Overly Chatty Penguins

The Ready Room => General => Topic started by: Niteowl on August 19, 2004, 03:27:07 PM

Title: The Cool People
Post by: Niteowl on August 19, 2004, 03:27:07 PM
hookay. we all know the curse of a good LM game is right? what is it?

is it the new guys? nope.  

is it horrendous maps? nope.

is it combat? at 10 mins, not likely.

IT'S REG STACKING!! because when you get reg stacking, one team horribly owns the other, one teams gets bored, the other gets frustrated. so to combat this, i call on ALL COOL PEOPLE!! as soon as you see a stack going one way, just yell out COOL PEOPLE UNITE!! or something equally idiotic, and go on the other team. it's only by having somewhat balanced teams that we can have those awesome epic games.

so if you wanna be cool (and who doesn't?!?), and you want those awesome epic games that makes LM LM, then let that ego go, be willing to lose, throw caution to all four corners of the earth, bite the bullet, and go the other way.

i for one, will be a cool person.  who's with me??!
Title: The Cool People
Post by: Lightning Blue on August 19, 2004, 03:29:54 PM
I'm gonna hide this.


Niteowl is very wierd but so cool as well which is why I <3 him....


 :p
Title: The Cool People
Post by: That Annoying Kid on August 19, 2004, 03:30:05 PM
I'm with you nitey ^__^
Title: The Cool People
Post by: BobTheJanitor on August 19, 2004, 03:35:12 PM
I'm with you in spirit until my packet loss gets fixed. Until then, the team I'm on is pretty much disadvantaged. (unless having a skulk with the amazing ability to leap at someone and STOP right in front of them for easy killing is somehow an advantage)  :p
Title: The Cool People
Post by: Magmatron on August 19, 2004, 03:42:51 PM
He's nuts!
Title: The Cool People
Post by: Necrosis on August 19, 2004, 03:48:53 PM
Hooty honours!

Tho tbh skill stacked or no, I tend to go for the outnumbered team as a priority.

In many cases however the outnumbered team is outnumbered because horrendous skill stacking has caused F4.




I'm nowhere near as good a player as some on the server, but when I can cap upper sewer, processing, vent, and shipping tunnels without dying... thats when I start to question the skill levels involved.

Hit tab. Join the side with the most new names. And just accept that HD and Eb are going to hand your backside to you when they Fade double team your base  :D
Title: The Cool People
Post by: Niteowl on August 19, 2004, 04:00:12 PM
well, tbh, HD almost never fades, and is almost always on the OTHER side of the stack, fighting valiantly. :) <3
Title: The Cool People
Post by: Quaunaut on August 19, 2004, 07:07:47 PM
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I'm with you in spirit until my packet loss gets fixed. Until then, the team I'm on is pretty much disadvantaged. (unless having a skulk with the amazing ability to leap at someone and STOP right in front of them for easy killing is somehow an advantage)  :p
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Type "Rate" in console bob. If you even *opened* the settings in steam, it resets to 1500 if its not something standard.
Title: The Cool People
Post by: Lito on August 19, 2004, 08:02:59 PM
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i for one, will be a cool person.  who's with me??!
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Lets face it, people.  Humans are naturally selfish.  They may not act like it, but once in a while they'll say "Screw everyone, I'm here for my own enjoyment".  Because they realize that we don't really know eachother, and we don't see eachother physically, so no harm can come to them.

We need the bind of pain back.  The only complaint about it was from admins that were spectating.  Oh no.  The bind of pain made you join a team, and it takes effort to press that f4 button and then the button that you binded for spectate.  BoP would solve 90% of  reg stacking right off the bat when an admin is there.
Title: The Cool People
Post by: Malevolent on August 19, 2004, 08:06:10 PM
Hmm, I usually just go random, but it seems every time I do, I'm an alien. Maybe once out of ever 10 times I end up being a marine. Anyway, let's be cool. ;)
Title: The Cool People
Post by: Necrosis on August 19, 2004, 09:05:16 PM
Well the joy of the rslot system means if you keep stacking all the time, or being a general pain in the rump, people might decide you're just not fun to play with.

