Overly Chatty Penguins

The Ready Room => Off Topic => Topic started by: duherman on December 09, 2004, 07:19:32 PM

Title: N64 vs GameCube
Post by: duherman on December 09, 2004, 07:19:32 PM
Whoa a n64. That's ancient. Update the n64 to gamecube. Maybe that will stop the madness.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 09, 2004, 07:31:28 PM
Except n64 > gamecube :p
Title: N64 vs GameCube
Post by: Malevolent on December 09, 2004, 07:45:38 PM
ABS: Metroid Prime/Metroid Prime 2, MGS: Twin Snakes, RE4, new Zelda,etc. That is some awesome stuff. I know I have more games for my Cube than I did for my N64, and I enjoy them more.
Title: N64 vs GameCube
Post by: Loke The Sleek Peruvian on December 09, 2004, 08:07:05 PM
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ABS: Metroid Prime/Metroid Prime 2, MGS: Twin Snakes, RE4, new Zelda,etc. That is some awesome stuff. I know I have more games for my Cube than I did for my N64, and I enjoy them more.
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N64: Conker's Bad Fur Day. 'Nuff said.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 09, 2004, 10:28:54 PM
N64 has doom, turok 2, forsaken (sp was poo but oh the many hours of mp fun I had), duke nukem (more mp mayhem ftw), and some others I can't think of the I've had great fun with. I think turok 2 is my favorite game to this day because of both the interesting twists on classic weapons and inovative new ones I had never seen. *huggles the Cerebral Bore, Firestorm Cannon, Shredder... oh hell I hug them all :p  ^_^
Title: N64 vs GameCube
Post by: JohnTheGarbageman on December 10, 2004, 04:57:34 AM
Oh sweetness, Forsaken multiplayer. Only ever got the PC demo, but infected an entire LAN with it for hours on end. Just that much highly condensed awesome in it.

Guns. Hoverbikes. Free 3 dimensional combat. Nuff said.
Title: N64 vs GameCube
Post by: Legionnaired on December 10, 2004, 08:48:41 AM
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Oh sweetness, Forsaken multiplayer. Only ever got the PC demo, but infected an entire LAN with it for hours on end. Just that much highly condensed awesome in it.

Guns. Hoverbikes. Free 3 dimensional combat. Nuff said.
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WIN! I think I have that game, but none of the noobs around here want to play it because they just don't get playing in 3 dimensions. They'd rather play Bond, Perfect Dark, or God help us, SuperSmash Brothers.
Title: N64 vs GameCube
Post by: Crispy on December 10, 2004, 12:31:40 PM
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N64 has doom, turok 2, forsaken (sp was poo but oh the many hours of mp fun I had), duke nukem (more mp mayhem ftw), and some others I can't think of the I've had great fun with. I think turok 2 is my favorite game to this day because of both the interesting twists on classic weapons and inovative new ones I had never seen. *huggles the Cerebral Bore, Firestorm Cannon, Shredder... oh hell I hug them all :p  ^_^
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* shudders

Doom: Straight port... N64 controller or Mouse & Keyboard? I'll take the latter.

Turok 2: My god man what are you smoking? It had some of the clunkiest controls and their resulting movements known to man!

Duke Nukem: As in Duke Nukem 3D port or as in Duke Nukem: Zero Hour? If it's the first then I'll gladly refer you to what I said about Doom 64, if it's the latter then I'll refer you to what I said about Turok 2 (but obviously with a hellovalot less emphasis).

I remember the first time I played Turok 2. First I chose a tank character and decided he was too slow so my friends said to choose a lighter character if I preferred a more agile and responsive playing style. Having done this and not noticed the slightest bit of difference I vowed never to play the game again...

@Legionnaired: If you have the cash buy a set of headphones + mic, no more hearing lil' kiddies arguing over who gets to play as Pink Captain Falcon but more importantly: you'll look the mustard!
Title: N64 vs GameCube
Post by: A Boojum Snark on December 10, 2004, 04:10:00 PM
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Doom: Straight port... N64 controller or Mouse & Keyboard? I'll take the latter.

Turok 2: My god man what are you smoking? It had some of the clunkiest controls and their resulting movements known to man!

Duke Nukem: As in Duke Nukem 3D port or as in Duke Nukem: Zero Hour? If it's the first then I'll gladly refer you to what I said about Doom 64, if it's the latter then I'll refer you to what I said about Turok 2 (but obviously with a hellovalot less emphasis).

I remember the first time I played Turok 2. First I chose a tank character and decided he was too slow so my friends said to choose a lighter character if I preferred a more agile and responsive playing style. Having done this and not noticed the slightest bit of difference I vowed never to play the game again...
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I, unlike most people seem to be, am not a kboard&mouse whore :p I will full well play an FPS with a controller, I see nothing wrong with it. Hell, I played TFC for about 18 months with a joystick and keyboard and did fairly decent. When I finally decided to try a mouse, my skill plumetted to the ground since I was not used to it.

I never noticed anything wrong with the turok controls, both my brother and I considered them the best console FPS control setup untill Halo came along. Last month I just replayed through the entire game and didn't feel the controls were bad. When I first started it was a bit akward but I think only because I hadn't used an N64 controller in awhile, by the second level I was doing just fine. I also speak of turok singleplayer, multiplayer was not that great and we didn't play it often. (not to mention if 2 or more people fired the Firestorm Cannon the system would lock up :p)

Never played Zero Hour, only watched my brother play it. However the original was great fun with multiplayer, we would sit for hours on end playing it.

Oh and a final comment I have on the mouse/controller FPS debate, I will stand by this argument forever that controllers/joysticks are ten thousand times better at tracking moving targets with sniper rifles or other such things. You just can't steadily track with a mouse.
Title: N64 vs GameCube
Post by: Leaderz0rz on December 10, 2004, 06:23:40 PM
goldeneye
Title: N64 vs GameCube
Post by: fatty on December 10, 2004, 09:26:23 PM
perfect dark and smash brothers

64 in its day > cube now
Title: N64 vs GameCube
Post by: duherman on December 10, 2004, 11:04:09 PM
What the....How did this become a topic. It was a reply to Legionnaired. Somehow it's a topic. If a mod can delete this cause this wasn't supposed to be this way.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 10, 2004, 11:23:20 PM
Intensity you nub :p One of the forum mods noticed we were derailing legion's thread with this discussion, and thusly split the thread.

It's not an accident nor something to be deleted :p
Title: N64 vs GameCube
Post by: Leaderz0rz on December 10, 2004, 11:44:09 PM
controller is horrible for FPS. even halo aiming with a sniper or such is a pita and i never do it. and please don't bring up the comment "you just need to pratice with it" its just doesn't flow as well as a mouse. expecialy if your trying to do alot of things at once, like move, aim, fire, jump etc on a controller its just annoying. and i hate those buttons where you have to push down the joystick.
Title: N64 vs GameCube
Post by: duherman on December 11, 2004, 12:41:04 AM
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Intensity you nub :p One of the forum mods noticed we were derailing legion's thread with this discussion, and thusly split the thread.

