Hmm... (http://readyroom.org/)
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this is why you plug security holes with a band-aid and not a dremel tool
Well, if the next release is damn good people will come back. A lot of people I know still can't run hl2 and don't bother, everything on HL2 is either dumbed down or runs like pure ass. CS:S is the best example, all the real CS players stuck with CS, all the kiddies went to CS:S.
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Software is moving faster than hardware; more demands are placed on a gamer's PC, and not many are able to fulfill them.
Well, if the next release is damn good people will come back. A lot of people I know still can't run hl2 and don't bother, everything on HL2 is either dumbed down or runs like pure ass. CS:S is the best example, all the real CS players stuck with CS, all the kiddies went to CS:S.
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Software is moving faster than hardware; more demands are placed on a gamer's PC, and not many are able to fulfill them.
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either that or all the kiddies went "ohhhh shiney" and all the competative players went "ohhhhh better framerate"
When they set deadlines they don't meet them, and when they don't set deadlines they fail to keep within timeframes reasonably expected of ostensible professionals or even dedicated amateurs.
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Uhm, yeah, ok, getting people to work for FREE on an aging engine with irascible and caustic fans like yourself is no easy task.
And timeframes according to you, on a genre that's barely been touched, on an engine that keeps making them do hacks around it, with modders who have LIVES and need to find WORK.
Blundering away the popularity of NS, which had the potential to become a blockbuster on the same level as Counter-strike, took an unprecedented level of sustained incompetency on their part, but eventually they pulled it off--it just took them a long time to do it, as with everything else they've never done.
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Fixed. :D
Sorry, the whole it's a free mod by volunteers on their own time excuse is not working. If I were an investor, and looking at UWE, I'd take one look at NS development and secure my money in some safety deposit box in the world's strongest vault guarded by hyenas who are fed just enough to stay strong with automatic sentry turrets NOT developed by UWE that actually could hurth something and place a restraining order on Charlie "Flayra" Cleveland from even coming near my country.
Look at it this way. The hacking aside, the update schedule is non existent, the management/administration has never been professional, and the dedication has been sporadic. I'm not saying the developers that have assisted haven't cared, I'm saying the whole organizational structure, the PR machine, and Flayra's decisions of what to include in NS and priorities in updates has been total crap. 2.0 was so promising until it was released, then 3.0 and co_ only detered the game further from what made it amazing.
Yes, I'm anal about this. yes, I've said my peace about this game more than I care to, but it astounds me the stupidity that has been displayed and ataking a potential break away blockbuster of a game and creating a mounding pile of rhino pewp, all the while being heeded by many players in the NS universe trying to help the developers by giving feedback on the direction of the game, only to see those opinions ignored.
Sorry, the whole it's a free mod by volunteers on their own time excuse is not working. If I were an investor, and looking at UWE, I'd take one look at NS development and secure my money in some safety deposit box in the world's strongest vault guarded by hyenas who are fed just enough to stay strong with automatic sentry turrets NOT developed by UWE that actually could hurth something and place a restraining order on Charlie "Flayra" Cleveland from even coming near my country.
Look at it this way. The hacking aside, the update schedule is non existent, the management/administration has never been professional, and the dedication has been sporadic. I'm not saying the developers that have assisted haven't cared, I'm saying the whole organizational structure, the PR machine, and Flayra's decisions of what to include in NS and priorities in updates has been total crap. 2.0 was so promising until it was released, then 3.0 and co_ only detered the game further from what made it amazing.
Yes, I'm anal about this. yes, I've said my peace about this game more than I care to, but it astounds me the stupidity that has been displayed and ataking a potential break away blockbuster of a game and creating a mounding pile of rhino pewp, all the while being heeded by many players in the NS universe trying to help the developers by giving feedback on the direction of the game, only to see those opinions ignored.
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Well said
If I knew the forums we're going to be down this long (read: indefinitely) I would have called Marik a douche bag for suspending me and probably made some not so vague reference to his small penis and him over compensating for it by pretending to be offended by my mildly off beat comments.
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Hey! Marik is good people.
Sometimes i wish UWE would take at least a few hints from valve and make things more accessible and centered around new people rather than listening to vets the whole time.
