Tombomb, I saw you comm today, wasn't all that bad, except one major thing was you didnt drop enough meds, or ammo, and when you did it was one or the other, We could of kept cargo a lot lnoger and possibly locked it down had we had ammo/meds and such, other then that your comming wasn't anything too bad, you did good until that normal point were the fade come in and rapes team. It was a good try, nothing to be ashamed of, just need to drop more ammo and meds, together if at all possible
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Yeah, Bill. All of us killed quite a lot of skulks. A couple of meds and if he actually dropped a TF (we asked for one), they would of only had one hive.
Tombomb, I saw you comm today, wasn't all that bad, except one major thing was you didnt drop enough meds, or ammo, and when you did it was one or the other, We could of kept cargo a lot lnoger and possibly locked it down had we had ammo/meds and such, other then that your comming wasn't anything too bad, you did good until that normal point were the fade come in and rapes team. It was a good try, nothing to be ashamed of, just need to drop more ammo and meds, together if at all possible
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Yeah, Bill. All of us killed quite a lot of skulks. A couple of meds and if he actually dropped a TF (we asked for one), they would of only had one hive.
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Ah, sounds like he just needs to get used to the hotkeys. They are pretty easy to figure out but if you want advice/help with that kind of thing just ask tombomb
moofree that's wrong, if a person with a mic dosn't talk, it's bad. just like if a comm dosn't type, it's bad. Generally it's good to have a mic for communication, and while your giving orders your hotkeys arnt all taken up.
the key is good communication, and a stratgy of such
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And mines.
if you designate someone to guard the base while everyone else caps nodes, ur set because the base guard will usually respond to anything that hits the base (until they get fades)
unless that person really stinks at aim, u wont need a pack of mines.
Note to self. When LC is my base-bitch have someone ELSE place mines around valuable structures.
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I see you share our fascination with mine ladders!
Personally I understand how Tombomb feels. I'm terrified of comming. I'd rather play under an incredibly bad comm who gets the whole team raped to the point that gorges are sitting inside the base webbing and spitkilling each marine as they spawn than comm myself. Because for people who are biased against themselves, it's nothing but frustration and fear. So I say if you don't want to comm, don't comm. IF you really are desperate to try, but really don't want to get trash talked (believe me it can be pretty disheartening), then comm some bot games.
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Oh, trust me, you will get trash talked even if you are a great com. All you need is one moron who thinks electrifying all your nodes is a good idea because he heard Nem0 say it on the forums. I don't mind being the rine on a team with a nub com, but seriously, ANY comm is at risk of being thouroughly trash talked, because back seat comms never understand what THE comm is dealing with while they are whining.
Seriouly, the next time someone is reeming out the com for any reason while I am in game, I am admin calling and trying to get them banned. It is as bad a llamaish action as any other I can think of. Gentle advice is great, I have learned tonnes from good coms who saw me do something nubbish and just took the time to explain a better way to do it in game, but this guy is running the game for your team and not getting to see much direct action doing it. You disrespect him and as far as I am concerned you deserve a ban.
no, there won't be a structured 'comm learning' day. Just hop in the chair (should be easy seems noone really likes commanding now). And announce that you're learning. Regs will be supportive. Heck, I've commanded a few games recently and nobody on my team was mean even though I lead them to a quick painfull defeat. Its a learning process, don't be scared, and keep trying!
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(I think the icon next to your name on the scoreboard might ease that whole thing along - 'round these parts lately, you'll be ejected when they see a fade)
But hey - I agree. I've commed before and I've failed pretty miserably. I've screwed up HA trains, I've screwed up jetpack/HMG rushes, I've screwed up three-dozen-siege-cannon-endgames - you an trust me when I tell you that I've screwed up my share of unbeatable marine strategies.
Of course, I don't comm very often because I can't take the crippling and otherwise morally defeating losses, but the only way to get better is to practice until it doesn't hurt anymore.
PS: And have a microphone - that really helps.
Generally on LM you can get away with medding the players you know that play well. Find out what the regs can use, make them use it.
IE giving Ebnar an HMG is a good thing for the marine team.
Giving me a GL is also a good thing.
Look at the top of the scoreboard, but also take into consideration other things. Like who is defending your nodes, who's building the stuff in base that everyone walked by, etc. It irks me when I'm at the top of the board, and I've been running all over being the comm's nodewhore, and I miss out on shotties or hamgees. Keep your reliable marines happy.
Oh, and HOLD YOUR NODES. That is absolutely key.
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Whats the best way to do that? If you newborns strat all you have to do is take the nodes, but you need to take alot of them really fast to make it work. I've gotten into the habit of announcing when a node is going down to something a marine could deal with, but I rarely get a response out of my rines, let alone effective action.
[edit]necro, my games hinge on ninjas getting up PGs when I didn't even realize they were anywhere near the hive. I genearlly am quite generous with my meds/ammo, unless I am hardcore pressed for res and am saving for something shiny.
If you do jump in, just drop an IP. And if you do that, drop it FAAAAAR away from the CC, please.
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Ah, yes. That's for letting the comm get out and shoot whatever's biting the IP, in case you're wondering. Too many times I've seen people drop IPs right next to the CC, have the comm jump out, die before starting to aim, and it's game over.
A good way to keep your rines happy is when they ask for something, like a shottie, and you dont feel like wasting 10 res (you know it is. ... unless its pinky) then tell him to go secure a target, I usually send em off for res or a pg, and you know what? works like a charm. people who cant follow orders for the beacon of them, will go to the exact spot you want them too if they know they can get better guns.
then if they die right after or something and ask for a hmg, give them another shottie and tell them to prove themselves, :-D I love playing mind games with my marines.
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:o Bill did that to me. I feel so used. :(