Overly Chatty Penguins

The Ready Room => General => Topic started by: Necrosis on August 10, 2004, 12:40:44 AM

Title: Ever Have One Of Those Nights?
Post by: Necrosis on August 10, 2004, 12:40:44 AM
Never been so close to hitting the voicecomm button and spouting the foulest diatribe I could think of.

Skills stacked the entire night, with *new* players opting for walker fades, or ramboing off instead of dropping any nodes.

Even when we'd a few good players, the odds were against us. I never fade, for example, so my 50 res was often wasted as we had no free hive. Other people have similar skill holes.

Of course, we end up getting toasted, time and time again. Finally we get some decent skill on our team, when its just at endgame. Server changes, and I end up on rines. Back with the smacktards.

Aliens sens rush, comm decides not to use MT, so we get diced, rush mess hall X times and die to cloaked skulks, noone bothers their backside to reinforce us, etc etc etc....


All in all, the most tedious game. Ever. I wish they had one big throat so I could throttle them all.

Carty knows at least one of the games I'm referring to. So dismal :(
Title: Ever Have One Of Those Nights?
Post by: fatty on August 10, 2004, 01:14:26 AM
i was that cloaked skulk. it was fun  >:D
Title: Ever Have One Of Those Nights?
Post by: lolfighter on August 10, 2004, 05:54:35 AM
Yeah right, rub it in why don't you.

Happens to anyone, Necro. Just remember that next time you may have a really cool game instead.
Title: Ever Have One Of Those Nights?
Post by: BobTheJanitor on August 10, 2004, 08:21:46 AM
After a few games like this, I'll start hammering the "Who's fade, who's hive, who's chambers?" at game start over and over until we work it out right then. Then I'll harass everyone else to drop an RT and guard the RTs. Of course, not everyone will do it, but with enough people you might barely get enough res flow to support an 8 man team, if slowly. Then if your fade/hive/dc people manage to get their jobs done, you always have a semi decent chance of a good game. (as long as the fade's smart enough to know that he has to defend the weak building hive)

Just remember to harass the team with that next time. "Hive, fade, chambers, hive, fade, chambers." Until they go crazy and figure it out.
Title: Ever Have One Of Those Nights?
Post by: Necrosis on August 10, 2004, 11:57:25 AM
Actually I just pretended to hit my mic button, and swore loudly at 5 am. Cos my mic wasn't on, it felt good and noone was offended.

My neighbours might be a bit confused tho..
Title: Ever Have One Of Those Nights?
Post by: Malibu Stacey on August 10, 2004, 05:51:19 PM
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After a few games like this, I'll start hammering the "Who's fade, who's hive, who's chambers?" at game start over and over until we work it out right then. Then I'll harass everyone else to drop an RT and guard the RTs. Of course, not everyone will do it, but with enough people you might barely get enough res flow to support an 8 man team, if slowly. Then if your fade/hive/dc people manage to get their jobs done, you always have a semi decent chance of a good game. (as long as the fade's smart enough to know that he has to defend the weak building hive)

Just remember to harass the team with that next time. "Hive, fade, chambers, hive, fade, chambers." Until they go crazy and figure it out.