It's not an accident nor something to be deleted :p
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Oh. I'm so slow to catch onto things...heh I'm a nub
Title: N64 vs GameCube
Post by: Malevolent on December 11, 2004, 11:25:39 AM
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controller is horrible for FPS. even halo aiming with a sniper or such is a pita and i never do it. and please don't bring up the comment "you just need to pratice with it" its just doesn't flow as well as a mouse. expecialy if your trying to do alot of things at once, like move, aim, fire, jump etc on a controller its just annoying. and i hate those buttons where you have to push down the joystick.
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I thought the N64 controller was the best for FPS games. I know it worked well in GoldenEye and Turok 2. Turok 2 is a good game, except the 64 can't handle it that well.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 11, 2004, 12:30:08 PM
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controller is horrible for FPS. even halo aiming with a sniper or such is a pita and i never do it. and please don't bring up the comment "you just need to pratice with it" its just doesn't flow as well as a mouse. expecialy if your trying to do alot of things at once, like move, aim, fire, jump etc on a controller its just annoying. and i hate those buttons where you have to push down the joystick.
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It's not as bad as everyone seems to make it out to be. I think it might just be a person-to-person issue of how their mind works. I can use a controller pretty good and often snipewhored in Halo, even with the pistol when it had the 2x zoom in the first game.
Title: N64 vs GameCube
Post by: Crispy on December 11, 2004, 12:58:09 PM
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It's not as bad as everyone seems to make it out to be. I think it might just be a person-to-person issue of how their mind works. I can use a controller pretty good and often snipewhored in Halo, even with the pistol when it had the 2x zoom in the first game.
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Yeah but that's because most people were playing with the same controller. I'm pretty willing to lay down a bet that a mouse and keyboard would own anyone using a N64 pad. Gamepads are getting better but they've still some way to go to compete with a keyboard and 5 button optical mouse with mousewheel.

Wasn't there some SEGA Dreamcast game that got released on PC and then all the guys playing via DC got seriously pwned?
Title: N64 vs GameCube
Post by: A Boojum Snark on December 11, 2004, 01:17:24 PM
Actually while ago I got some xbox controller drives and fiddled for awhile to get everything setup for using an xbox controller with usb patchcord for HL and mods. I didn't try it very long as I soon forgot about it untill today, but it seemed to make my skulking better. Not sure why, but I think it may have been because I could move more randomly and confuse the marines... maybe I'll have to mess with it some more.
Title: N64 vs GameCube
Post by: Crispy on December 11, 2004, 01:24:51 PM
Well that'd be one good advantage you could get from using a controller, iiiinteresting... :ph34r:
Title: N64 vs GameCube
Post by: Malevolent on December 11, 2004, 05:17:20 PM
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Actually while ago I got some xbox controller drives and fiddled for awhile to get everything setup for using an xbox controller with usb patchcord for HL and mods. I didn't try it very long as I soon forgot about it untill today, but it seemed to make my skulking better. Not sure why, but I think it may have been because I could move more randomly and confuse the marines... maybe I'll have to mess with it some more.
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Omg, now people will start complaing about people using an Xbox controller for NS. :p
Title: N64 vs GameCube
Post by: lolfighter on December 12, 2004, 08:09:19 AM
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[...]Wasn't there some SEGA Dreamcast game that got released on PC and then all the guys playing via DC got seriously pwned?
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Iirc, it's the other way around: Q3: Arena got released on DC, and one of the older patches is compatible with the DC version. So people would apply the old patch to a fresh install, then go hunting for compatible servers, which were likely to be filled with DC players, also known as victims. Much carnage ensued.
Title: N64 vs GameCube
Post by: -Lancer- on December 14, 2004, 12:10:34 PM
to be honesti stopped plaing nintendo after the N64 came out. Don't get me wrong, i loved the SNES, but the N64 and GC just dont have the same feel. For example, the biggest dissapointment was Super Mario. This series is one of my favorites on NES and SNES, but mario is not meant to be in 3D.
Title: N64 vs GameCube
Post by: Malevolent on December 14, 2004, 02:20:47 PM
Lancer, a lot of people would want to kill you for saying that; they just love Super Mario 64. I must admit that I am not a huge fan of Mario. I think Nintendo's other franchises are much better, but I do love me some Mario Kart.
Title: N64 vs GameCube
Post by: -Lancer- on December 14, 2004, 02:43:48 PM
i dont care what anyone says, super mario world 3 will top super mario 64 anyday B)
Title: N64 vs GameCube
Post by: duherman on December 14, 2004, 03:49:01 PM
I love the Zelda Series!
Title: N64 vs GameCube
Post by: Isamil on December 14, 2004, 04:10:11 PM
YOU DARE SPEAK POORLY OF MARIO 64?  The game was amazing!
I'm not saying its better or worse then SMB3, but it ruled.
Zelda:OoT may be the best game ever.
Title: N64 vs GameCube
Post by: esuna on December 15, 2004, 07:16:50 AM
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YOU DARE SPEAK POORLY OF MARIO 64?  The game was amazing!
I'm not saying its better or worse then SMB3, but it ruled.
Zelda:OoT may be the best game ever.
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Now, i'll forgive such blasphemy due to the fact you were only about 2-3 years old when Zelda 3 come out for the SNES.

Zelda: A Link To The Past is the best Zelda game, bar none, if anyone says otherwise, they're most likely mentally handicapped, and you shouldn't be ridiculing them. Also, Mario 3 and Super Mario World are by FAR the best Mario games ever released, Mario 64, Mario Sunshine are cheap knock-offs.

Nintendo went downhill with the N64, it was an apalling console, but in the GC they made up for it, there's some pretty decent games and it's a relatively cheap console too.
Title: N64 vs GameCube
Post by: Uranium - 235 on December 15, 2004, 05:44:31 PM
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goldeneye
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You've got to be kidding.
Title: N64 vs GameCube
Post by: Isamil on December 15, 2004, 06:06:39 PM
Esuna, I'm sorry see.

Zelda LTTP was really awesome, but theres one minor thing that stops me from saying it was the best one.
See a few months ago, I was playing it, I was in the last doungen, and my SNES killed itself.  I was very annoyed at that point, and didn't finish the game.

Esuna, are you saying you don't think OoT was a good game?
Title: N64 vs GameCube
Post by: Architeuthis on December 15, 2004, 07:37:17 PM
OoT was a good game but there's no way in hell it can compete with A Link to the Past.

So here's a couple of lists for video games, which are completely right because my opinion on console games is perfect and if you disagree you are wrong and stupid.

Zelda series
1. A Link to the Past
2. Zelda
3. Link's Awakening (Mainly because I played the hacked ROM "Link Gets Laid")
4. Ocarina of Time
5. Oracle of Ages/Seasons
6. Adventures of Link
7. Bebe's Kids
8. Majora's Mask

If I didn't include some Zeldas it's because I didn't play enough of them to have a decent opinion.