Door swings both ways, heh.
Title: The Cool People
Post by: Dubbilex on August 19, 2004, 09:21:36 PM
I completely agree.  There's nothing that turns me off to playing as much as seeing the incredibly lame stackage.

*raises fist*

YEEEEAAAAAAHHHHH
Title: The Cool People
Post by: a civilian on August 19, 2004, 10:52:31 PM
Yeah, almost every time I play here, I see everyone trying to stack a team.
Title: The Cool People
Post by: Malevolent on August 19, 2004, 10:55:21 PM
You don't play enough, civ!
Title: The Cool People
Post by: Asal on August 19, 2004, 11:40:15 PM
Will "FOR THE GOOD OF THE MANY!!!" work?  Since I won't have to make a new bind for it?
Title: The Cool People
Post by: Isamil on August 20, 2004, 04:17:20 AM
As I was saying to Ness yesterday, this is why we need the BoP...
Title: The Cool People
Post by: Sancho on August 20, 2004, 05:37:40 AM
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As I was saying to Ness yesterday, this is why we need the BoP...
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Title: The Cool People
Post by: Clashen on August 20, 2004, 05:44:05 AM
BoP ftw!
Title: The Cool People
Post by: Mr.Ben on August 20, 2004, 05:55:10 AM
Marines suck.
Title: The Cool People
Post by: CorvusX on August 20, 2004, 06:17:55 AM
Like Necrosis I usually join the team that has a spot for me :p

Every once in a while, I'll stack though... when I want to practice my comming (to balance the teams out), join the 1337 knife brigade, or something.
Title: The Cool People
Post by: BobTheJanitor on August 20, 2004, 08:46:53 AM
Yeah, I've sadly almost HAD to stack marines lately, with my lag problems. (which I'm sure EVERYONE has heard me whine about at least once by now) With marines, dropping a packet and turning into a statue for a second is only sometimes deadly. With aliens, where it always seems to happen just as you're closing the gap to attack the marine, it's always deadly. At least on marines I can still play somewhat, or comm, where lag doesn't hurt as bad. I miss fade fun!  :(
Title: The Cool People
Post by: Niteowl on August 20, 2004, 09:58:27 AM
lito: yes, what you say is true. but i'm hoping to appeal to the more selfish motives as well, evening teams makes for better games. BETTAR GAMEZ0rs!!!

and for those of you who want the BoP back, it's not coming back, we've too many threads about it, and LB has already said no (IIRC). let it go, you must become your own BoP (whoa, zen babay).
Title: The Cool People
Post by: rad4Christ on August 20, 2004, 11:37:57 AM
I normally always go random...

Code: [Select]
bind ALT autoassign
But, as I just posted in Lito's post, as far as I'm concerned, stacking is killing this community for me. If you could care less whether rad plays on LM or not, that's fine, but at least realize when you constantly skill stack, it's not fun for new players, and regulars alike.

Good luck fixing this, though, I'd love to be able to join LM and have a good game.
Title: The Cool People
Post by: Anarki3x6 on August 20, 2004, 11:54:51 AM
yeah the only time i can get a good game is when theyres mostly all regs on :/, so i dont really play much anymore unless its packed it regs almost
Title: The Cool People
Post by: Necrosis on August 20, 2004, 12:12:02 PM
I'll tell you what else is killing the community, its deliberately dragging out endgames.


Just sat for 20 mins versus a devour camping onos. Devour camping, nothing else. The rest was a lerk, fade, some skulks, who didnt enter base but sat around the corner and killed anyone who left.

Not spawncamping, but not fun either. Finally had to wait for a non asshat to join, go Onos, and wipe our MS out (thx Clashen for ending it).

Seriously folks, whats the magic of sieging a hive despite being an HA train at full tech? How fun is devour camping or getting half the team as fade to float through MS and maybe swipe a few people on occasion, when you could all bail in and wipe MS out.

