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Messages - E-Fonzarelli

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41
General / Me needz a reservdor slot!
« on: February 08, 2005, 12:13:06 AM »
Hi, i'm really not that lame and everyone that plays with me knows :)

anyways, a reserved slot would be really nice - and I know i'm a horrible commander, but i've got a killer aim and I would hope that most people that know me well know i'm a hard-core team player.

cept for when i'm getting sucked off by my imaginary girlfriend named rosie.

so if you think I should get a reserved slot, SAY AYE!!!  (or I...   or another variation  <3  )

42
General / Hello, my name is Ugoff
« on: January 08, 2005, 02:55:44 PM »
eh....

I hate and dispise IRC....  as much as i'd like to be in a clan, I suppose my unwillingness to use IRC hinders me

even though i was playing this game a month after it came out

43
General / Hello, my name is Ugoff
« on: January 05, 2005, 09:49:30 PM »
no, really, i'm kidding

I'm sure if you play on LM you know me by now, and i'm not the greatest player, but i've really been in the mood for some organized gaming lately.  

The one thing that I love about NS more than anything else is that pubs are organized becuase people want to win, and if you aren't organized, you can't do so.

But, alas, thats not cuttin it for me, and I'd like some group fun.  So, if you would like me aboard, and you have an ORGANIZED clan (i've been in this game since QW which is '97 so don't invite me to some nub clan cuz i'll know it) give me a hollar!!

jessecameron@gmail.com

44
General / Regarding A Reserve Slot....
« on: October 25, 2004, 10:54:25 PM »
Quote
Yeah, haven't played much with you. Maybe 5 times or so I can recall at the most.
[snapback]31988[/snapback]


geez...  i remember LOTS of play with you

my brain is so fried just the fact I remember you means something  :blink:

45
General / Regarding A Reserve Slot....
« on: October 25, 2004, 05:03:08 PM »
Quote
Quote
I think the word was "slOt", don't get too excited.


 :D
[snapback]31915[/snapback]
Haf, haf.

The Fonz is a pretty good player from the little experience of playing I've had with him.
[snapback]31921[/snapback]

LITTLE?!?!?!  WHAT ARE YOU CALLING LITTLE?  Who told??  *sniffle*

46
General / Regarding A Reserve Slot....
« on: October 23, 2004, 10:18:35 PM »
I'm not begging or anything here, so just let me plead my case.

I have a lot of school, and a girlfriend, and basically i'm busy a lot.  I'm sure many of the regs can tell you how much I'm able to play, and basically, whenever I have free time, thats what I do.  I seriously enjoy playing on LM more than any other server, becuase of many things.  Ping, players, map lineup (cept for origin  :ph34r: ) and many other things.

However, a lot of the time, I just want to play a good game of NS with people that are in the same caliber of play that I am in, and its difficult at times.  Which is why I love LM so much....  theres always a good game going on.  But, a lot of the time theres 16/17 people and, obviously I can't join.  I assume this is one of those reserved slots, and MAN, how nice it would be to be able to jump in that spot.

I dunno...  I'll never be on IRC becuase I hate IRC, and i'm not much of a forum poster, but maybe I can get a couple of regulars here to vouch for me so I might procure a reserved slot?

Ok, thats done with...   now to go hit refresh over and over :)

47
General / How Did You Find Ns?
« on: October 17, 2004, 06:59:34 PM »
my homeboy showed me in november of 02.  Been playing ever since.

But I miss babblers the most.

48
General / Idea!
« on: October 17, 2004, 06:55:29 PM »
hand grens are just weak....  they can't do much against a WOL, or much else.  If you are lucky, and come across a nub skulk, you might kill it, but otherwise its just useless.

It would be a good idea when researched, to have 3 grens per life, instead of one.

49
General / Tankefugl's Blink Mod!
« on: September 27, 2004, 01:42:28 PM »
Quote
It's a flaw in the physics engine that when you turn/strafe whatever in mid air while moving, you gain speed in a new direction.


Actually, since HL is based on the quake 1 engine, and john carmack has said that it is something he left in the game purposely, I wouldn't call it a flaw.  I would call it valve's programming.   :ph34r:

50
General / Tankefugl's Blink Mod!
« on: September 27, 2004, 01:39:51 PM »
Quote
Let me clarify a few things.  I don't know a whole lot about coding, and even less about the half-life engine.  so i'm not really sure if this is possible, but by blur effect, i'm thinking simply making several of the same model without hitboxes, offset from the real model.  More complex would be to get a different model, and have it switch to that when you blink, but that soundsmuch more difficult to me.

What if you just made the fade instantly cloak when it was mid blink?

I mean shizzle... we've all tried to hit a blinking fade, and its not really possible to track one unless you are cheating or just plain lucky, or, like me, the fade has its moments where it gets frustrated and flubbers on a corner and gets stuck.

So... that being said, being invisible ONLY while you actually have the blink function in use - i'm not talking about "normal" blinking becuase we all know a good fade will never run out of adren while blinking, so it would have to be only while they were holding the button down...  

Now, you are probably saying - thats stupid, but think about it...  when a fade wants to blink out and get the fark out of somewhere in a hurry, the instant cloaking of it - even for a quarter of a second, would be really neat.  It might just confuse marines in where it was going - or, if you had a fade coming towards you, and it blinked, it might just disapear and start slashing you from the back.

Just a though.

51
General / Fun Game Went On From 1:30 - 2:30 Cst
« on: September 27, 2004, 01:33:59 PM »
GG to those who were there...   I can definatly understand if you were marine and got frustrated though.  When your team doesn't get to the hives, PGs, TFs, and farms of turrets won't do a bit of good...  I should know - I single cleared furnace and bio maybe around 4 times without a bit of resistance.

Its been a while since I played a game that lasted an hour.  GG!

52
General / I Was Just Wondering About The Map Rotation
« on: September 23, 2004, 10:30:55 PM »
Hey yall, sup and etc

I was just wondering if there is a set map rotation....  The reason being is that I seem to always play origin quite a bit on LM and, frankly, no offense to the creators, but unless the teams are extremely even, the game is long and drawn out, or short and hilarious - usually a shotgun run or alien rush.

So ya...  basicaly i'm just wondering what the map rotation is, and perhaps, bring back some of the old maps that we don't see anymore...  can't remember what they are offhand, becuase I can bearly name maps as it is.

53
General / Tankefugl's Blink Mod!
« on: September 14, 2004, 06:44:58 PM »
Back in the old days, the fade's blink, was very buggy, but did this whole teleportation thing...

anyone else remember that?

54
General / I Am Now Ness
« on: September 08, 2004, 10:58:18 PM »
I say get your way NINJA style...

go find the fiber boxes for those peopel that you know are downloading way more than their share of the pipe and have an accident with a pair of scissors...

it will take at least a week to get them back online, and in the meantime, have fun! :D

(disclaimer - if you do anything I just suggested, you are a moron :) )

55
Off Topic / Hello
« on: September 08, 2004, 03:50:23 PM »
Hi

I'm sure some of you know me from the server...  usually on the ground dead, but anyways, among all the messages on the server, one was regarding a reserved spot...  I know I play there pretty much exclusivly becuase of my 25 ping and the fact its a "pure" server, so to speak, as it doesn't have lame mod's added on.

Anyways, just trying to participate... You won't see me on IRC as I really can't stand it anymore, but I'll try to drop by here when i'm not biting your faces.

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