Mario series
1. Super Mario Bros. 3
2. Super Mario World
3. Super Mario Bros. 2
4. Yoshi's Island
5. Super Mario 64
6. Super Mario Bros. 1

Anyway, about the original topic. The N64 wasn't a great console, nor was it abysmal. It just lacked good games; they were few and far between. Also, it used the awesome "Smear vaseline on the screen" technology to have awesome blurry graphics.

The GC is a great console. If we compare it only to the N64 and no other console, it completely obliterates it. Graphics are crisp and clear, the selection of games, if you're a fan of Nintendo, is great and it's actually rather cheap.

And if you're gonna argue that you don't like the GC because it's too "kiddie" then sorry, but you're a :Ding moron.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 15, 2004, 07:49:23 PM
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The GC is a great console. If we compare it only to the N64 and no other console, it completely obliterates it. Graphics are crisp and clear, the selection of games, if you're a fan of Nintendo, is great and it's actually rather cheap.
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However, you gotta compare them in their own time using things that don't change with time. Obviously the newer system's graphics will be better, so that is a moot point. They were also priced about the same.
Title: N64 vs GameCube
Post by: @gentOrange on December 15, 2004, 07:53:07 PM
ABS even in it's time the N64 had some ugly graphics. Even as a child who is supposed to be wowed by such fantastic things I hated the way most n64 games looked.
Title: N64 vs GameCube
Post by: esuna on December 16, 2004, 06:02:09 AM
Archi, you missed Wind Waker, another fairly decent offering of Zelda goodness to the GC.

And no Isamil, i hated OoT, it was boring, didn't "feel" like Zelda and it looked like ass. By this time i was already hating my N64. Actually, by the time i was halfway through Mario 64 i was about ready to take the POS back and buy something decent.

I'm a child of the Spectrum, NES and SNES, not these new fangled X-ey Boxeys or Game Squares, and whilst the elitist "Older is better" attitude may seem a bit annoying, it's also very true, well, in the case of the older console franchises like Mario, Zelda, Sonic, Contra, it's very true at least.
Title: N64 vs GameCube
Post by: Architeuthis on December 16, 2004, 01:20:49 PM
I didn't forget it; like I said, I didn't include some games because I hadn't played enough of them to get a decent opinion. Zelda games I haven't included: Minish Cap, Four Swords, Wand of Gamelon, Zelda's Adventure and Link: The Faces of Evil.

Also, I agree that OoT didn't feel like a Zelda game.
Title: N64 vs GameCube
Post by: Reasa on December 16, 2004, 01:42:27 PM
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goldeneye
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The Best Game Ever Made. Ever.

The Cube is good but if you compare how the N64 was back in its day to how the Game Cube is now, the N64 wins hands down.
The N64 was THE console system, there was no other...I sometimes would hear bits and pieces in dark alleyways about something called a "playstaon" or "playsatton" or something like that, but I don't think anything existed that could compete with the N64 back then.

Anyone who disagrees is crazy and on drugs and should be locked up as quickly as possible so they don't spread their odd brain consuming disease to others.
That or they we're beaten severely by a small Japanese man wielding a N64 controller...which is by far the best controller ever made...but that’s another story.
Title: N64 vs GameCube
Post by: lolfighter on December 17, 2004, 05:53:07 AM
Sorry to burst your bubble Reasa, but the Playstation judiciously applied the SMAQ™ to the N64 with its PIMP HAND. There is simply no question about not only which system was more successful, but which system was, quite objectively, BETTER.

And don't get me started on the N64 controller and its "don't touch me! Don't even LOOK at me! I'll break!" analog stick.

I can only presume that you were kidding. Note: Sarcasm doesn't carry well over the internet.
Title: N64 vs GameCube
Post by: SwiftSpear on December 17, 2004, 06:20:43 AM
I won't argue that there were not some amazing games for the 64 and it definitely was not a terrible system...  But the 64 represented a tear in the market over what the SNES had been, it effectively split the market between RPG and platformer play, it represents a scar on nintendo's previous glory.  The only old system I will credit its whieght in gold to today is the SNES.  It was definitively the golden age of platforming and roleplay gaming.
Title: N64 vs GameCube
Post by: fatty on December 17, 2004, 09:22:17 AM
ah we used to play 4 player goldeneye with remote mines or assault weapons for hours at a time.

then we went to perfect dark and the slayer "guide the rocket into their face from across the map" gun.  B)

i remember trying to see how many perfect sims i could take all vs me.

damn that was fun ^^.
Title: N64 vs GameCube
Post by: Legionnaired on December 17, 2004, 12:22:15 PM
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ah we used to play 4 player goldeneye with remote mines or assault weapons for hours at a time.

then we went to perfect dark and the slayer "guide the rocket into their face from across the map" gun.  B)

i remember trying to see how many perfect sims i could take all vs me.

damn that was fun ^^.
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That game was almost perfect save for the rediculously broken farsight.

Shoots through all walls ever with a built in wallhack and enemy-finder. Just plain stupid.
Title: N64 vs GameCube
Post by: SwiftSpear on December 17, 2004, 02:10:49 PM
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ah we used to play 4 player goldeneye with remote mines or assault weapons for hours at a time.

then we went to perfect dark and the slayer "guide the rocket into their face from across the map" gun.  B)

i remember trying to see how many perfect sims i could take all vs me.

damn that was fun ^^.
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Goldeneye was a great game and perfect dark was an increadible pass of the torch (ask me about chinese breakout).  But I need more than two hands to count playstation titles that were absolutly amazing or more.  64 had some increadible material, I mean OoT, Conkers, Goldeneye, Mario, and definatly smash bro's but simply the fact that niether square nor capcom made them a single game instantly cursed the position of that console to infinately below what the SNES had been the generation before.  I must have beaten at least 20 golden SNES titles that I would feel less of a person having known they existed but never played them.  Playstation is at least an equal share in the goodness of gaming from the middle console period.

Console gaming is in a sickly state this day and age.  No doubt there is a few brilliant titles, Halo Series, Gran Tourismo 3, RE: Remake, and a few others.  But honestly the best thing about the PS2 is that it can play old playstation games, and the market is being continuously flooded with tech demo style games that forsake story and/or gameplay for the flashy things that can be done graphically, and a continuing stream of fancy looking surface deep sequals that don't hold a candle to thier predicessors that are honestly starting to make me belive that a good section of the game series out there have really outlived thier longevity.  It's tragic when it comes to the point that final fantacy feels definitively sold out, or the mario series can't claim innovation, and don't get me started on the pit the RE games have dug themself into with thier newfound gamecube love.  Even windwaker couldn't touch the original feel you got from LTTP and later OoT, and the Tekken games have stagnated beyond the point where they are still intersting.  This even runs to the depth of the lesser known series... I mean Front Mission Four had greatly improved graphics and some really nice gameplay innovations, but a story that was reminicint of pulling toenails!  Tragic to say the least!

