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Messages - Seth

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161
General / Best Commanders
« on: March 24, 2004, 03:40:06 PM »
ahhh haha, what a headache i love to comm but bloody well hate coming noobs!
i also dont like rambos, but if there is 2 or 3 rambo's and they work together well things get done, bugs get killed.

whoever said that i start off good and loose about half way in is a idiot, i loose that way becuaes my moron of marines cant understand the fact that they need to get to the growing hive and shoot it down...  and most times they never do then we get out tech'ed fast by fades, loose our nodes, and game over.
not really my fault, i give them waypoints and have the right upgrades to get the job done also intel coming over the voicecomm, but if they cant aim or work together we could have HA and W3A3 and still loose but hey its just a game and if they suck that bad go play something else i cant stand stupid marines.

162
General / Respect The Comm!
« on: March 14, 2004, 11:14:08 AM »
idea's about what hive we should take ect is a welcome'd piece of advice to me, but most times its stupid idea's and i dont listen to them but the thing that really boil's my egg is people complain about dieing because of the comm... how does this work, he's not shooting your gun for you... the comm only gives you the guns its up to the mariens to uses them and to activly hunt the aliens down. not cry the the comm about gettin jumped by a pack of skulks while they are ramboing around teh map with little to no direction.

also, comm's that jump in the cc and start a map should always finish it with their marines, I NEVER LEAVE THE CC MID GAME, NEVER!  if we win or loose i'm there to donce with or die with my marines.

163
General / Don't Comm Like This
« on: March 04, 2004, 01:02:04 PM »
why thank you owly, that was the first compliment i got about that win.
that was really won due to the marines, you guys did a execilent job at gettin that base up, we came close to gettin wiped out a few times but we struggled through.

if you wanna talk good strats and bad strats it doesnt take a genious to comm but it does take a lil know how, specificaly on TF placement and turret placement, i've also found in 3.0 due to build ranges its even more so if you tryin to siege you dont want turrets blocking your siege cannons from being placed.

my general strat for most maps is,

1 ip 1 TF in base ( tf is must have for RT elec )
and depending on alien team and how much i think they will be rushing MS i either drop mines ( good for 1 or 2 skulks ) or turrets no more then 3 ( good for repeted rushes on MS  or elec the TF but i find this doesnt work very good anymore, seeing that the skulks just hide and wait for rines to spawn before atttacking.

after that first drop i generaly have 50 to 60 res to work with, that allows me to set up elec RT's following the marines

after we have taken 4 to 5 RT i begin upgrades ( altering tech tree acording to aliens chambers being used )

another good strat i've found is correct placement of a stronghold, and doesnt always have to be at a hive ( cargo room outside fusion hive rings a bell )
a good stronghold not only provides cover to that hive but allows marines to move out to RT's from a different direction other then MS.

also having the correct upgrades for you mariens when the Fades and Onos start coming is important, HMG's for Onos weapons 2 is ok but weapon 3 should be upgrades soon after, Shotguns for Fades wepaon 2 is perfect although i see to meny marines die to fades ( sekret is HIT THE FADE SQUARE IN THE CHEST WHEN HE LANDS TO CLAW YOU ) firing at him when he's blinking does close to nothing, this close in firepower is why the shotgun is made for.

apart from that the rest is up to the marines to hold RT and kill aliens, I as a comm will always try to give my marines the upper hand, its my job, and that includes intelligence, i try to give them early warning of onos location and what RT's need defending ITS UP TO THE MARINE TO GET THERE AND DEAL WITH THE ALIEN THREAT! not me, i get blamed for this to meny times and makes me turn red with rage,  the only reason for me to be blamed is for having the wrong upgrades or no upgrades or even bad TF placement or blindspots in Turrets





That is all.

164
General / Best Avatar Awards
« on: February 26, 2004, 01:55:32 AM »
lol sancho cute llama, just makes me wanna find my gun..... hollow point good for llama?


sui.monkey crazy beer man, i can feel for that poor smiley all those nights you wouldnt let my cup go empty...  :lol:






and what no ooohs and awwws for mine?!?!?!
cmon i searched hard and stole it fair and squair, i mean, i made it fair and squair ya thats it!  o_O

165
General / Beta 3 Thoughts!
« on: February 14, 2004, 02:26:07 PM »
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NS while when i've seen 10 straight aliens wins and 0 marine victories i dont have anything positive to say about it 

well seth, it was pretty reg-stacked against you that night, that wasn't a game balance issue
like i said in game " i h8 u onos "

but it wasnt that it was stacked, aliens had 3 hives and 4 onos before we even had HA, even though we held onto 5 RT  for the first 15mins.
and then to make it even worse, when we finaly killed a onos, it was 1.5mins later he came back because he always had 100res stockpiled.

should be a time limit on onos, or slow the alien res down just a hair for skulks and ect, but keep the same for gorges ( but i could see the ol problem coming back where people just gorge to whore res then go onos )

in short, alien res system needs to be reworked for 3.0

166
General / Beta 3 Thoughts!
« on: February 13, 2004, 02:45:39 AM »
beta3 i dont have much of anything nice to say about it at all, i'm very dissapointed.

