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Messages - Decimator

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61
Mapping / Lm Community Made Map
« on: November 09, 2004, 05:19:59 PM »
Bob, align the textures to face and it suddenly becomes much easier.

62
Mapping / Lm Community Made Map
« on: November 05, 2004, 10:11:43 PM »
It never died, it's just a camouflaged turtle that pops its head out of its shell every now and then. :p

63
Mapping / Lm Community Made Map
« on: November 05, 2004, 03:19:26 PM »
Yeah, we don't let MrBill touch it anymore.  We keep him in a cage and poke him with pointy sticks.

64
Mapping / Lm Community Made Map
« on: November 04, 2004, 07:59:33 PM »
Here's a new hammer screenie to show that we are, in fact, still working on this. :p

65
Off Topic / Its All Over..
« on: November 03, 2004, 05:52:06 PM »
Maybe we should try to get a game of original cnc going...

66
Media / Ogm Comic
« on: November 01, 2004, 10:41:48 PM »
Quote
ojm abs si winnar and no one can unseat him <3
[snapback]32496[/snapback]

Oh, but I can unseat him.  *de-seats ABS and tosses the seat in a nearby gravity well*

67
Off Topic / Blood Moon Tonight
« on: October 27, 2004, 06:51:28 PM »
Blarg, it's too cloudy here for be to see it. :(

68
Off Topic / El Fendero Bendero
« on: October 11, 2004, 07:50:24 PM »
My last accident was a few years ago.  I had to take my ACT that day, so I drove there and managed to sprain my left ankle on my way down the stairs in the college I was to take it at.  So I limped over to the testing room and took my tests, ankle hurting badly all the while...  Then a friend asked me to take her home, so I did.  Then on my way to my house from hers I hit a patch of loose gravel, did a 180, landed on my side in the ditch on the opposite side of the road, then thankfully went back to upright.  I called my parents and they came to get me, then my dad pulled my car out of the ditch and towed it home while my mom tended to my very swollen ankle.  I think I ended up getting a 23 on the test...

69
Mapping / Help With Worldcraft
« on: September 27, 2004, 08:03:13 PM »
Yeah, use the batch compiler.  It's really nice.

70
Mapping / Lm Community Made Map
« on: September 25, 2004, 11:58:28 AM »
Well, we'll see what the popular opinion is.  I personally love the room the way it is, but if nobody else does then I can very easily convert it to a pit of doom.  I've been adding more cover and now it's possible to get directly above the rt without being seen from down there at all, possibly even onos will be able to, I'd have to try it.

71
Mapping / Lm Community Made Map
« on: September 25, 2004, 09:50:02 AM »
Well, after seeing Bijiy's hive I don't know if we'll have a problem, especially if he flips it so that none of the entrances are facing the edge of the map.  We'll be able to shove it right up against the edge then.

Here's what currently is uploaded.  My mess is on the west and bijiy's hive is on the east.


The area I currently have done:


I think that if we move my hive up a bit we should have plenty of room for the center hive.

Edit: if you want to take a look at exactly what I have done, it's up on lmmappers.
Double-edit ftw: I don't think theres really anything left for me to do expansion-wise, all that's left is detail work for my section.

72
Mapping / Lm Community Made Map
« on: September 25, 2004, 09:03:11 AM »
Alright, I uploaded Bijiy's latest stuff to lmmappers and took a look at it myself.  It's painfully dark ingame, but in hammer the brushwork looks very nice indeed.

73
Mapping / Lm Community Made Map
« on: September 24, 2004, 09:30:36 PM »
Alright, the basic geometry for my section is done, for the most part.  The way things are shaping up I think we'll need to push the middle hive downward and sort of squeeze the center stuff in between to two outer hives.

Edit: and I've just discovered that the attachment is too big for the forums...  :angry:
Oh well, posted on lmmappers.

74
Mapping / Lm Community Made Map
« on: September 24, 2004, 11:03:24 AM »
I'm going to do the node to the east of my hive next, so consider that taken.  I'm going to make the halls leading between my two outer nodes and I'll leave a small hall for the middle room to connect to, then I'll upload the rmf to lmmappers so the middle room can be built.

75
Mapping / Lm Community Made Map
« on: September 23, 2004, 11:32:44 PM »
Alright, I have dedicated a gmail account to this project.  Feel free to use the lmmappers address for storing files.  The password will only be given to mappers.  PM me if I haven't given you the pass.

76
Mapping / Lm Community Made Map
« on: September 23, 2004, 10:48:42 PM »
Here is my current progress on my section.  Please note that I spent very little time actually texturing and lighting.  This should give you all a good idea of what I want these areas to look like though.

77
Mapping / Lm Community Made Map
« on: September 23, 2004, 10:41:20 PM »
My hive probably looks more like a thermal borehole type thing.  Stability maintenence might work for the node, but it looks more like a pipe routing room.

78
Mapping / Lm Community Made Map
« on: September 22, 2004, 04:02:56 PM »
Actually, I've already done the node above my hive also.  So you can't do that either.  :p

Edit: I think we need a vent between the two hives farthest from eachother without having to go through the middle hive.  Sooo frustrating to have to protect a building hive and have a turretfarm in the way.

79
Mapping / Lm Community Made Map
« on: September 22, 2004, 07:30:26 AM »
There's a railing to keep things from falling in without being rather stupid, so don't worry about it too much.

80
Mapping / Lm Community Made Map
« on: September 21, 2004, 08:15:03 AM »
Well, it's directly below the hive actually, so no knifing of the hive ever.  :D  It's also very very deep, so skulks will be able to grab the walls if they fall in.

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