Sigh.
Title: The Cool People
Post by: holy_devil on August 20, 2004, 12:25:05 PM
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Seriously folks, whats the magic of sieging a hive despite being an HA train at full tech?
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well, i've had my share of experiences where that has fallen at a hive, even if its 1 hive. ha isn't godmode in a 24/7 fighting situation >_>
Title: The Cool People
Post by: Mr.Ben on August 20, 2004, 12:38:57 PM
Sometimes things go wrong, catch a few on the reload and suddenly it's good bye HA train and another 5 minutes to kit out and walk back there.
Title: The Cool People
Post by: Grimm on August 20, 2004, 12:44:15 PM
I havn't been playing on the server much because of the constant stacking; It isn't fun going 4 games in a row, losing each one because most of the regs stack the other team and I do what I can to not stack. I usually end up finding a random co_ pub server to play on.
Title: The Cool People
Post by: BobTheJanitor on August 20, 2004, 01:11:23 PM
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I'll tell you what else is killing the community, its deliberately dragging out endgames.


Just sat for 20 mins versus a devour camping onos. Devour camping, nothing else. The rest was a lerk, fade, some skulks, who didnt enter base but sat around the corner and killed anyone who left.

Not spawncamping, but not fun either. Finally had to wait for a non asshat to join, go Onos, and wipe our MS out (thx Clashen for ending it).

Seriously folks, whats the magic of sieging a hive despite being an HA train at full tech? How fun is devour camping or getting half the team as fade to float through MS and maybe swipe a few people on occasion, when you could all bail in and wipe MS out.

Sigh.

If someone's honestly prolonging the game for no good reason, feel free to come get an admin in IRC. Spawncamping right outside the doors to MS forever is nearly as bad as sitting right over the IP. We (almost) have a rule about not prolonging the game or using any humiliation tactics (if someone would ever update the rules *COUGH*) so if anyone is doing that, feel free to inform an admin. But tread carefully. There's a distinct difference between annoying prolonging of the game, and intelligent buildup to be able to attack a MS camped out with three tfacs and a bunch of HA with HMGs. There's few things more annoying to me than someone saying "OMGZ ALIUMS END GAME ALREADY" while at the same time emptying an HMG at anything that pokes its head into MS. If you want to keep fighting, fine, but don't keep fighting for life while yelling "KILL ME!" unless you want me to assume that you're schizophrenic and proceed to bash your head with a mallet. (I go for the old school of psychiatry)

Secondary point: HAs are a lot more suited to sieging hives. They're big, they're slow, they're good at guarding one area. Smart comms will use an HA train to get TO the hive, and then will sit in the hall and siege. If they wanted to do a frontal assault, they'd have sent JPs and Shotguns. HA/HMG is for alien killing, not hive killing. Thus, the siege.  ;)

Title: The Cool People
Post by: Niteowl on August 20, 2004, 01:15:54 PM
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Just sat for 20 mins versus a devour camping onos. Devour camping, nothing else. The rest was a lerk, fade, some skulks, who didnt enter base but sat around the corner and killed anyone who left.
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you should be taking down names. that is COMPLETELY crossing all sorts of LM rules, most notably the llama rule. take names, tell them you will report if they don't end. 20 mins not ending (i.e. if there is nothing but ips left) is totally unacceptable.
Title: The Cool People
Post by: Grimm on August 20, 2004, 01:57:39 PM
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Secondary point: HAs are a lot more suited to sieging hives. They're big, they're slow, they're good at guarding one area. Smart comms will use an HA train to get TO the hive, and then will sit in the hall and siege. If they wanted to do a frontal assault, they'd have sent JPs and Shotguns. HA/HMG is for alien killing, not hive killing. Thus, the siege.  ;)
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Most of the time, the marines decide they'd like to prolong the game as well. It's one thing to have heavies setting up seiges outside the hive, but it's another thing entirely to have them setting up an entirely new base, complete with armory, arms lab, observatory, electrified turret factory, phase gate, and 20 sentry turrets close to the hive, but not close enough to seige it. The most common place for this to happen is in Chemical Processing on ns_tanith, where there's a lot of room for a lot of stuff, and only one way out for gorges and onos. After the new mini-base is up and running, the heavies march into the left path and start setting up another mini-base in the niche in the wall (the spot that usually gets blown open when the satellite is welded), complete with another 20 turrets, armory, etc...
Title: The Cool People
Post by: Necrosis on August 20, 2004, 03:02:16 PM
I take names but I give a game or 2's grace. I mean as others have said, sometimes its just bias because you're getting hammered and you're killing time til the end of the round.

