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General / Best Commanders
« on: April 20, 2004, 02:26:36 PM »
I'm seeing it a lot as well. I think as long as the marines get an upgrade or two off the bat, the aliens have a hard time killing them.
Oh, and I've been working out a JP rush strat the last few days. Works beautifully, but you need to hold about 4-5 res nodes to get it to work, upgrade the armory as soon as it's built, and get an arms lab in there somewhere as well.
If it works though, you'll have shotgun-toting jetpackers versus a team of skulks, a fade, and a building hive. Absolutely devastating.
Oh, and I've been working out a JP rush strat the last few days. Works beautifully, but you need to hold about 4-5 res nodes to get it to work, upgrade the armory as soon as it's built, and get an arms lab in there somewhere as well.
If it works though, you'll have shotgun-toting jetpackers versus a team of skulks, a fade, and a building hive. Absolutely devastating.