The best games of this console generation can be counted on one hand per console, and then after that you are forced to settle for mounds of medicorly good, but certianly not great titles.  This is a far cry down from the status the last generation held with each console running close to at least 10 compleatly stellar titles, and a tragidy compared to the generation before, so flooded with quality console material that I literally forget half the absolutly increadible games when I try to list them.
Title: N64 vs GameCube
Post by: Reasa on December 17, 2004, 05:14:41 PM
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Sorry to burst your bubble Reasa, but the Playstation judiciously applied the SMAQ™ to the N64 with its PIMP HAND. There is simply no question about not only which system was more successful, but which system was, quite objectively, BETTER.

And don't get me started on the N64 controller and its "don't touch me! Don't even LOOK at me! I'll break!" analog stick.

I can only presume that you were kidding. Note: Sarcasm doesn't carry well over the internet.
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Oh I was being quite serious.

First off it has the better graphics of the two, which wouldn't mean anything if it's games sucked, but fortunately Nintendo wins hands down in the games category.
Sure Playstation wins in the quantity department but if you want quality look no further then the 64.
I could swear Playstation put out 3 games a day, each one more bland and crappy then the last, unlike Nintendo who just so happens to hold all the winning titles from that era of gaming. Where’s Playsation’s Golden eye or Perfect Dark?
Do they have anything that can match Mario 64 or Super Smash Brothers?
Hell even as the Game Cube was coming out they released one of their best games: Paper Mario.

Ack the Playsation controller felt like a dead 3 month old fetus in my hands, with two crappy joysticks stuck in it, not to mention the 17 stupid buttons in the back.
Worst. Controller. Ever. Maybe you had a bargain bin generic N64 controller because I still have my first one and the joystick works fine.

I know it's hard to admit that your favorite system was a miserable mistake that was horriblely schooled by a far superior one, but you must make the effort.
Title: N64 vs GameCube
Post by: Isamil on December 17, 2004, 05:18:00 PM
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Archi, you missed Wind Waker, another fairly decent offering of Zelda goodness to the GC.

And no Isamil, i hated OoT, it was boring, didn't "feel" like Zelda and it looked like ass. By this time i was already hating my N64. Actually, by the time i was halfway through Mario 64 i was about ready to take the POS back and buy something decent.

I'm a child of the Spectrum, NES and SNES, not these new fangled X-ey Boxeys or Game Squares, and whilst the elitist "Older is better" attitude may seem a bit annoying, it's also very true, well, in the case of the older console franchises like Mario, Zelda, Sonic, Contra, it's very true at least.
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"OoT looked like ass"
.....Right..sadly I don't think thats a joke

Yes esuna when you add another dimension to a game its going to be differant.  I'm not saying one is better then the other, but really, how can you say that OoT sucked when you liked the old ones.  It was an amazing game, I played through it twice(played through it once, it was my first time, the made another game and played it again) in one week.

LF for one remember the N64 joystick was new, it hadn't been done before.  The only problem I've had with the joystick is it sets its center as somewhere else, but restarting the N64 fixed that.
Title: N64 vs GameCube
Post by: Legionnaired on December 17, 2004, 06:21:15 PM
You can also hit R L and start all at the same time to reset it too.

RTFM nub! :)
Title: N64 vs GameCube
Post by: Crispy on December 18, 2004, 08:38:55 AM
Someone beat me to it :/

Going back to Zelda games what's been you're favourite moment?

I'd have to say stealing from the shop in Link's Awakening was the funniest thing ever, beaten only by returning the the shop when you'd completely forgotten about your stealing ways and seeing the reaction of the shopkeeper  ;)
Title: N64 vs GameCube
Post by: lolfighter on December 18, 2004, 09:07:52 AM
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[...]I know it's hard to admit that your favorite system was a miserable mistake that was horriblely schooled by a far superior one, but you must make the effort.
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Indeed. So when will you own up and admit that the N64, by any measure that actually COUNTS, not by personal opinion, was a failure? The Playstation was not only the far more popular system of the two, it also sold far better. So much, in fact, that Nintendo had to save themselves from bankruptcy by shamelessly whoring the Pokemon franchise, something that they pulled off with great success. In fact, hadn't it been for "Gotta Catch 'em All!" in one million variants (and remember, you gotta catch all variants!), Nintendo would've either disappeared or been bought out.

In the age and day of increasing filesizes, Nintendo persisted in using the dated cartridge system. Cartridges, while allowing for blindingly fast/non-existant loading times and internal saving, were far more expensive to produce than CDs and had woefully little capacity. Especially the latter one severely hampered developers as they constantly fought against the 256 Mbit size limit (that's a meager 32 megabytes, folks. Compare that to a CD). Case example: FFVII. With I-don't-how-much-time of FMV, not to mention a very long game in full 3D, it would have been not only impossible, but unthinkable to fit it on a single 32 megabyte cartridge. It came on four CDs. You could've split it among several cartridges, but the manufacturing cost of all those cartridges (each far more expensive and substantially smaller than a CD) would have boosted the price of the game to astronomic heights. Try splitting four CDs among 32 MB cartridges. How big were CDs back then? 620 MB? 630 MB? Let's say 600 MB, for the benefit of a doubt. And furthermore, the fourth CD was probably not full. So let's say just three CDs. So, 600 x 3 / 32 = 56.25
Yep. FFVII for the N64 would have come on 56 cartridges. No wonder it was never ported.

The great games of the Playstation, off the top of my head, were definitely FFVII, VIII and IX. A franchise that nintendo, to their everlasting regret, allowed to slip out of their hands, if only for a while. But a few blockbusters a great system do not make, another shortcoming of the N64: It had a few great titles, but that's it. With the literally THOUSANDS of titles that the Playstation had, you were bound to find something that satisfied.

I know a few console enthusiasts myself, although I am not one. Even they agree that the N64 was not a very good system, although they of course all own one. In its time, the Playstation was quite simply the better investment for those that could only afford one console, just like the PS2 today (although it's beginning to show its age).


