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Off Topic / Can of whoop ass opened
« on: September 09, 2005, 02:18:08 AM »
Damn liberal media, always pointing out political incompetence.
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True. Then, if you find a marine in a good place, you have to run the damn gauntlet just to get to him. And by then, you've probably hit a mine, so all he has to do is swipe at you.Or swipe at the mine and use the friendly fire to kill you.[snapback]53358[/snapback]
you know, this is really the.....Ya, but the re-re-re-re-re-re-re-re-re-institution died because rad didn't have the time to run it any more, so it's only fitting that he's going to revive it again.
re-re-re-re-re-re-re-re-re-re-re-institution of reg night.
have fun.[snapback]53299[/snapback]
The sorta music y'all listen to nowdays confuses me.The dude is named after a trance song nite, what do you expect?[snapback]53206[/snapback]
so, you guys actually seem to think i should do work on this map again?Hell yes, Sunny D has a stableish server running, SF 1.9 is getting closer to compleation every day, and good SF maps are still pretty hard to find.
give me some time to drink some breakfast and then ill look into it.
i also should really put some ammo crates etc in .
but yeah. guinness for breakfast here i come.[snapback]53215[/snapback]
Acctually the SF client is also still unstable as hell. I can't even boot a listen without crashing in 1.4 and tonnes of players have complained on the SF forums ages ago. We're lucky we haven't had more major problems in this comunity with it. BTW 1.9 is in full fledged beta testing right now... VERY hot, and in my opinion it feels very close to a release assuming nothing goes horribly wrong. One of the other things I like about SF is the dev team is still very on the ball, and still full of ideas for the mod, something I haven't felt in NS for a long time... but then again what little hearsay I've heard about nexus makes me start to think that that may change in the future... It should open up alot of possibilities.QuoteThe timelimit thread wasn't about Co timelimits, it was about NS timelimits.There were two timelimit threads, one was about map timelimit the other was about CO roundlimit, I think I used a few of the wrong words to describe what I was speaking of there, so I'll reread what I post next time around(lololol).
and I have nothing better to do.
For the record, source forts is a damn fun game, and of all the games lunixmonster could have picked up, I'm glad you went for source forts. The version in BT right now is liquid awesome, can't wait till I'm allowed to say more about it.[snapback]53162[/snapback]
This is exactly why NS could be so great, there are no games to play. BF2 is well EA so people are still getting lots of graphical errors and the game hasn't changed much at all from previous forms except it has squads and a commander who can TK you with artillery .
I think the only reason we went with sourceforts is because of the constant badgering of "omg lets play sourceforts guys" by a few specific users, and then us all trying it and wanted a server up so dev was all "LOL NOBODY PLAYS ON LM LETS TRY THIS ^_^" or something. It's also nice that dev is trying to fix the broke-ass version we all have to play :p. I mean last night(early morning) I was trying to play SF on FSD with a friend and it repeatedly crashed client side and his sys specs are quite high and his windows is a near fresh install with no other game having this problem. I myself blame half the crashing on steam/hl2 though..[snapback]53179[/snapback]
OMG suicided!QuoteWould of been funny if rope snapepdKills dumbledore![snapback]52988[/snapback][snapback]52990[/snapback]