Yes I was shooting the onos with an LMG, but he kept coming back for a rine time and again. Now if he'd hit the tfac right off the bat then we'd have been toast so much faster.

But I digress. If you stress over these things you'll just die young. We've all seen smacktard stuff, hehe.
Title: The Cool People
Post by: Uranium - 235 on August 20, 2004, 03:29:08 PM
We seem to have a topic on stacking in 5 forums now :D
Title: The Cool People
Post by: Anarki3x6 on August 20, 2004, 05:01:33 PM
yeah... well thats because stacking ruins games so its quite noticeable :p
Title: The Cool People
Post by: Malevolent on August 20, 2004, 09:11:36 PM
Yeah Grimm, HA trains don't work perfect. When I used to comm, a lot of the marines would not act sensibly and weld, etc. They weren't careful enough and died a lot.  Get a couple of seiges up, then enter the hive.
Title: The Cool People
Post by: Decimator on August 20, 2004, 10:56:51 PM
That was likely me, Necrosis.  I attempted to get in a few times, but there were too many rines shooting me and nobody else seemed to want to come until the other onos came in.  At that point I went after the tfac and all was good in the world.  Didn't help that nobody would put up the third hive either...
Title: The Cool People
Post by: JimRaynor on August 21, 2004, 02:53:19 PM
I mentioned in another topic that skill stacking was the worst problem (and possibly one of the only problems) that LM has. The thing is that when you complain about skill stacking it is rare that anyone says anything besides "quit your bitchin and play the game." Fact is that if you have 4 clan members and two regs versus a reg and 5 people new to the server you might as well be saying "quit your bitching and wait for us to kill you"
Title: The Cool People
Post by: Necrosis on August 21, 2004, 03:43:07 PM
Plus you can't complain if you're on the (as you see it) disadvantaged side. Because it'll inevitably be called whining.

Sometimes it's hard to call something skill stacking or not. From my viewpoint, devour camping was just poor, since the marines were all parked beside the IP and tfac. But from someone else's viewpoint it was a legitimate play because as they saw it the rines were an easier target.

And noone would know which way an admin would swing on the issue. Thats why most times people are reluctant to claim abuse, I imagine.
Title: The Cool People
Post by: Zek on August 21, 2004, 05:36:08 PM
I'm going to have to jump on the Bind of Pain bandwagon here. Can someone explain to me what was so problematic about it that it was removed in favor of skillstacking?

The only reason people are stubborn about going Random is because they know the majority of the server isn't going to follow suit. Random will always throw you on the team that's being stacked against, if there is one. If we could convince more of the regulars to do it then there would be no problem, but right now it seems to be an unpopular option. Going Random is basically the equivalent of putting your fate in the hands of the rest of the server, and nobody trusts anybody else enough to do that.
Title: The Cool People
Post by: Clashen on August 21, 2004, 06:11:22 PM
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I'll tell you what else is killing the community, its deliberately dragging out endgames.


Just sat for 20 mins versus a devour camping onos. Devour camping, nothing else. The rest was a lerk, fade, some skulks, who didnt enter base but sat around the corner and killed anyone who left.

Not spawncamping, but not fun either. Finally had to wait for a non asshat to join, go Onos, and wipe our MS out (thx Clashen for ending it).