As a finishing note, I'll briefly touch the Dreamcast, a system that should have schooled both Playstation and N64. It was, quite simply, the next console generation. It was a more powerful system. Chalk it up to bad marketing and the fact that it was the ONLY console of its generation, with the PS2 being one generation above, and severely outperforming it. The Dreamcast, unlike the N64, lost because of bad marketing (something that Sega has never been good at, a game they have ROUTINELY lost against their old arch-nemesis Nintendy), not because the opposition was better.
Title: N64 vs GameCube
Post by: Malevolent on December 18, 2004, 02:11:51 PM
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Quote
[...]I know it's hard to admit that your favorite system was a miserable mistake that was horriblely schooled by a far superior one, but you must make the effort.
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Try splitting four CDs among 32 MB cartridges. How big were CDs back then? 620 MB? 630 MB? Let's say 600 MB, for the benefit of a doubt. And furthermore, the fourth CD was probably not full. So let's say just three CDs. So, 600 x 3 / 32 = 56.25
Yep. FFVII for the N64 would have come on 56 cartridges. No wonder it was never ported.
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Wewt, it would be 57 cartridges of goodness.
Title: N64 vs GameCube
Post by: SwiftSpear on December 18, 2004, 07:37:21 PM
Quote
As a finishing note, I'll briefly touch the Dreamcast, a system that should have schooled both Playstation and N64. It was, quite simply, the next console generation. It was a more powerful system. Chalk it up to bad marketing and the fact that it was the ONLY console of its generation, with the PS2 being one generation above, and severely outperforming it. The Dreamcast, unlike the N64, lost because of bad marketing (something that Sega has never been good at, a game they have ROUTINELY lost against their old arch-nemesis Nintendy), not because the opposition was better.
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Dream cast also was the only system of that generation that looked like one of the consoles of this generation...  Lots of eye candy but very few quality titles.
Title: N64 vs GameCube
Post by: @gentOrange on December 19, 2004, 12:36:21 AM

[/quote]
Dream cast also was the only system of that generation that looked like one of the consoles of this generation...  Lots of eye candy but very few quality titles.
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[/quote]

Excuse me?

Sorry but the dreamcast had won many awards for it's "few quality titles" even after they stopped making the system. It put out good (:Ding GREAT) games faster than any of the current systems. Also the first to dabble in online play. While it wasn't great this so called crappy machine pushed microsoft to eventually create xbox live. So lets watch our dreamcast bashing k?
Title: N64 vs GameCube
Post by: duherman on December 19, 2004, 12:51:09 AM
For me I look forward to the new Zelda game there working on and Starfox 2, also Mario Party 6 I'm gonna buy.
Title: N64 vs GameCube
Post by: SwiftSpear on December 20, 2004, 02:00:01 AM
Quote from: @gentOrange,Dec 19 2004, 01:36 AM
Dream cast also was the only system of that generation that looked like one of the consoles of this generation...  Lots of eye candy but very few quality titles.
[snapback]36649[/snapback]
[/quote]

Excuse me?

Sorry but the dreamcast had won many awards for it's "few quality titles" even after they stopped making the system. It put out good (:Ding GREAT) games faster than any of the current systems. Also the first to dabble in online play. While it wasn't great this so called crappy machine pushed microsoft to eventually create xbox live. So lets watch our dreamcast bashing k?
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When I say 'quality title', I mean one that stands out in your memory for the rest of time... a title that leaves you guessing what will be next the whole way through, not criticizing what the developers could have done better.  Titles such as Mario 3, Chrono trigger, Final fantasy 7, or even games like Gran Tourismo, which just provide endless hours of stunning gameplay on a simple concept.  I realize my definition may be harsh, but that is where I stand.

Games are still winning awards today, but I haven't seen a game that I would call a quality title in todays console market since Final Fantasy X and RE:Remake generation of games came out, (with the possible exception of Halo2, which I haven't really played enough to judge fairly).  Graphics always win awards, but they very VERY rarely rectify bad gameplay or plot when you acctually put time into a game.

Argue that point and I may concede a few titles I have forgotten off the top of my head, but the point still stands, todays market is no where near as saturated as the PS/N64 market was.

I never actually had a Dreamcast... It is all entirely possible that there were several quality titles for it, the point stands however that N64 and PS were both flooded with increadible titles thier entire duration, and it is difficult to compeate in a market that claims dominance like that.

It's the same reason the genisis could never beat out the SNES, the developer roster that Nintendo had at that point was ironclad.
Title: N64 vs GameCube
Post by: esuna on December 20, 2004, 08:30:46 AM
Quote
I never actually had a Dreamcast... It is all entirely possible that there were several quality titles for it, the point stands however that N64 and PS were both flooded with increadible titles thier entire duration, and it is difficult to compeate in a market that claims dominance like that.
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Ahem.

AHAHA*snip*

The PSX was, yes, but to claim that the N64 did is probably one of the funniest jokes i've ever heard. I'm gonna tell that joke to my friends tonight, we'll have a great time laughing about it together!

I would say the N64 died on it's feet, but it didn't, only with titles like Goldeneye, OoT and Mario 64 did it even manage to raise it's head out of the gutter for a brief period. The N64 just stopped selling, the games weren't selling, and they just weren't making quality games that appealled to the market. The PSX offered games for any and all tastes and ages, and the games were bigger, brighter, longer and boasted much higher quality than the N64 could ever offer, due to previously mentioned hardware and media limitations. Stop looking at the console with rose tinted glasses, it was technologically retarded and had a mere handful of half-decent titles.

The Dreamcast, on the other hand, was a pity. It is, without a doubt, one of the best consoles ever created. I'm talking right up there with the SNES. It was cheap, had a wide range of games (similar to the PSX's lineup), it was technically superior to anything else at the time (internet play supported, etc), and it was, on the whole, an excellent console. It just didn't sell. I'm not sure if it was because of the Saturn which came before it, but it really just didn't sell, and that was a massive shame. In all respects, the Dreamcast SHOULD have sold, it just didn't.



And finally, yes, OoT did look like ass. It lost all the style of previous Zelda games, it was also very flat, very boring looking, and was generally a huge let down. It's taken until Wind Waker for them to actually get anywhere near back to where they used to be with Zelda. In regards to both visuals and story, everything between Wind Waker and Link To The Past has been a huge disappointment to me.

And finally finally, if you never played Zelda 1-4 (Zelda 1-2, Link To The Past, Link's Awakening), your opinion on zelda is null and void. To be honest, you don't deserve an opinion on Zelda without playing any of the best games in the series. :)
Title: N64 vs GameCube
Post by: Geminosity on December 21, 2004, 03:56:28 AM
I'll agree Link to the past was the best but I quite enjoyed OoT as well... I even kind of enjoyed Majora's mask though it left a funny taste in my mouth overall.

The dreamcast is as close as I can see to having been the next snes with some titles probably being responsible for more sleep deprivation and dropped university grades than I'd like XD
I still amn't majorly impressed by anything on the PS2 really and much the same with the GC; I really wish the poor old DC had done better but it was rather fragile with most breaking after 2 years of reasonable play (I have 3 to prove it).

The N64 was good for a giggle and it does feature a few whacking great titles that really should've been remade for the Gamecube (dear heck do I miss Jet Force Gemini), but I guess we should count ourselves lucky we got Smash Bros on that account.
I still find myself wishing F-Zero GX was more like X or the original because it feels strangely flat for some reason =o
Title: N64 vs GameCube
Post by: SgtFury on December 21, 2004, 06:55:09 AM
Sounds like a Betamax vs VHS argument going on here  :D

Title: N64 vs GameCube
Post by: lolfighter on December 21, 2004, 07:09:17 AM
Quote
As most of you know, the Dreamcast uses a unique type of disk called the GD-ROM. Although CD-ROM drives can't read it, you can connect the Dreamcast to your PC and copy the game like that. Since the GD-ROM holds more than a CD-ROM, games had to be cut down to fit on a CD, but this could be done easily (i.e. removing audio). The Utopia Boot CD is a CD to let you play pirate games on your Dreamcast. Self-boot, is the ability to just put a pirate game in th Dreamcast and play it.

