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Media / Army Men Ns!
« on: May 31, 2005, 12:42:12 AM »
BLAQ MORE ARMY MEN STRIPS NOW! OR NO CRACKPACKS FOR YOU!
... if your still alive...
Edit: Mal is a spelling nazi
... if your still alive...
Edit: Mal is a spelling nazi
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Think about it, 1 Marine rushes into a hive, being watched over by a gorge, gets medspammed, builds a pg. comm beacons = hive dead.
Now if that ever so happened when skulks rushed MS all the commander has to do is becon. Aliens dont have that and on some maps the hive distance from eachother is RIDICULOUS. 2 Hive Lockdowns would be a very common, EXTREMELY boring and standstill resulting in long, ridiculous games which would cause many aliens to quit. (which we obviously don't want)
Plus Skulks cant be guarding 1 hive, they have to be taking down rts, guarding the built hives, and making sure Marines do not advance until hive 2 is up. I think it definetly WAS meant to be put in game otherwise it would have been removed imo. And if all skulks/ fades were to all die in this rush because of the PG shoot down hive strategy, the hive would drop almost instantly before any other aliens can get there to defend it. Since Marines just have to beacon and instantly get a team of 7 to that location within 3 seconds, Aliens would have to be strict hard on guarding that building hive which then causes Marines to expand, and even attempt to fire down the built hive.
Movement chambers are meant to unbreak the chain bound to the Aliens. If LM didnt have the Movment rushes I can guarantee you Marines would be winning most of the games if played accordingly. hence why shooting down hive 2 -> then laming up the map with turret farms / elect / research every damn upgrade for 15 minutes THEN rush the hive or siege causes MANY players to lose intrest in the game and quitting.
At least Last Stands for Marines are fun :blink:[snapback]46869[/snapback]
TBH the only way we're going to find out how much of a crutch MC is, is by changing FF for a "test period", perhaps 1 weekend. Thats two whole days, ideally including a reg night, and then analysing the stats from there.[snapback]46876[/snapback]