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Valve's track record isn't that great...
bms post (http://www.lunixmonster.org/forums/index.php?showtopic=3479&view=findpost&p=53740)
framerate >>>>>> shiny. sorry. if you can retain shiny while having frameS per second then thats great. a frame per second, or frame per minute, is just horrible. i dont really care about how realistic the bullet holes in the wall behind me(go hl2 hitboxes) are, or how the blood flies off my head when recoil decides to randomly give a headshot. i care about having it playable. hl2 seems to be doing slightly better than when it was released, im having less problems etc, but its still a really heavy engine =\ more possibilities, sure, but you need options to totally destroy the graphics.
rads post (http://www.lunixmonster.org/forums/index.php?showtopic=3479&view=findpost&p=53752)
well said rad :) the newer versions, when i started playing, were either "wow bad" or "hey thats fun", but shortly after that its "sup linear gameplay". being able to predict exactly whats going to happen just gets old =\ sometimes i run across the entire map since i know someone is doing whatever over by some hive or something.
aerorippers essay (http://www.lunixmonster.org/forums/index.php?showtopic=3479&view=findpost&p=53772)
no kidding. i've been both sides of the issue now, the elitist and the pubber. i was elitist when i played tfc, wanted everything to be a match. not sure why, i didnt even enjoy matches really. guess i just wanted the order, instead of anarchy. as a pubber i want the game playable partially by skill and partially not. certain situations skill should overcome, and some it shouldnt. example is onos vs hmg. "onos can take multiple lolz!" says the onos as it dies to one hmger. can list on and on with complaints, but nothing has ever really been done balance wise for marines. just cost changes. </marine_rant> so yea conclusion is; aim for pubbers. add skill things, but make it possible to play even if you aren't perfect.
and yes, i know im still elitist about everything =\ hard to drop it sometimes. i'm trying, though.
another thing i wanted to touch on is slower gameplay. that is definatly needed. its a lot more fun, although it sounds bad on paper. instagibs are no fun for anyone. the differences between say, heavy and light, should be more noticeable. no bhop or wallstrafe stuff. heavy should retain its disadvantage, lack of speed, and gain armor, immunity to spores. fades and lerks...are entirely too fast. the giant skill divide there, aim vs sensitivity 80(skill is being able to not fly into walls 24/7), is really large. it just seems silly. slow it down, we aren't in a rush here. if it "takes too long to get somewhere", good. shouldnt be a short thing to be able to get to a key location. they need to be fought over, not "we're here, we're turtled, bye bye 4 rts."
Hell, if they had wanted to contiune the constie playtest, they could have set up private forums, protected by A) Apaches built in security, B) only user accounts for consties. A) denies you access unless you have a valid user name/pass, and is not something that is easy (possibly impossible) to comprimise.
It's annoying, and its killed the mod. That whole story about a corrupt database? Who doesn't backup the database on a major site before attempting to do a major upgrade. I'm sure the documents telling how to convert from 1.x to 2.x tell you to back up multiple times.
Even if the database was corrupt, get the forums back up.. even if they are empty. If you have empty forums and you still have people, they will fill back up. Forums with lots of posts and no people are pointless.
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(quoted since its short)
indeed =\ its quite obvious they don't care at all. they just dont want to appear to be abandoning something they've worked on for so long, i guess. "bad pr"! .. hi welcome to the past 13959135 versions of ns.
so what have we learned? playability first, graphics last. also, if you're making the game, you're only so good at it. you're one person. dont listen to the clanners, they rarely know what to change. no offense to them, but i was one(diff mod but same idea really), and it just gets silly if you do all of the changes they want. shouldn't have to rely on rates to be able to live, imho.
disclaimer; i dont mean to switch this into a balance discussion, since i know i probably did somewhere above. i was just using some examples that people may be able to relate to. if you want i can use tfc ones next time. but dont take any of it as my final opinion, theres different situations to everything, and the examples can't apply to everything.
add skill things, but make it possible to play even if you aren't perfect.
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Does CS popularity finally make sense? I mean spray and then people die of headshots keeps the nubs playing, then there's shooting right and always getting a headshot which keeps the hermits coming back.
add skill things, but make it possible to play even if you aren't perfect.
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Does CS popularity finally make sense? I mean spray and then people die of headshots keeps the nubs playing, then there's shooting right and always getting a headshot which keeps the hermits coming back.