The Dreamcast allowed you to play games on CDs as well as GDs (although the laser wasn't designed for it, and repeated use of CDs can strain the laser). which opened it up to easy piracy.
Quoted from here. (http://www.answerbag.com/a_view.php/4146)
Sooooo... Repeated use of CDs in a DC causes strain on the laser. And CDs were the prime medium for pirated games. And you, Gem, complain that your DCs kept breaking... Nah, I don't see no connection. Nawh.


:p
Title: N64 vs GameCube
Post by: Geminosity on December 21, 2004, 07:39:04 AM
lol cheeky ^^

One of my friends had a lot of pirates and his DC broke before mine admittedly; the laser went kabewm on his.  Mine on the other hand never had any naughty stuff in it and the laser is fine... it just randomly resets itself making playing games impossible; especially when it decides to do it about 5 seconds after being turned on repeatedly =o
Title: N64 vs GameCube
Post by: lolfighter on December 22, 2004, 08:52:39 AM
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[...]One of my friends had a lot of pirates and his DC broke before mine admittedly[...]
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This just REEKS of justice.


Also, I've noticed that Reasa hasn't posted in here since I handed him the proverbial smackdown. Reasa, I'm sorry for shattering your world, but life goes on after N64. Now get out of bed and pull yourself together. Crying into your pillow isn't going to help.

Let's see if such cruel taunts won't beat a little fighting spirit back into that man.
Title: N64 vs GameCube
Post by: Reasa on December 22, 2004, 07:40:03 PM
Quote
Also, I've noticed that Reasa hasn't posted in here since I handed him the proverbial smackdown. Reasa, I'm sorry for shattering your world, but life goes on after N64. Now get out of bed and pull yourself together. Crying into your pillow isn't going to help.

Let's see if such cruel taunts won't beat a little fighting spirit back into that man.
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Well I was just going to ignore that lunatic rant you so ignorantly labeled as a "smack down", however I am now forced to show you the error of you ways, although I doubt I can do little to lift the veil of inanity from your eyes.

Quote
In the age and day of increasing filesizes, Nintendo persisted in using the dated cartridge system. Cartridges, while allowing for blindingly fast/non-existant loading times and internal saving, were far more expensive to produce than CDs and had woefully little capacity. Especially the latter one severely hampered developers as they constantly fought against the 256 Mbit size limit (that's a meager 32 megabytes, folks. Compare that to a CD). Case example: FFVII. With I-don't-how-much-time of FMV, not to mention a very long game in full 3D, it would have been not only impossible, but unthinkable to fit it on a single 32 megabyte cartridge. It came on four CDs. You could've split it among several cartridges, but the manufacturing cost of all those cartridges (each far more expensive and substantially smaller than a CD) would have boosted the price of the game to astronomic heights. Try splitting four CDs among 32 MB cartridges. How big were CDs back then? 620 MB? 630 MB? Let's say 600 MB, for the benefit of a doubt. And furthermore, the fourth CD was probably not full. So let's say just three CDs. So, 600 x 3 / 32 = 56.25
Yep. FFVII for the N64 would have come on 56 cartridges. No wonder it was never ported.

You should be giving them credit for those cartridges after you finished belittling their capabilities. You seem to forget that all the best console games of the era on crammed onto those outdated cartridges. Maybe if Playstation hadn't been cranking out games quicker then the Bush family makes kids they could put up a few pegs on the winners section. I won't argue that the CD's were certainly more efficient and definitely the wave of the future, but N64 wasn't meant to work into the future it was meant to be retired and replaced by a new system that could compete with all the other new systems, as it was. Makes me wonder, with all this extra space and capabilities, why do so many of the games for Playstation look like they were thrown together in a basement by a crack addict looking for some quick cash?

Quote
The great games of the Playstation, off the top of my head, were definitely FFVII, VIII and IX. A franchise that nintendo, to their everlasting regret, allowed to slip out of their hands, if only for a while. But a few blockbusters a great system do not make, another shortcoming of the N64: It had a few great titles, but that's it. With the literally THOUSANDS of titles that the Playstation had, you were bound to find something that satisfied.

Funny how you say that Playstation had thousands of titles but I haven’t seen you mention a game that doesn’t have the words Final or Fantasy and some Roman numerals. Personally I found those games to be not allot of fun and rather boring, and I wish someone would just put a bullet in the damn thing already before they hit XVI. Certainly there are just as many, if not more, of these Final Fantasy games as their are Pokemon, of course because Nintendo also puts the same genius into its advertising as it does into its games,  so we know how successful that was.

I'll give you that the Playstation is the better system...on paper, and perhaps a smarter much more creative company could have worked wonders with it, but as things stand it remains nothing more then a small stain on the N64's golden era.

[size=8]You started it. :p [/size]
Title: N64 vs GameCube
Post by: esuna on December 22, 2004, 07:44:29 PM
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but as things stand it remains nothing more then a small stain on the N64's 5 minutes of (semi-)fame.
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Edited for accuracy.
Title: N64 vs GameCube
Post by: Jefe on December 22, 2004, 07:49:02 PM
No one has mentioned Pilotwings 64 and that makes me sad.
Title: N64 vs GameCube
Post by: Reasa on December 22, 2004, 07:55:48 PM
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Quote
but as things stand it remains nothing more then a small stain on the N64's 5 minutes of (semi-)fame.
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Edited for accuracy.
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Provided those 5 minutes encompass from the moment of the N64's release till the announcement of the Game Cube. Also provided that you know very little about the subject and got lost in the forums and accidentally clicked on this topic, therefore making your claim of semi-fame irrelevant, then yes I suppose your information can then be considered accurate.
Title: N64 vs GameCube
Post by: Isamil on December 22, 2004, 08:02:21 PM
The playstation was decent, it had the FF games, and it had Metal Gear and it had uh...yeah

But the N64 had stuff such as Mario 64, Zelda OoT and Goldeneye.
Title: N64 vs GameCube
Post by: esuna on December 22, 2004, 08:37:08 PM
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Quote
Quote
but as things stand it remains nothing more then a small stain on the N64's 5 minutes of (semi-)fame.
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Edited for accuracy.
[snapback]37025[/snapback]

Provided those 5 minutes encompass from the moment of the N64's release till the announcement of the Game Cube. Also provided that you know very little about the subject and got lost in the forums and accidentally clicked on this topic, therefore making your claim of semi-fame irrelevant, then yes I suppose your information can then be considered accurate.
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All the way through to the gamecube? Hah! The N64 was dead long before then. You're kidding nobody but yourself by your repeated claims that the N64 is God's gift to consoles. You have to consider here that Nintendo were following on from 2 of the most highly acclaimed consoles of all gaming history, the NES and SNES, a tough act to follow, and they very nearly ended up in ruins because of it.

