrollright"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+voicerecord"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "F7" "editps"
bind "F9" "givepoints"
bind "F10" "spawnhive"
bind "F11" "killhive"
bind "INS" "+klook"
bind "DEL" "kill"
bind "PGDN" "condump"
bind "PGUP" "status"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+attack"
bind "MOUSE1" "+attack"
bind "MOUSE2" "lastinv"
bind "MOUSE3" "+popupmenu"
bind "MOUSE4" "SLOT3"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "60"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "150"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "60"
cl_vsmoothing "0.05"
con_color "255 155 50"
console "1.0"
crosshair "1.000000"
fps_max "100"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "Gray Duck"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.030000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1.000000"
volume "0.700000"
setinfo "friends" "0"
+mlook
+jlook
exec userconfig.cfg
Help my crappy choke and my FPS never getting above 60 T_T
Help my crappy choke and my FPS never getting above 60 T_T[snapback]44843[/snapback]