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yea it does now. other mods have my interest now, but yea thats a good point =\ the main problem is the lack of immaturity(in general), i believe, for the community. lot of really childish people, but if you can find a good server i'm sure its fun.
NS:Source will be their renewal... or could be, depends.
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After two more years of development.
NS:Source will be their renewal... or could be, depends.
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After two more years of development.
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you also forgot the other 8 months of Beta testing by vets who will complain if the game doesnt fit their "vision" of how a game should be played. And that "vision" being unatmospheric utter crap team competative DM that NS is currently.
I donated.
Bryan
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we know how awsome the consti program was we have a forum with 2000 pages of concearns and ideas and they never once read any of them to the point it become an off topic forum.
I donated.
Bryan
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Precisely. You donated. You didn't buy anything. Of course, you get more donations if you make a great game, and less if the game is poor. Therefore, NS falls under the same rule as commercial games: The better the game, the more money you make. But you can't buy NS. You get NS for free. And if you want to give some money as thanks, you're welcome. But if the developers were to say "hey, quit the whining. It's like we owe you anything," they would be completely right (and get hugely unpopular).
I'm not belittling your donation, I'm just calling a fish a fish. You didn't buy anything, you donated. If anything, you bought an ingame icon, a forum access and the privilege to beta test. But you didn't buy the game.
Swift makes a good point, except I think it will be more than a year or two.
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Depends on how much can be resused and how much needs to be generated from scratch... Rumor over the grapevine is that at least one texture set has been rebuilt already, and some fun new models are halfway through being worked up...
Just because the forums are down, doesn't mean that the devs have abandoned NS and spent all your constie money on comic books. Do not assume that work is not going on unless you have reason to believe so.
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Well it's more of a lack of communication, we feel like we are being left in the dark and that the developers don't care about the community anymore. Work being done doesn't matter if there is no one left to care or play.
Next, to those of you talking crap about UWE: How many of you run a business? How many of you have been managers and had to do something completely new that you knew little about? It takes experience to do these things, and experience comes from time doing something plus learning from mistakes made while doing it. I'm sure some of you are fed up with it, and if you are you probably don't belong in a game community being created by amateur-trying to turn pro-game developers. I'll personally pick up NS again once I'm back from Asscrackistan and continue PTing it just like I did before because I enjoy the game, I see it's potential for expansion, and who knows, I might make a part time job out of PTing later games from UWE because I stuck with it.
If you're willing to hang with it, do so, otherwise hop off the bandwagon so everyone else doesn't have to hear it. While everyone is entitled to their opinion, no one wants to hear whiners, they drag everyone else down. I understand this is a fairly civil open discussion, and while I also don't side with the "it's free so don't complain" people, bitching will not fix the problem.
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Its precisely because I so much enjoyed this game and its unique community that I am so disappointed with what has been happening as of late.
Certainly bitching doesn’t accomplish much, but nether does flushing away a large part of your fan base because you can't take the time to make a simple update every few days.
Lets face it Capitalism is a rather unforgiving system, you ether have what it takes to run a business or you don't. Does UWE seem like the kind of business you would want to invest a large amount of money in? Their like that kid in high-school who was incredibly talented and creative, but lacked common sense and any type of work ethic. What happens to that kid once he/she leaves high-school and enters the real world?
Someone looking to invest $20,000 isn't going to say "OMG lookzs whatz you guyzz did with teh HL1 engine OMG!!!!1" They are going to notice the poor management, the consistently missed self-set deadlines, and the general decline of a highly marketable commodity.
I don't want to hear any whining ether, but if we all just keep our mouths shut and join the ever lessening rank and file, nothing is going to change. There isn't anything wrong with constructive criticism.
If they ever manage to get there act together I’ll gladly hop right back into what’s left of the community. I just hope that time comes soon enough.
Someone looking to invest $20,000 isn't going to say "OMG lookzs whatz you guyzz did with teh HL1 engine OMG!!!!1" They are going to notice the poor management, the consistently missed self-set deadlines, and the general decline of a highly marketable commodity.
I don't want to hear any whining ether, but if we all just keep our mouths shut and join the ever lessening rank and file, nothing is going to change. There isn't anything wrong with constructive criticism.
If they ever manage to get there act together I’ll gladly hop right back into what’s left of the community. I just hope that time comes soon enough.
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Quoted.