Compare this to the PSX, released in 1994 (Japan release), up until the very minute the PS2 was released in 2001, there were still games coming out for it, hell, they even released and sold games AFTER it was made redundant by it's bigger brother. That's 7 years it lasted, how long did the N64 last? Released in 1996 and, yes, they released games until the GC's release (November 2001), although they were mediocre (See: Conker's bad fur day and Madden 2002), only about 4-5 games were released in the entire YEAR of 2001, also, only one game was released in the latter half of 2001. The N64 was essentially dead on it's feet by late 1999. Now i can name 3 PSX releases that happened after the PS2's release (FF Origins, FF Anthology, FFVI), how many games were released after the GC's release? Oh, that's right, none.

In the history of major console disasters, the N64 is right in there, alongside the Jaguar, MegaCD, Sega Saturn and the Lynx.
Title: N64 vs GameCube
Post by: Architeuthis on December 22, 2004, 08:41:37 PM
Quote
The playstation was decent, it had the FF games, and it had Metal Gear and it had uh...yeah

But the N64 had stuff such as Mario 64, Zelda OoT and Goldeneye.
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This pretty much proves you just think the N64 is better because you never played the PSX during it's prime, because it had a LOT MORE good games than just FF and Metal Gear.

Basically what it boils down to is that the style of games on both systems were very different. The PSX's main appeal was RPGs and survival horror games, not counting the slew of other types that were available. If you think the RPG selection stops at Final Fantasy you are HORRIBLY mistaken; just check the list on Gamefaqs. Great games on this system range from classic RPGs to action-fests like Twisted Metal 2. And let's not forget the masterpiece that is Castlevania: Symphony of the Night.

The N64 was platformers, FP/3rd person shooters and party games. Nintendo and Rare were almost the only companies producing decent games for the system, the rest of them were mainly crap. Notable exceptions are Body Harvest (Brought to us by Rockstar) and Space Station: Silicon Valley (Which, after checking just now, turns out to ALSO be by Rockstar).

I hate to bring age in a debate like this, but it's appropriate right now: Isamil, you defend the N64 because it's the system you grew up with. It's no wonder you're biased for it. If anyone tried to take a dump on my precious SNES you can be sure I wouldn't let it fly. Then again, I'd have the advantage of defending a console that really WAS good!
Title: N64 vs GameCube
Post by: Reasa on December 22, 2004, 09:00:02 PM
Quote
All the way through to the gamecube? Hah! The N64 was dead long before then. You're kidding nobody but yourself by your repeated claims that the N64 is God's gift to consoles. You have to consider here that Nintendo were following on from 2 of the most highly acclaimed consoles of all gaming history, the NES and SNES, a tough act to follow, and they very nearly ended up in ruins because of it.

Compare this to the PSX, released in 1994 (Japan release), up until the very minute the PS2 was released in 2001, there were still games coming out for it, hell, they even released and sold games AFTER it was made redundant by it's bigger brother. That's 7 years it lasted, how long did the N64 last? Released in 1996 and, yes, they released games until the GC's release (November 2001), although they were mediocre (See: Conker's bad fur day and Madden 2002), only about 4-5 games were released in the entire YEAR of 2001, also, only one game was released in the latter half of 2001. The N64 was essentially dead on it's feet by late 1999. Now i can name 3 PSX releases that happened after the PS2's release (FF Origins, FF Anthology, FFVI), how many games were released after the GC's release? Oh, that's right, none.

In the history of major console disasters, the N64 is right in there, alongside the Jaguar, MegaCD, Sega Saturn and the Lynx.
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Could you please show me how the N64 "nearly put them in ruins"?

Also one of the best games for the N64 was released after the Game Cube: Paper Mario, which I have yet to hear a bad word spoken of.

I'm not quite sure what you’re getting at here, you claim the 64 was a horrible system that nearly ruined Nintendo then you offer nothing to back up your claims other then "They didn't release enough games after their new system came out".


Title: N64 vs GameCube
Post by: Architeuthis on December 22, 2004, 09:29:54 PM
Quote
Could you please show me how the N64 "nearly put them in ruins"?

Also one of the best games for the N64 was released after the Game Cube: Paper Mario, which I have yet to hear a bad word spoken of.

I'm not quite sure what you’re getting at here, you claim the 64 was a horrible system that nearly ruined Nintendo then you offer nothing to back up your claims other then "They didn't release enough games after their new system came out".
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You are coooooooooompletely wrong about Paper Mario. It came out during the N64's lifetime; the end of it, sure, but still part of it. You're confusing it with it's sequel, Paper Mario: The Thousand-Year Door, that was released recently. I won't deny them both being fantastic games, though.
Title: N64 vs GameCube
Post by: esuna on December 22, 2004, 09:57:07 PM
Quote
Quote
All the way through to the gamecube? Hah! The N64 was dead long before then. You're kidding nobody but yourself by your repeated claims that the N64 is God's gift to consoles. You have to consider here that Nintendo were following on from 2 of the most highly acclaimed consoles of all gaming history, the NES and SNES, a tough act to follow, and they very nearly ended up in ruins because of it.

Compare this to the PSX, released in 1994 (Japan release), up until the very minute the PS2 was released in 2001, there were still games coming out for it, hell, they even released and sold games AFTER it was made redundant by it's bigger brother. That's 7 years it lasted, how long did the N64 last? Released in 1996 and, yes, they released games until the GC's release (November 2001), although they were mediocre (See: Conker's bad fur day and Madden 2002), only about 4-5 games were released in the entire YEAR of 2001, also, only one game was released in the latter half of 2001. The N64 was essentially dead on it's feet by late 1999. Now i can name 3 PSX releases that happened after the PS2's release (FF Origins, FF Anthology, FFVI), how many games were released after the GC's release? Oh, that's right, none.

In the history of major console disasters, the N64 is right in there, alongside the Jaguar, MegaCD, Sega Saturn and the Lynx.
[snapback]37029[/snapback]

Could you please show me how the N64 "nearly put them in ruins"?

Also one of the best games for the N64 was released after the Game Cube: Paper Mario, which I have yet to hear a bad word spoken of.

I'm not quite sure what you’re getting at here, you claim the 64 was a horrible system that nearly ruined Nintendo then you offer nothing to back up your claims other then "They didn't release enough games after their new system came out".
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:D adobe acrobat. Loading a 50 page financial report from nintendo.com crashed it, time to retype all of this post.

Paper Mario, for a start, was released in February 2001, as you can read in nintendo.com's official N64 release list (http://www.nintendo.com/doc/n64_games.pdf). And the GCN was released in North America on the 18th November 2001, which you can check with gamespy.com's GCN timeline (http://archive.gamespy.com/articles/february04/gcntimeline/index4.shtml).