I do this every game on aliens as a matter of course. The balance at the moment means if you don't then you've lost unless the marine team is pretty much incompetent. I guess its like being the Alien team comm but you need to lead from the front instead of sitting in your nice snug CC.
I've also played quite a few games where we've taken Movement or Sensory chambers on first hive and then gone on to win and not just with incompetent marines (ask Bijiy the lunatic). Sensory is hardest to win with on first hive IMO but MC then DC can be fun and just as effective as DC then MC.
Title: Ever Have One Of Those Nights?
Post by: BobTheJanitor on August 10, 2004, 06:15:32 PM
I've always been behind the value of MC first. Every MC upgrade is useful for skulks. (even adren, for node chewing) whereas DC upgrades are pretty useless until you get higher lifeforms. Regen or cara skulks die nearly as fast either way. Silenced or celerity skulks have a much higher life expectancy. The trick is that you have to find someone willing to fade with no DCs, which a lot of people don't like to do.
Title: Ever Have One Of Those Nights?
Post by: Malevolent on August 10, 2004, 10:25:03 PM
Bob, I must say that I think carapace skulks last longer. I usually can get more than one kill with carapace, so... but of course it's probably my lag. :p
Title: Ever Have One Of Those Nights?
Post by: SwiftSpear on August 12, 2004, 12:14:26 AM
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Bob, I must say that I think carapace skulks last longer. I usually can get more than one kill with carapace, so... but of course it's probably my lag. :p
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Meh, cara is 2 extra bullets.  Celer is about half the normal time to kill, plus skulks twice as hard to hit, and silence is pretty much no time to kill at all.
Title: Ever Have One Of Those Nights?
Post by: Black Mage on August 12, 2004, 12:49:15 AM
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I've always been behind the value of MC first. Every MC upgrade is useful for skulks. (even adren, for node chewing) whereas DC upgrades are pretty useless until you get higher lifeforms. Regen or cara skulks die nearly as fast either way. Silenced or celerity skulks have a much higher life expectancy. The trick is that you have to find someone willing to fade with no DCs, which a lot of people don't like to do.
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or hold off on the fade until 8:00

edit: tale had a nice quote about celetity skulks around somewhere
Title: Ever Have One Of Those Nights?
Post by: Dark on August 12, 2004, 10:15:45 AM
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I've always been behind the value of MC first. Every MC upgrade is useful for skulks. (even adren, for node chewing) whereas DC upgrades are pretty useless until you get higher lifeforms. Regen or cara skulks die nearly as fast either way. Silenced or celerity skulks have a much higher life expectancy. The trick is that you have to find someone willing to fade with no DCs, which a lot of people don't like to do.
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or hold off on the fade until 8:00

edit: tale had a nice quote about celetity skulks around somewhere
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i've gotten quite a few hives up around the 2:30 mark with both upgrades so it isn't like always wait for 8:00 minutes to fade
Title: Ever Have One Of Those Nights?
Post by: Diablus on August 12, 2004, 10:20:35 AM
Necrosis, take a break from NS when that happens. Because eventually you go INSANE and end up in the LM Newspaper as "crazy Marine escapes from mental institution and kills 20" And then you are caught by the LM cops (admins) and Put in jail! (bant)
Title: Ever Have One Of Those Nights?
Post by: -Lancer- on August 12, 2004, 03:12:11 PM
Ive had one of those nights, though the insanity that came from loosing 5 staight games left me only after a few hours of in your face killing.

Im fine now though, wooosssaaaa.
Title: Ever Have One Of Those Nights?
Post by: JimRaynor on August 16, 2004, 12:31:42 AM
I hate getting icon stacked more than being kicked from the server especially when Its a bunch of new people or I happed to end up on a rine team with a comm that has never commed before and Holy and Bob are on the aliens team. I don't even wanna play but I stick through and hope we lose quickly.

-- Celerity skulks are better than any defense upgraded skulks but when you happen to not get any chambers until you get a fade you might as well drop dcs because everyone knows regen or cara fades are significantly more powerful than celer fades. This seems to happen a lot more often too, people have gotten really lazy with dropping things, reswhoring is like a fad nowadays...
Title: Ever Have One Of Those Nights?
Post by: Asal on August 16, 2004, 12:39:05 AM
I've had those nights....we all have.  But we all also get the opposite, so just hang in there, and remember that soon you may be able to kill me again!
Title: Ever Have One Of Those Nights?
Post by: SwiftSpear on August 16, 2004, 12:47:53 AM
Hey, welcome to the forums Jim, nice to see new faces around.  Cya on the server (getting owned by me repeditively >:D)
Title: Ever Have One Of Those Nights?
Post by: Black Mage on August 16, 2004, 12:54:19 AM
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Hey, welcome to the forums Jim, nice to see new faces around.  Cya on the server (owning me repeditively >:D)
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o.O

repetetively is spelled with a t
Title: Ever Have One Of Those Nights?
Post by: a civilian on August 16, 2004, 01:01:59 AM
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Meh, cara is 2 extra bullets.
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Four, actually.  Nevertheless I agree that, on Skulks, movement upgrades are more effective than defense upgrades.  The thing is, against decent marines, a one-hive alien team must rely on Fades to control the map.  Upgraded Skulks can fill this role to some extent, but they are not nearly as effective.  And defense upgrades are the most effective upgrades for Fades.