Sigh.
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Just doin' my job, ma'm. (http://www.natural-selection.org/forums/html//emoticons/marine.gif)
Title: The Cool People
Post by: BobTheJanitor on August 21, 2004, 10:40:26 PM
You know, the stacking problems sounds vaguely like a twisted version of the classic prisoner's dilemma (http://en.wikipedia.org/wiki/Prisoner's_dilemma). (Read that little article if you're not familiar with it, it's a neat concept to know about)

If the good players all stack one team, they're guaranteed a win, but not a very good one. If only one or two players choose the opposite team, they're guaranteed a loss, and a painful one. If all players work together to even the skill level, everyone's guaranteed a part in an enjoyable game, win or lose. So with the payoff being fun, it would go cooperation = fun, stacking = minimal fun, anti-stacking = negative fun.

I think this is where the problem comes from. Everyone's afraid so stack against the good team because they're taking a risk. If they're the only one that does it, they're guaranteed a payoff of a crappy game and wasted time with no fun to show for it. The guaranteed fun is to stack the team with the good players. The problem there is that it's only a minimal amount of fun. It's a decent game, but when the marines are stacked and the aliens never get a second hive and never evolve above skulks, it's not much fun at all. Then if people take the risks all around and try to keep the teams even, everyone is rewarded with a good game that lasts 20 - 30 minutes or more, with hard fighting on both sides. The payoff of great fun and games worth remembering. That's what everyone wants, in the end, but no one wants to risk themselves to have those games.
It is truly a dilemma.
Title: The Cool People
Post by: FireWater on August 22, 2004, 12:40:55 AM
I'll do my part, because every idea I suggest gets reverted back to either my competitive experience or CAL some how.

Tell you what, I'll play against stacked teams everytime I play on LM, I actually enjoy the challenge.
Title: The Cool People
Post by: Necrosis on August 22, 2004, 01:51:17 AM
Meh if anything it's good practice, surely someday I'll figure out how to kill Eb.


I have to agree tho that its not fun being the only competent head on a team of smacktards... on aliens you only need 2 people with a brain to guarantee an interesting game, and on the marine side you need perhaps 3 (assuming a fool is in the chair) to guarantee a fun game for them too.

But such things are easily regulated by our little community... I mean if someone keeps picking the same stacked teams over and over, we're bound to start thinking they're a bit of an undesirable.



On the BoP issue, forcing random doesn't take care of skill stacking, because you've the same chance of all the skilled players ending up on the same team. Secondly, if you've to be FORCED into doing what most consider to be "the right thing" then are you really on the right server?
Title: The Cool People
Post by: Kodiac on August 22, 2004, 07:36:28 AM
skill stacking? again?  ah well.....Yup, random.

But when teams are even.....just look at them.  If there is a skill stack, it should be apparent immediately.  And honestly, who actually enjoys crushing the other team completely?  I prefer the epic games that take an unholy amount of time and the balance swings between the teams many times.  I think its just your judgement, bottom line.

PS- It helps to ask which team wnats you.
Title: The Cool People
Post by: Diablus on August 22, 2004, 02:03:18 PM
May i say:

The only reason why Regs stack on one another is because Like me, everyone HATES to be the only one on the team building, and achieving the damn teams goal instead of caring only for myself. So many people are looking for leet scores and are caring less and less about "winning for the team" it's rediculous.
Title: The Cool People
Post by: Satiagraha on August 22, 2004, 02:44:14 PM
I go randome regardless of who's on what team. If that sticks me on a stacked team, I usually don't even notice. Sorry guys, I go where the wind blows me :p
Title: The Cool People
Post by: Zek on August 22, 2004, 04:31:39 PM
Bob has the right idea. That's exactly what the problem is. The thing about Random Team is that it's rarely random at all; it would be more accurately labelled "Join Smallest Team." Going Random(or just joining the smaller team yourself,  it's the same thing) is, simply put, a gamble. Not because you aren't sure which team you'll end up on, but because you aren't sure what everyone else is going to do. If the rest of the regulars decide to stick with the safer team, you and the poor newbs on your team are screwed. If a handful of them decide to leave the other team's portal and join yours, then maybe you'll actually get a good game. Unfortunately, most of the regulars don't like to take that sort of a gamble. They're afraid that if they go random and join the smaller team, another skilled regular is going to slip into the stacked one and the stacking will continue. Joining a stacked team may not be as much fun as an even game, but it beats the hell out of getting raped.