In 2001, Nintendo announced a 43% drop in profits, partly blamed on the Nintendo 64's poor sales (source (http://news.bbc.co.uk/1/hi/business/1348698.stm)). In 2000 they announced a 20% drop in profits. (source (http://www.businessweek.com/cgi-bin/register/archiveSearch.cgi?h=01_13/b3725166.htm)), once again pointing to the N64 In this article (http://www.theregister.co.uk/2000/06/01/nintendo_set_to_delay_dolphin/) it also goes on to claim a 35% profit loss due to poor N64 sales, back in 2000.

Nintendo's saving grace was their domination (~47%) of the hand held market, and their ability to peddle knock-off pokemon games to kids with more money than sense.

EDIT: Also, if memory serves me right, the N64, whilst it officially ceased production around September 2001, was already off of store shelves by late 2000-early 2001.
Title: N64 vs GameCube
Post by: Legionnaired on December 22, 2004, 10:36:50 PM
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In the history of major console disasters, the N64 is right in there, alongside the Jaguar, MegaCD, Sega Saturn and the Lynx.
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You totally discredit yourself by not mentioning the ABOMINATION that was the Virtual Boy.
Title: N64 vs GameCube
Post by: A Boojum Snark on December 22, 2004, 11:14:51 PM
On the subject of releasing PS games after PS2 is out... this point is null. Because if I remember right you could play PS games on the PS2. So which is better? Designing a game solely for your newer system, or designing a game more around your older system which will still be able to run on the newer?

Secondly, what on earth have I started >_< * A Boojum Snark goes back in time and retracts his 'n64 > gc' post...
OH WAIT! That is right, isn't this whole thing about N64 version Gamecube? Where in the hell did you people bring playstation into this! Yall need banting for thread derailment! :p
Title: N64 vs GameCube
Post by: duherman on December 22, 2004, 11:56:14 PM
I remeber playing titles on the snes like "Super Mario RPG, Chrono Trigger". I loved supermario rpg. I loved the story line and the battle style. Then when paper mario came . My world came crashing down. I was very dissapointed to see the old system gone and this plain boring system to come and about Chrono Trigger, It's a awsome game. If you haven't tried it yet you should.
Title: N64 vs GameCube
Post by: esuna on December 23, 2004, 05:33:02 AM
Quote
Quote
In the history of major console disasters, the N64 is right in there, alongside the Jaguar, MegaCD, Sega Saturn and the Lynx.
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You totally discredit yourself by not mentioning the ABOMINATION that was the Virtual Boy.
[snapback]37043[/snapback]
Oh christ, i'd managed to block that piece of ^^ from my mind, it took years of therapy to forget that one, which i'll now have to go through again. Thanks.
Title: N64 vs GameCube
Post by: Guest Bacon on December 23, 2004, 06:21:06 AM
Quote
Now i can name 3 PSX releases that happened after the PS2's release (FF Origins, FF Anthology, FFVI), how many games were released after the GC's release? Oh, that's right, none.

I cant let this go. FFVI is part of FF Anthology. Also, both these 'games' were repackaged previous games. Although Origins had a facelift, Anthology required nearly no resources on Square's part. In summary

-its 2 games
-both were ports of games from older systems
-not good example

Quote
Basically what it boils down to is that the style of games on both systems were very different. The PSX's main appeal was RPGs and survival horror games, not counting the slew of other types that were available.

bingo. PSX's victory basically boils down to 3 series:
-Final Fantasy
-Resident Evil
(and the one you missed)
-Tomb Raider

These three series and the hoard of games that tries to emulate their success was what won the 32/64bit generation "war" for PSX.

oh, and GT1 and GT2 kicked a needlessly large amount of ass too.
Title: N64 vs GameCube
Post by: Dubbilex on December 23, 2004, 06:45:54 AM
These are all excellent, exclusive (but for Mortal Kombat: Trilogy) games for the Nintendo 64.  It without a doubt had its time and lived well in its time.  But I still must confess: my loyalties lie with Sega.  And failing that, my NES (loved that little bastard).

Simply put, Gamecube has far fewer games destined to be "classic."  Can you call either of the Zelda games on the N64 anything BUT classic?  How about Mario kart 64?  How about Mario 64?  Essentially the Gamecube has perhaps three exclusive games going for it right now:
And that's abut all she wrote.  It would be simply stupid to say that the GC was not a sickly child. Even the launch Mario game (Sunshine) sucked.
Title: N64 vs GameCube
Post by: Guest Bacon on December 23, 2004, 07:17:50 AM
Eternal Darkness?
Smash Bros(GC)?
Paper Mario(GC)?
Pikmin 1/2?
Tales of Symphonia?

and Mario Sunshine sure as hell counts as "classic" if you count Yoshi's Story and Wave Race as "classic"
Title: N64 vs GameCube
Post by: Crispy on December 23, 2004, 07:36:39 AM
You forgot Pilotwings.

I can't believe that BH and SS:SV (also left off Dubb's list) were both by Rockstar. Rockstar are right up there as one of my favourite games producers. I got chatting to someone who worked for them last summer in Toronto airport and it seems like a decent company to work for.

I never finished either of those great games though. BH because it was huge and I refused to play it on Normal difficulty. The last thing I remember is being some where where it rained a lot and having to do some nifty plane flying. But it's all pretty much a blur. I think I still have it, I'll dig it out sometime.

As for SS:SV I whored it out one night I was supposed to be child minding a firend of mine's kid. She got him out a few games so I just banished him away to the Playstation so that I could gorge myself on the beauty of the amazingly well thought-out puzzle game that is Space Station: Silicon Valley. I need to buy that before I can't find it anymore.

Early on in when the PSX and N64 were competing I bought an N64 and my mate bought a PSX. Although there were games I thought were good I never once envied the fact that he had the PSX. From what I saw Metal Gear, FFVII, the GTs (but I'm sorry TOCA never did anything for me) and a few other titles that obviously weren't exciting enough for me to remember off the top of my head where the only ones I would have bought a PSX for.

Overall I think the N64 was geared towards a more multiplayer experience, the titles that were released and the shorter loading times show this. The best games on the N64 will be remembered as the MP games (with some exceptions that were too good not to be played). Examples include Super Smash Brothers, MarioKart 64, FZeroX, Mario Party (not my CoT but hey), Mario Tennis, Goldeneye, Perfect Dark and sadly not a lot more for me [apart from ISS 64 which is in a class of its own].

On the PSX the most popular titles were Single Player. The PSX could deliver more hours of gaming but the loading times just weren't suited to multiplayer. Time Splitters was decent but nothing more as regards multiplayer. The PSX pwned N64 on RPGs and on most SinglePlayer games (N64 SP titles were too short to be fully satisfying and not well designed enough for replayability, eg: StarFox, Staw Wars Racer, Rogue Squadron... with the only notable exceptions being Mario64 and Shadow Man with Zelda performing well but slightly under-par for me. {I never played Paper Mario, either of the Banjo Kazooies or Yoshi Story}

[Edit:] I'm sorry but, while at first MK.DD may seem far from the delights of MK64 you'll soon acknowledge that, while it has the inferior tracks, you can still have a hugely competitive game given the right people. Double Dash has a lot to do with the fact that I got a 2.2 this year.