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Messages - Decimator

Pages: 1 [2] 3 4 5 ... 7
21
Media / The LM Paint Game!
« on: April 17, 2005, 07:30:16 PM »
I present to you: some dude with really bad facial hair.

22
General / More lengthy explanation
« on: April 17, 2005, 11:52:38 AM »
Actually, I commanded a game once on origin where we did kill an 8-onos rush.  We were holed up in biodome with full tech and beat multiple huge onos rushes.  Many onii died that game.  We finally lost when they mc rushed us and kept pouring in.

23
Mapping / Lm Community Made Map
« on: April 07, 2005, 06:44:17 AM »
I'm around!  Well, not really.  I've been spending a lot of time with my girlfriend and because of that I haven't had time to get on my computer at home.  I'd get on irc during class, but my beloved college blocks irc traffic.   :angry:

24
Off Topic / Bishopnub Ages
« on: April 01, 2005, 03:17:46 PM »
Dubb Dubb Dubb Happy Birthday!

25
Off Topic / Spiders
« on: March 25, 2005, 04:40:41 PM »
Ah, irrational fear ftw, eh Sonic?

26
Mapping / Lm Community Made Map
« on: March 20, 2005, 06:24:03 PM »
We hang out in #lm-map.  We'll gladly give you a copy if you come in there.

27
Mapping / Lm Community Made Map
« on: March 08, 2005, 08:29:45 PM »
Would be cool, though there are two problems.  The map is set underground, so being able to see another part of the facility wouldn't really make sense, and entities are at a premium on ns maps.  Still, would definitely be worth looking into.

28
Mapping / Lm Community Made Map
« on: March 07, 2005, 04:17:09 PM »
I say we need to add a second marine start, just for good measure.

29
General / 3.0 opinions
« on: March 05, 2005, 05:34:54 PM »
I really like ns_eon.  It just seems to be a wonderful map.

30
General / Developer Outreach
« on: March 04, 2005, 10:40:40 AM »
I think the onos would be much better off if it took considerably less damage on it's headplate.  Something like a tenth of normal damage would do it.  After doing that, the onos reverse speed would need to be lowered.  This would help kill the hit and run.  The onos would become a frontal assault unit behind which all the other aliens could swarm.  What could possibly also be done is have the headplate block 80% damage at hive 1, 90% damage at hive 2, and 100% damage at hive 3.  The onos would basically become a tank, having to watch it's backside, but being able to take incredible amounts of punishment from the front.  The abilities devour and stomp would also need to be changed, but I lack decent ideas for how to change those.

31
Mapping / Lm Community Made Map
« on: February 06, 2005, 12:47:18 AM »
The basic center hive is now done.  I have handed the map off to Dubb, who only has about two rooms and some hallways to do.

32
Off Topic / D&D!
« on: February 02, 2005, 07:22:05 PM »
Something like 5-10 EST works for me.  Pretty much any day of the week most of the time.  I prefer weekends preferred though.

33
Off Topic / D&D!
« on: February 01, 2005, 03:03:29 PM »
Well, Legionnared, we'd probably need someone who has actually DMed before, seeing as I have never played D&D before.  Obviously I can't be DM then. :p

34
Off Topic / D&D!
« on: February 01, 2005, 11:56:30 AM »
Yeah, I worked on making my own tabletop game for use with it.  I failed miserably on the tabletop game, but I learned how to use the program properly.

35
Off Topic / D&D!
« on: January 31, 2005, 06:31:48 PM »

36
Mapping / Lm Community Made Map
« on: January 28, 2005, 01:18:04 PM »
Well, at the moment the map consists of ms, one hive, and several nodes.  I am currently working on the center hive and I'm not sure which room Dubb is currently working on.

37
Off Topic / OH NOES MR BILL!
« on: January 25, 2005, 06:30:51 AM »
Happay Birthdy Mistar Bill   <3

38
Off Topic / CPU Fan issue
« on: January 19, 2005, 01:40:31 PM »
Alright, take two meeces, put one tail in one of the tall skinny looking holes in the wall, and put the other's tail in the tall skinny hole directly next to it.  Hold both meeces at the same time and wala!  Instant fried meeces.

39
Mapping / Lm Community Made Map
« on: January 18, 2005, 06:33:45 PM »
Heh, don't worry.  We're only half dead. :p

40
Off Topic / You've been playing NS too much when...
« on: January 16, 2005, 06:47:40 PM »
I have begun to say cornmandor, oh noes, and for the win. :p

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