CO is the most horrible thing i've ever played. being spawn camped endlessly is just stupid, while they say they are gettin exp. why dont they just kill the CC is beyond me.
all i can think is thank jeebus FSD has FF cause i'll shoot the CC down myself anyday.

NS while when i've seen 10 straight aliens wins and 0 marine victories i dont have anything positive to say about it  :angry:
balance still seems to be an issue flayra has no grasp of, he changes one thing and it totaly unbalences the other, kinda the ying and yang but in b3 the yang is right off the ying scale (yang being aliens)




in short, i'll look to 2.01 for my NS cravings.  :(
3.0 makes me sick.

167
General / Where The Hell Is /stuck On Lunixmonster?
« on: February 01, 2004, 02:43:55 PM »
alright alright, i'll fire up my 2.01 :(  

i h8 those long endgames, and when your marines are to busy cleaning their mouse to shoot at aliens it makes me very mad.

but then again, 2.01 is in some sense better then 3.0b2 CO all day. /edit  ?RIGHT?  :huh:  /edit

168
Off Topic / The Street Fighter Thread
« on: January 28, 2004, 04:49:36 PM »
so where does ken come from?  you thread hijackers!

169
Off Topic / Discuss Your Silly Keyboard Config Here
« on: January 28, 2004, 03:53:28 PM »
everything default, exept jump is ctrl and space is crouch.

170
General / Half Life 2 Ns Mod?¿?
« on: January 28, 2004, 03:30:22 PM »
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now now seth....what would a game be without a lil STEAM of our own to let off once and awhile...
Bliss?  o_O

171
General / Half Life 2 Ns Mod?¿?
« on: January 28, 2004, 02:44:55 PM »
yes monkey, i'm glad to hear someone still thinks the way i do... some creative things go a long way as to appealing the gamers who are there to play the game as it was ment to be played.

and lacking on such aspects as mountains in outter space just leaves me to believe there is a lack of serious input.

in the sense of not turning this into a flame on ns3.0 i will now shutup and hold my comment to myself.   v_v

172
General / Half Life 2 Ns Mod?¿?
« on: January 28, 2004, 02:15:13 PM »
what would be cool is being able to spacewalk on the outside of the map... errr ship.


but then again half of the new maps are such garbage anyways, i was looking out the window on one of them, i was thinking " mountains in outta space? "

then its like one room is called docking bay, i look out the window theres a frigging platform that looks like its outta lando's sky city but its sitting ontop of boulders?

all that just doesnt add up to me... perhaps im just crazy and having video problems again  :huh:

173
General / Best Avatar Awards
« on: January 28, 2004, 01:53:38 PM »
again, i must say diablus wins, no contest...

all i can hear in my head is 99 bottles of bear on the wall...   lmfao.

174
General / Half Life 2 Ns Mod?¿?
« on: January 25, 2004, 01:36:23 PM »
give me a sniper rifle for taking skulks off roof's and i'll be happy

n perhaps xray scope, with phase bullet so i can phase the bullet past 5 walls and hit a skulk laying around... but tiss just a dream.

but i think HL2NS should be a whole city infested with aliens, marines land in choppers and whatnot then spread out and clean the city up.  with hives in movie theaters and stuff like that, a hotel hive, red light district hive.... ect.  ^^

175
General / Leaving Servers At The End Of The Game...
« on: January 23, 2004, 04:13:20 PM »
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LB, wanna beg Flayra to release a 'hotfix' patch for NS that fixes:

1) Steam crashing

and

2) Gorge bilebomb

while we wait for Natural Selection Foreve- I mean NS3.0 to come out?
3. rpg for marines

4. gorge louncher for aliens


 >:D

176
General / Best Avatar Awards
« on: January 23, 2004, 04:06:21 PM »
i still say diablus wins, its the most simple yet bloody hilarious avatar i've seen, if he would just post on this you'd all see.

and yes yes, nite's is good, mage is funny too...
bob, yours is cool also.
and dubb is just dont understand your, cause when i look at it for long enough i see things that i'm sure i shouldnt be seeing in a avatar

177
General / Best Avatar Awards
« on: January 23, 2004, 11:22:29 AM »
i nominate Diablus, thats just the funniest avatar i've seen yet...
takes me back to my younger years.  :lol:

178
General / Leaving Servers At The End Of The Game...
« on: January 23, 2004, 11:17:03 AM »
monkey fix your "maxerrordistance" problem before you try dealing with steam issues, there are patches out there you just need to look for them, some require a lil know how but they are very easy to install... i've done all of mine and havent had a crash since.  ATi  <3

179
General / Insane Constant Kicking
« on: January 22, 2004, 11:19:36 AM »
ah yes bob, my experience was just as tramatic.

but they were useing the ol style cs trout to spank me, and it wasnt honey but liquid nitrogen, and i heard no organ music sounded more like a hog tied woman screaming for her sanity...  :ph34r:  but that coulda just been the echo i heard inside my skull just before they inplanted the reslot device, can still hear the drill at night   :wacko:

180
General / So Many Newbies...
« on: January 19, 2004, 08:40:06 PM »
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Seven year old asian girls? WHAT KIND OF SERVER ARE YOU RUNNING HERE????
not only asian, but from da ghetto, da preppy ghetto dat is

Oh, btw, I just felt like taking pictures, so I snapped a shot of my HL case:
dude you have way to much spair time... imho

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