On that note, has anyone played NWN with someone DMing? I've maybe D&Ded twice in my life, NWN is the closest i get nowadays.
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i've played NWN with someone dming and all that happened was that one of the guys we played with kept killing things hurting our parties overall alignment
Shadowrun rocked because it had rules for practically everything. Instead of generic "When you have a wand, use XYZ. Save vs. Wands" which basically forced you to use WANDS in your games, Shadowrun had fairly flexible rules - You had weaponry rules from the ridiculously powerful Aztechnology Vaporizer Railgun (You don't really want to know how many dice I had to roll and how much work I had to do figuring out how that thing worked when my group fired it from a ship into a cafe to kill their target. Through a building no less), to your generic ARES Smartgun, to the mundane swords and crossbows. They always listed about 30 ways to do something and had very clear, practical rules that were easy to apply if it wasn't listed.
D&D was great because you could sit around with friends and go 'hey let's play D&D' and get rolling in an hour. No longer :(
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I just picked up 3.5 a month or two ago, and the guys I play with can usually roll up a character in 30-45 minutes tops. With banter interlaced, it's not bad at all, and in the same time, I've been able to put together a mini-hack and slash adventure. Draw map of cave, have em walk through it, encounter troglodytes and armies of orcs, then have them get eaten by a black dragon at the end of the evening :). A good few hours of fun, and once you've rolled a few characters you get a sense of how to do it quicker.