Overly Chatty Penguins

The Ready Room => Off Topic => Topic started by: lolfighter on July 03, 2004, 05:19:14 PM

Title: Why Top-down Sucks
Post by: lolfighter on July 03, 2004, 05:19:14 PM
Top-down 3rd person view sucks. Don't believe me? Ok, find the enemy in the following picture:
Title: Why Top-down Sucks
Post by: lolfighter on July 03, 2004, 05:27:40 PM
Can't find 'im? Hint: The barbarian is looking directly at 'im.

So yeah, you can't see him. And since you control the barbarian, the effect is that the barbarian can't see 'im either, even though he's directly in front of him, standing against a wall.

Conclusion: Diablo Top-down 3rd-person view sucks.
Title: Why Top-down Sucks
Post by: Anarki3x6 on July 03, 2004, 05:56:07 PM
duh :p
Title: Why Top-down Sucks
Post by: Grimm on July 03, 2004, 05:56:16 PM
Technically, that isn't a "Top down" view; that's a "Three-quarters" view.
Title: Why Top-down Sucks
Post by: SwiftSpear on July 03, 2004, 06:20:34 PM
The barbarian could see him if it was true top down, unless the enemy went into a building with a roof, but then prosumably the game would cut off the roof (at least for the barbarians PoV)
Title: Why Top-down Sucks
Post by: Diablus on July 03, 2004, 06:27:42 PM
Top down = Starcraft, well thats not even top down, its almost but not totally.
Title: Why Top-down Sucks
Post by: holy_devil on July 03, 2004, 06:40:54 PM
ill learn to read later
Title: Why Top-down Sucks
Post by: Diablus on July 03, 2004, 07:13:12 PM
Quote
ill learn to read later
http://www.hop.com/ (http://www.hop.com/)

Here ya go, alittle head start ^_^
Title: Why Top-down Sucks
Post by: Grimm on July 03, 2004, 07:36:03 PM
Starcraft is another game with the "Three-quarters" view. Same with nearly all RTS games, as long as you leave the camera angle at its default position (some games, like Ground Control 2, allow a lot of camera control).

"Top down" games are exactly that: The camera is above the player looking down on him/her and the surroundings. Alien Swarm is an example of a "Top down" game.
Title: Why Top-down Sucks
Post by: Bogglesteinsky on July 04, 2004, 08:32:32 AM
I thought the "three quaters" view was know as Isometric: an attempt by the programmers to give a pseudo-3D environment without a complicated 3D engine.
Title: Why Top-down Sucks
Post by: X-S-Z on July 04, 2004, 09:08:53 AM
Then sir, I recommend this state-of-the-art action adventure game for your top down "no-enemies-hiding-in-walls" playing pleasure!

DA-DADAAAAAAAAAAAAA-DAAA DA DADAAAAAAAAAA (http://www.theraider.net/information/games/desktop_adventures.php)

W00()()000!

(http://img.villagephotos.com/p/2003-8/358867/GarlicBreath.JPG)