Lito = nubtart :p
When a slotter joins, the server has 17 players for a short while untill someone is booted, and sometimes it takes awhile for it to notice a player has been kicked, as you will notice if you count the players, 16 are shown. :)
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what he said :lol:
Hmm, all I do is click "Join Game" repeatedly. It works quickly for me. :D
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i do this as well and it has yet to fail me >:D
Hmm, all I do is click "Join Game" repeatedly. It works quickly for me. :D
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i do this as well and it has yet to fail me >:D
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^^ I often find myself counting seconds that seem like eternity while waiting for a free slot on some servers
In those situations......
I just hit Refresh every few minutes, and wait for the numbers to be 15/17.
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Yeah, that's what I did for months :)
You have to remember that in a reg-stuffed game like that, there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
Wow, your complaining about waiting 3 minutes to get in? Back before I got a reserved slot I had to wait a good hour to half a hour to get into that server. /me ends ranting flashback
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Hi. I wasn't a res slot all my life either. Thanks for coming out. But now I do have a res slot, i'd like to use this privilage to play when I feel like playing on the server.
Go to the bathroom
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Best suggestion to date ^_^.
Oh and yeah, adminmod likes to lag at the most inopportune times ;).
[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
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No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
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No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
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UNLESS it's like, lagging. On old hera tombomb kept getting in when there was no slots left and ned was getting the boot ^_^.
Doesn't autoretry not recognize resslots and joins when there is a slot available? Before I got my slot, I had to sit there, masshing my enter key on "refresh", camping for the 15/17
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It depends on how the reserved slot is configured, I believe. On some servers, it is hidden; this means non-reservists can use auto-retry, but it also means reservists must force a connect to join a full server.
try a console connect, those bypass the steam "joo r nub, servar is full" dialogue and actually ask the server if you can join
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However, the server was actually full. If the server is stuck at 17/17 for a while, what it usually means is that someone is connecting but taking an unusually long time to do so. A non-slotter who forces a connect, for example, is not booted until the server finds out their steamID and kicks them off. A reserve slotter taking forever to connect will not boot a non-slotter off until the server finds out their steamID. Blame cruddy ISPs for the three-minute delay
[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
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No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
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Except that game of old hera with the battle of the nubs! Ned vs tombomb! WHO WILL GET THE LAST SLOT?
[...]there could be about 5 non-slotters all trying to get in, so as soon as it hits 16/17, the server lets them on for a few seconds - so the auto-retry is your friend.
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No it doesn't. The server doesn't let non-slotters on until the playercount hits 15 or less.
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Except that game of old hera with the battle of the nubs! Ned vs tombomb! WHO WILL GET THE LAST SLOT?
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the answer was neither since the slotters came out in full force that night >:D