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repetetively is spelled with a t
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Repetitively is also spelled with an i.
Title: Ever Have One Of Those Nights?
Post by: SwiftSpear on August 16, 2004, 03:02:33 AM
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Meh, cara is 2 extra bullets.
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Four, actually.  Nevertheless I agree that, on Skulks, movement upgrades are more effective than defense upgrades.  The thing is, against decent marines, a one-hive alien team must rely on Fades to control the map.  Upgraded Skulks can fill this role to some extent, but they are not nearly as effective.  And defense upgrades are the most effective upgrades for Fades.

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repetetively is spelled with a t
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Repetitively is also spelled with an i.
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Meh 2, 4 its all the same really, not enough bullets to realisticly get a good amount of extra bites anyways.

and BM has an 'i' in his 'repetitively', the issues is that it is spelled with TWO 'i's
Title: Ever Have One Of Those Nights?
Post by: Kodiac on August 16, 2004, 09:14:03 AM
If so many people think mcs are better....WHY DOESNT ANYONE EVER DROP THEM FIRST!!?!?

personally, all the chambers have pros and cons, and i will gladly go with anything first....heck, i'll fade with anything.  Course, i suck at fade anyway, but hey....who cares?  I need the practice.

BTW :  silence blink fade OWNS.  its like leap, but faster, quieter, and for an extendeed period of time.
Title: Ever Have One Of Those Nights?
Post by: BobTheJanitor on August 16, 2004, 01:25:47 PM
Silenced fade is great fun, but I wouldn't do it with MC first. An MC first fade HAS to go celerity to have a decent chance of survival. You do a lot of blinking in and out and back to the hive to heal and then back again. You've got to be faster than a swinging crosshair, especially when those shotguns get out on the field. But for second hive MC, silence can be hilarious. Mostly because no one expects a silenced fade. So they start getting hit and turn to say "WHAT THE--" just as they die. Much amusement is had by all. (well, except the dead marine)
Title: Ever Have One Of Those Nights?
Post by: Necrosis on August 16, 2004, 04:11:11 PM
I love MC first, and it works on LM.. its just rarely tried.





Oh, and silence fade will give most marines nightmares. Especially if you can sneak them from the rear.
Title: Ever Have One Of Those Nights?
Post by: BobTheJanitor on August 16, 2004, 05:35:04 PM
Anything snuck at me from the rear gives me nightmares. Except possibly esuna.
Title: Ever Have One Of Those Nights?
Post by: Satiagraha on August 16, 2004, 08:34:16 PM
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Anything snuck at me from the rear gives me nightmares. Except possibly esuna.
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:lol:
Esuna always gives me nightmares :ph34r:

I just recently realized that celerity affects your blink speed, I've always gone for adren. That made a whole world of difference for me ^_^ My fading skills have doubled at least from the speed boost.
Title: Ever Have One Of Those Nights?
Post by: BobTheJanitor on August 17, 2004, 03:09:21 PM
It's more economical, energy wise, to take celerity. As strange as that sounds. With adren, you still have the same slow blink speed, and you have to hold it down a wee bit longer to get up to full speed, and then you start slowing down faster and can't fly as far. With celerity, I can blink down even the longest of halls in one tap, if I angle the takeoff just right. You save so much energy by not having to keep boosting your blink every few seconds. Plus, a celerity fade bunny-hopping along (and not even blinking) can outrun a skulk.  :o
Title: Ever Have One Of Those Nights?
Post by: Necrosis on August 17, 2004, 08:40:55 PM
Anyone play the server today? Just one long run of phase rushes and hive relocates.

Does noone use their ears anymore? Is it selective hearing? And are some players afraid of the red stuff on the minimap and thus have to run from it?

AAAAAAAAARG.