Overly Chatty Penguins
The Ready Room => General => Topic started by: Diablus on May 23, 2004, 09:32:34 AM
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That was my Hand Grenade Kill....
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That was my Hand Grenade Kill....
Your sprites must be messed up, or did anyone else see it ingame?
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Yep, mine show up that way too. And from what I can figure, it messed up after I installed custom models for the marines.
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so thats where babblers went... now they come in a tube, huh?
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so thats where babblers went... now they come in a tube, huh?
ROFL
[edit]
Hi LB
[/edit]
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Its snark wars all over again, run for your live.
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Basically, what this would be is that the hand grenade uses the same area in the hud sprites as the babblers did.
Each sprite for weapons, hud, stuff like that, contains a number of different images for different things. Basically so you can use 1 sprite to hold 20 images rather than 20 seperate sprite files. In the weapon_weaponname.txt and hud.txt (In your ns\sprites folder) it defines the sprite, starting corner (Top left) of an area in the sprite and the overall size of the area of sprite you wish to use. As i said before, the babblers image must've been where the hand grenade now is.
It seems you downloaded an old model which, for some reason, has an outdated sprite (hudw320.spr, and such) from one of the older versions and whoever released the model didn't think about updating it for 3.0.
Simple solution, find out the exact sprite name that the hand grenade uses (It will be in hud.txt) and get someone to send you the proper files. :)
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But where's the fun in that? babblers for the win! ^_^
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But where's the fun in that? babblers for the win! ^_^
^^
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yea i fixxed it awhile ago.
but its still funny
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<Marine>: Ahhhh They have turned our Nades into Babblers
<Skulk>: Yes, RUN for your LIVES, and don't use nades anymore...
You see its all mind games!
Crafty Skulks