That's why BoP is the ideal solution. It makes teams truly random and gets rid of the mind games involved in choosing them.

Or, how about this; a plugin that makes it impossible to join teams for the first 10-15 seconds of the map, but if you join random it puts you in a queue. Once the time is up, everyone who went random is randomized simultaneously, and the rest can join as they see fit.
Title: The Cool People
Post by: lolfighter on August 23, 2004, 05:01:00 AM
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You know, the stacking problems sounds vaguely like a twisted version of the classic prisoner's dilemma (http://en.wikipedia.org/wiki/Prisoner's_dilemma).[...]
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Damn good observation, mon. The worst thing about the prisoner's dilemma is that nobody has yet been able to come up with a good solution to it. The only way for it to work is to have one side make a leap of faith and risk their neck and hope that the other side chooses NOT to screw 'em over. Truly a dilemma.
Title: The Cool People
Post by: Asal on August 24, 2004, 11:07:53 PM
I generally have to follow kodiac around, because he talks loudly enough for me to hear when I play.....so that means I kinda end up cheating if I play against him (I have spies?)  In any case, it makes it VERY hard when he comms.....
Title: The Cool People
Post by: Niteowl on August 25, 2004, 09:41:27 AM
STOP MAKING THIS COOL PEOPLE THREAD A BLOODY NS I&S forum you GITS!!!!

this is about being cool!!!! evening the skill (obviously, some ppl are better at evening the skill than me, read, all).

i'm SOO going to split this crazy meandering thread!
Title: The Cool People
Post by: Asal on August 25, 2004, 10:04:48 AM
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STOP MAKING THIS COOL PEOPLE THREAD A BLOODY NS I&S forum you GITS!!!!

this is about being cool!!!! evening the skill (obviously, some ppl are better at evening the skill than me, read, all).

i'm SOO going to split this crazy meandering thread!
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NOES! NOT ZE THREADZPLIT!
Title: The Cool People
Post by: SwiftSpear on August 25, 2004, 07:31:45 PM
Sorry Nite :(

I wonder if maby I should be joining the stacked team more often...  God knows, I certainly can't help the other team too much  <_<
Title: The Cool People
Post by: Niteowl on November 09, 2004, 12:17:07 PM
Currently, and as far as I can remember, the COOLEST person in the LM community is..






HOLY DEVIL!

yeah, you know it! he's always on the OTHER side of the penguins. BE COOL you damnable stacking booger heads!!!!! YAR!
Title: The Cool People
Post by: rad4Christ on November 09, 2004, 12:49:15 PM
ACK, thread necromancy. Admin_slay!!!
Title: The Cool People
Post by: Niteowl on November 09, 2004, 01:45:42 PM
threadromancy only because it's STILL HAPPENING!! :o
Title: The Cool People
Post by: Malevolent on November 09, 2004, 01:58:22 PM
Yes it is still cool to be cool. Besides HD was cool because of his burning ban hammer icon (although a lot of newcomers think it's a cross :p).
Title: The Cool People
Post by: rad4Christ on November 09, 2004, 02:54:55 PM
Hey, I'll have you know I almost always random, unless:

(A) I want to play marine or alien specifically, in which case I join usually first, or

(B) I join late, then I try to join the one with least kills (not that I'm great in that dept)


And I have to give ebnar props. We were on Tanith, and the marines were pretty skill stacked. Ebnar was about the 3rd one to join marines, and I voiced my concern on the skill distribution, and he promptly changed teams. I know that probably sucks that he didn't get top play marines if you wanted to, but the game turned out to be very good. Thanks ebnar, you Norwegian knucklehead, you.
Title: The Cool People
Post by: ebnar on November 09, 2004, 03:06:34 PM
No problem, rad. Was glad to:] Went on to be a pretty good game as well. gg

Title: The Cool People
Post by: a civilian on November 09, 2004, 11:28:58 PM
I was told that switching teams to even the skill was not allowed.  :/
Title: The Cool People
Post by: EmperorPenguin on November 09, 2004, 11:38:55 PM
I think movements have been made to try and reduce skill stacking, I don't see it happen as much as it used too (though I wouldn't say it's gone).  Sometimes it's hard to avoid a stax when you get noobs that rush Marines.  I think this has increased, because now we're seeing some Alien stacks instead of just Marine ones like we used to.  I guess any change is good change  :p

I would encourage you to check the teams before rushing random though.  While Random is great when lots of regs and resslotters are on, but when most of the players are new you may well get random-stacked.  I never thought it would happen but I keep seeing it.  Stupid marine rush.

At any rate, if we can count on anyone to keep the games fair, we can count on the LM regs.  I mean, I try my best, but when you're an exceedingly average player like me you really can't claim to be affecting the balance all that much.

Title: The Cool People
Post by: Grimm on November 10, 2004, 01:58:38 AM
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Yes it is still cool to be cool. Besides HD was cool because of his burning ban hammer icon (although a lot of newcomers think it's a cross :p).

Does he actually use it? And could someone get a screenshot of it in game to me? I never did get a chance to see how it actually looks in place.
Title: The Cool People
Post by: Malevolent on November 10, 2004, 04:15:06 AM
Yeah, I'll get a pic of it today (unless someone else gets it sooner).
Title: The Cool People
Post by: holy_devil on November 10, 2004, 08:02:36 AM
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I was told that switching teams to even the skill was not allowed.  :/
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in the middle of the game sure, if you just join then switch to be nice thats fine, unless thats what happened and i mis-interpreted  :(  sometimes im stupid/nazi like that  :help:

anyway if you switch at the time you're basically still joining thats fine imo.
Title: The Cool People
Post by: Doobie Dan on November 10, 2004, 10:19:16 AM
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anyway if you switch at the time you're basically still joining thats fine imo.
Unless you're doing that to make the teams MORE stacked  :angry:  (you know who you are...)
Title: The Cool People
Post by: SheenaYanai on November 15, 2004, 06:12:06 AM
ANTI STACK SCRIPT?  :rolleyes:
Title: The Cool People
Post by: Niteowl on November 15, 2004, 09:55:10 AM
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ANTI STACK SCRIPT?  :rolleyes:
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that would take more than a bit of doing. since you'd need persistent data on each player and how good they are. not impossible, just take a bit of doing.
Title: The Cool People
Post by: A Boojum Snark on November 15, 2004, 03:57:42 PM
Nah, it's just plain not possible to keep track of skills due to how much of a team game NS is. It would never work off of kill/deaths, damage dealt to different lifeforms with various weapons would get to complicated. Aswell as there being different types of skills  other than your basic aiming. Like me, I'm not that great at aiming, but im a l33t ninja (as much as I hate them, I do it :p ) and ninja skills can be extremely powerful. An example being my Holy Grail of Ninjaing, a game on tanith once. 3rd hive was taken and began going up, all the marines assumed we lost, I began ninjaing, and ended up winning with 3 ninja phase shotgun rushes in a row, all because I know how to sneak.
Title: The Cool People
Post by: Malevolent on November 15, 2004, 04:19:23 PM
Update Grimm: I didn't get a pic of HD's icon (cause I forgot), and now it's too late. I'm sure someone still has it that can post it though.
Title: The Cool People
Post by: Sydney Carton on November 15, 2004, 11:03:53 PM
Well, we could make up some sort of arbitrary point scale and then just assign them to regs who tend to play... but that's just unnecessary and would lead to a lot of frustration.
Title: The Cool People
Post by: SwiftSpear on November 21, 2004, 03:43:51 AM
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I was told that switching teams to even the skill was not allowed.  :/
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That's because you and your damned fade skills always bring the skill with you.